fix all 8.0 monsters and add custom spell effects

This commit is contained in:
ErikasKontenis
2022-04-24 18:42:44 +03:00
parent 11a73011f1
commit d5be03c92b
71 changed files with 359 additions and 621 deletions

View File

@@ -12,15 +12,14 @@
<flag canpushitems="1" />
<flag targetdistance="4" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-45" poison="11" />
<attacks skill="20" attack="30" poison="11">
<attack name="speed" interval="3500" chance="35" range="5" duration="10000" speed="-250">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="manadrain" interval="4000" chance="30" range="5" min="0" max="-110">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="death" interval="3000" chance="70" range="5" min="-50" max="-90">
<attack name="physical" interval="3000" chance="70" range="5" min="-50" max="-90">
<attribute key="areaEffect" value="mortarea" />
<attribute key="shootEffect" value="suddendeath" />
</attack>
@@ -35,7 +34,6 @@
</defenses>
<elements>
<element firePercent="40" />
<element deathPercent="5" />
</elements>
<immunities>
<immunity invisible="1" />