fix all 8.0 monsters and add custom spell effects

This commit is contained in:
ErikasKontenis
2022-04-24 18:42:44 +03:00
parent 11a73011f1
commit d5be03c92b
71 changed files with 359 additions and 621 deletions

View File

@@ -12,8 +12,7 @@
<flag canpushitems="1" />
<flag targetdistance="1" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="50" attack="60" />
<attacks skill="50" attack="60">
<attack name="drown" interval="1000" chance="100" length="5" spread="6" min="-10" max="-50">
<attribute key="areaEffect" value="energyarea" />
</attack>
@@ -30,7 +29,6 @@
<element energyPercent="-10" />
</elements>
<immunities>
<immunity ice="1" />
<immunity earth="1" />
<immunity invisible="1" />
</immunities>

View File

@@ -13,8 +13,7 @@
<flag targetdistance="1" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="30" attack="60" />
<attacks skill="30" attack="60">
<attack name="fire" interval="6000" chance="60" min="-100" max="-180" length="8" spread="3">
<attribute key="areaEffect" value="firearea" />
</attack>
@@ -29,7 +28,6 @@
</defenses>
<elements>
<element energyPercent="20" />
<element icePercent="-10" />
</elements>
<immunities>
<immunity fire="1" />

View File

@@ -12,8 +12,7 @@
<flag canpushitems="1" />
<flag targetdistance="1" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-230" />
<attacks skill="105" attack="40">
<attack name="physical" interval="4000" chance="60" min="0" max="-100">
<attribute key="shootEffect" value="throwingstar" />
</attack>
@@ -25,7 +24,6 @@
</defenses>
<elements>
<element energyPercent="20" />
<element deathPercent="-2" />
<element earthPercent="-10" />
</elements>
<immunities>

View File

@@ -12,8 +12,7 @@
<flag canpushitems="1" />
<flag targetdistance="1" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="30" attack="50" />
<attacks skill="30" attack="50">
<attack name="fire" interval="6000" chance="80" radius="3" min="0" max="-120">
<attribute key="areaEffect" value="energy" />
</attack>
@@ -36,7 +35,6 @@
<defenses armor="30" defense="40" />
<elements>
<element energyPercent="55" />
<element deathPercent="-10" />
</elements>
<immunities>
<immunity invisible="1" />

View File

@@ -12,8 +12,7 @@
<flag canpushitems="1" />
<flag targetdistance="1" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-150" poison="3" />
<attacks skill="50" attack="50" poison="3">
<attack name="lifedrain" interval="2000" chance="20" target="0" radius="3" min="-10" max="-50">
<attribute key="areaEffect" value="blackspark" />
</attack>
@@ -27,10 +26,8 @@
<defenses armor="36" defense="38" />
<elements>
<element firePercent="-10" />
<element holyPercent="-5" />
</elements>
<immunities>
<immunity death="1" />
<immunity earth="1" />
<immunity invisible="1" />
</immunities>

View File

@@ -12,8 +12,8 @@
<flag canpushitems="1" />
<flag targetdistance="1" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="50" attack="60" />
<attacks skill="50" attack="60">
</attacks>
<defenses armor="30" defense="32" />
<elements>

View File

@@ -12,11 +12,9 @@
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="1" />
<flag staticattack="90" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-300" />
<attacks skill="50" attack="100">
<attack name="firefield" interval="1000" chance="15" range="7" radius="4" target="1">
<attribute key="shootEffect" value="fire" />
</attack>
@@ -34,7 +32,6 @@
</defenses>
<elements>
<element energyPercent="20" />
<element icePercent="-10" />
</elements>
<immunities>
<immunity fire="1" />

View File

@@ -12,8 +12,7 @@
<flag canpushitems="1" />
<flag targetdistance="1" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="70" attack="100" />
<attacks skill="70" attack="100">
<attack name="poisonfield" interval="1000" chance="50">
<attribute key="shootEffect" value="poison" />
</attack>
@@ -27,7 +26,6 @@
</elements>
<immunities>
<immunity fire="1" />
<immunity ice="1" />
<immunity invisible="1" />
</immunities>
<voices interval="5000" chance="5">

View File

@@ -12,15 +12,14 @@
<flag canpushitems="1" />
<flag targetdistance="4" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-45" poison="11" />
<attacks skill="20" attack="30" poison="11">
<attack name="speed" interval="3500" chance="35" range="5" duration="10000" speed="-250">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="manadrain" interval="4000" chance="30" range="5" min="0" max="-110">
<attribute key="areaEffect" value="redshimmer" />
</attack>
<attack name="death" interval="3000" chance="70" range="5" min="-50" max="-90">
<attack name="physical" interval="3000" chance="70" range="5" min="-50" max="-90">
<attribute key="areaEffect" value="mortarea" />
<attribute key="shootEffect" value="suddendeath" />
</attack>
@@ -35,7 +34,6 @@
</defenses>
<elements>
<element firePercent="40" />
<element deathPercent="5" />
</elements>
<immunities>
<immunity invisible="1" />

View File

@@ -12,8 +12,7 @@
<flag canpushitems="1" />
<flag targetdistance="5" />
</flags>
<attacks>
<attack name="melee" interval="2000" skill="40" attack="40" />
<attacks skill="40" attack="40">
<attack name="drunk" interval="3000" chance="35" range="5" radius="1" target="1" duration="15000" />
<attack name="speed" interval="4000" chance="55" radius="1" target="1" range="5" duration="12000" speed="-400">
<attribute key="areaEffect" value="redshimmer" />
@@ -29,7 +28,6 @@
</defenses>
<elements>
<element firePercent="30" />
<element icePercent="20" />
<element energyPercent="10" />
</elements>
<immunities>