increase loot rate and spawn rate

This commit is contained in:
ErikasKontenis
2020-01-25 19:45:40 +02:00
parent abaf4abe67
commit d506b1c89a
5 changed files with 26 additions and 3 deletions

View File

@@ -0,0 +1,22 @@
function onSay(player, words, param)
if not player:getGroup():getAccess() then
return true
end
if player:getAccountType() < ACCOUNT_TYPE_GOD then
return false
end
local position = player:getPosition()
local tile = Tile(position)
local house = tile and tile:getHouse()
if house == nil then
player:sendCancelMessage("You are not inside a house.")
position:sendMagicEffect(CONST_ME_POFF)
return false
end
house:setOwnerGuid(0)
player:sendTextMessage(MESSAGE_INFO_DESCR, "You have successfully removed this house.")
return false
end

View File

@@ -37,6 +37,7 @@
<talkaction words="/clean" script="clean.lua" />
<talkaction words="/storagevalue" separator=" " script="storagevalue.lua" />
<talkaction words="/minimap" separator=" " script="minimap_scan.lua" />
<talkaction words="/removehouse" separator=" " script="remove_house.lua" />
<!-- player talkactions -->
<talkaction words="!buypremium" script="buyprem.lua"/>