finish the shattered isles quest log

This commit is contained in:
ErikasKontenis 2020-02-23 19:27:20 +02:00
parent 3ae18f0c5f
commit d4c4475d15
5 changed files with 37 additions and 117 deletions

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next: 17593 next: 17594

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<missionstate id="5" description="Arch Postman" /> <missionstate id="5" description="Arch Postman" />
</mission> </mission>
</quest> </quest>
<quest name="The Shattered Isles" startstorageid="12700" startstoragevalue="1">
<mission name="A Djinn in Love" storageid="12705" startvalue="1" endvalue="5">
<missionstate id="1" description="You need to return to Marina and ask her for a date with Ocelus." />
<missionstate id="2" description="You need to return to Ocelus with the bad news." />
<missionstate id="3" description="Ocelus told you to get a poem for him, if you didn't buy one already, head to Ab'Dendriel and buy a Love Poem from Elvith." />
<missionstate id="4" description="You need to go recite the poem to Marina and impress her with the Djinn's romantic and poetic abilities." />
<missionstate id="5" description="After reciting the poem to Marina, she decided to date Ocelus and release Ray Striker from her spell." />
</mission>
<mission name="A Poem for the Mermaid" storageid="12704" startvalue="1" endvalue="3">
<missionstate id="1" description="You need to find the man-stealing mermaid and try to break her spell over poor Raymond, the mermaid Marina is near the northern coast of the island." />
<missionstate id="2" description="You discovered that she does in fact have a spell on him, and will not release him unless someone better comes along." />
<missionstate id="3" description="You are a true master in reciting love poems now. No mermaid will be able to resist if you ask for a date!" />
</mission>
<mission name="Access to Goroma" storageid="12707" startvalue="1" endvalue="1" description="After helping Jack Fate to collect the 30 woodpieces, Jack Fate in Liberty Bay will bring you to Goroma." />
<mission name="Access to Laguna Island" storageid="12706" startvalue="1" endvalue="1" description="After arranging a date for Marina and Ocelus, you are allowed to use Marina's sea turtles. They will bring you to the idyllic Laguna Islands." />
<mission name="Access to Meriana" storageid="12703" startvalue="1" endvalue="1" description="After earning the trust of the governor's daughter Eleonore, Captain Waverider in Liberty Bay will bring you to Meriana if you tell him the secret codeword 'peg leg'." />
<mission name="The Counterspell" storageid="12710" startvalue="1" endvalue="4">
<missionstate id="1" description="You have begun Chondur's ritual. Bring him a fresh dead chicken so that he can begin to create a counterspell which will allow you to pass the magical barrier on Goroma." />
<missionstate id="2" description="You have begun Chondur's ritual. Bring him a fresh dead rat so that he can continue creating a counterspell which will allow you to pass the magical barrier on Goroma." />
<missionstate id="3" description="You have begun Chondur's ritual. Bring him a fresh dead black sheep so that he can complete his counterspell which will allow you to pass the magical barrier on Goroma." />
<missionstate id="4" description="You may pass the energy barrier on Goroma. The counterspell Chondur created for you with his ritual will allow you to withstand the evil magic of the cultist." />
</mission>
<mission name="The Errand" storageid="12702" startvalue="1" endvalue="2">
<missionstate id="1" description="You told Eleonore to run a small errand. Deliver the 200 gold pieces she gave to the herbalist Charlotta in the south-western part of Liberty Bay." />
<missionstate id="2" description="You delivered the gold to Charlotta. Return to Eleonore and tell her the secret password: peg leg" />
</mission>
<mission name="The Governor's Daughter" storageid="12701" startvalue="1" endvalue="3">
<missionstate id="1" description="You promised to find Eleonore's lost ring. She told you that a parrot stole it from her dressing table and flew to the nearby mountains. You might need a rake to retrieve the ring." />
<missionstate id="2" description="You found the ring. Return it to Eleonore." />
<missionstate id="3" description="You returned the ring to Eleonore." />
</mission>
</quest>
<quest name="The Thieves Guild" startstorageid="12501" startstoragevalue="1">
<mission name="Mission 1: Ivory Poaching" storageid="12502" startvalue="1" endvalue="2">
<missionstate id="1" description="Dorian wants you to collect 10 elephant tusks and deliver them to him." />
<missionstate id="2" description="You delivered the ten tusks to Dorian." />
</mission>
<mission name="Mission 2: Burglary" storageid="12503" startvalue="1" endvalue="3">
<missionstate id="1" description="Dorian wants you to steal a vase from Sarina, the owner of Carlin's general store." />
<missionstate id="2" description="You have stolen the vase, report back to Dorian!" />
<missionstate id="3" description="You have delivered the stolen vase to Dorian, ask him for a new mission!" />
</mission>
<mission name="Mission 3: Invitation" storageid="12504" startvalue="1" endvalue="3">
<missionstate id="1" description="Your task is to somehow convince Oswald to hand you an invitation to the king's ball." />
<missionstate id="2" description="You have received the invitation to the King's ball, report back to Dorian!" />
<missionstate id="3" description="You have delivered the invitation to Dorian, ask him for a new mission!" />
</mission>
<mission name="Mission 4: Bridge Robbery" storageid="12505" startvalue="1" endvalue="8">
<missionstate id="1" description="Dorian wants you to find a forger in the outlaw camp, go talk to Snake eye." />
<missionstate id="2" description="Snake Eye told you to visit Ahmet in Ankrahmun." />
<missionstate id="3" description="Ahmet told you that he will only help a friend and asked you to kill at least one Nomad." />
<missionstate id="4" description="You have killed a Nomad, go back to Ahmet!" />
<missionstate id="5" description="You have received the forged documents from Ahmet, next is to get a disguise from Percybald in Venore!" />
<missionstate id="6" description="You have received the dwarf disguise from Percybald. Now go do the deal with Nurik." />
<missionstate id="7" description="You have traded the forged documents for the painting, report back to Dorian." />
<missionstate id="8" description="You have delivered the painting to Dorian, ask him for a new mission!" />
</mission>
<mission name="Mission 5: Enforcing Debts" storageid="12506" startvalue="1" endvalue="2">
<missionstate id="1" description="Your mission is to travel to Tiquanda. Fina a hidden smuggler cave to the north of Port Hope and try to retrieve the valuable goblet which Dorian is looking for. Once you got it, bring it to him." />
<missionstate id="2" description="You have delivered the golden goblet to Dorian, ask him for a new mission!" />
</mission>
<mission name="Mission 6: Fishnapping" storageid="12507" startvalue="1" endvalue="4">
<missionstate id="1" description="Dorian wants you to fishnap Theodore Loveless' fish, first you need to get the key to his room. Talk to Chantalle in Liberty Bay." />
<missionstate id="2" description="You have received the key for Theodore Loveless' room, time to fishnap his fish!" />
<missionstate id="3" description="You have fishnapped Theodore Loveless' fish, deliver it to Dorian." />
<missionstate id="4" description="You have delivered the fish to Dorian, ask him for a new mission!" />
</mission>
<mission name="Mission 7: Blackmail" storageid="12508" startvalue="1" endvalue="2">
<missionstate id="1" description="Your current task is to find compromising information about one of the Venore city guards, no matter how. A good starting point might be in their barracks." />
<missionstate id="2" description="You have delivered the compromising letter to Dorian, ask him for a new mission!" />
</mission>
<mission name="Mission 8: Message" storageid="12509" startvalue="1" endvalue="3">
<missionstate id="1" description="Dorian wants you to deliver a message to his competitors in the dark cathedral." />
<missionstate id="2" description="You have put up the message, report back to Dorian." />
<missionstate id="3" description="You have reported back that you have completed the mission, Dorian now allows you to trade with Black Bert." />
</mission>
</quest>
<quest name="The Travelling Trader Quest" startstorageid="101" startstoragevalue="1">
<mission name="Mission 1: Trophy" storageid="101" startvalue="1" endvalue="2">
<missionstate id="1" description="Your first mission for becoming a recognized trader is to bring the traveling salesman Rashid a Deer Trophy." />
<missionstate id="2" description="You have completed this mission. Talk with Rashid to continue." />
</mission>
<mission name="Mission 2: Delivery" storageid="102" endvalue="5">
<missionstate id="1" description="Your mission is to get the package from Willard the weapon dealer at Edron." />
<missionstate id="2" description="Willard forgot to pick it up from Snake Eye at Outlaw Camp. So he wants you to go and pick it up from Snake Eye." />
<missionstate id="3" description="Take the package just next door." />
<missionstate id="4" description="Now bring back the package to Rashid." />
<missionstate id="5" description="You have completed this mission. Talk with Rashid to continue." />
</mission>
<mission name="Mission 3: Cheese" storageid="103" startvalue="1" endvalue="3">
<missionstate id="1" description="Rashid wants you to pick his special order from Miraia in Darashia. But you have to be quick, Scarab cheese can rot really fast in high temperature." />
<missionstate id="2" description="Now quickly bring back the Scarab cheese to Rashid." />
<missionstate id="3" description="You have completed this mission. Talk with Rashid to continue." />
</mission>
<mission name="Mission 4: Vase" storageid="104" startvalue="1" endvalue="3">
<missionstate id="1" description="Rashid have ordered a special elven vase from Briasol in Ab'Dendriel. He asks you to buy it from Briasol and bring it back.\nBut you should be carefully, since the vase is very fragile." />
<missionstate id="2" description="Now carefully bring the vase back to Rashid." />
<missionstate id="3" description="You have completed this mission. Talk with Rashid to continue." />
</mission>
<mission name="Mission 5: Make a deal" storageid="105" startvalue="1" endvalue="3">
<missionstate id="1" description="This time, Rashid is testing your trading skills to buy a Crimson Sword from Uzgod. But it have to be less than 400 gold coins and the quality has to be perfect." />
<missionstate id="2" description="Now bring the sword back to Rashid." />
<missionstate id="3" description="You have completed this mission. Talk with Rashid to continue." />
</mission>
<mission name="Mission 6: Goldfish" storageid="106" startvalue="1" endvalue="2">
<missionstate id="1" description="Rashid wants you to bring him a Goldfish Bowl." />
<missionstate id="2" description="You have completed this mission. Talk with Rashid to continue." />
</mission>
<mission name="Mission 7: Declare" storageid="107" startvalue="1" endvalue="1">
<missionstate id="1" description="Rashid has declare you as one of his recognized traders, and now you are able to trade with him anytime.." />
</mission>
</quest>
<!-- /\ --> <!-- /\ -->
<quest name="The Shattered Isles" startstorageid="17593" startstoragevalue="1">
<mission name="A Djinn in Love" storageid="17502" startvalue="9" endvalue="13" ignoreendvalue="true">
<missionstate id="9" description="You need to return to Marina and ask her for a date with Ocelus." />
<missionstate id="10" description="You need to return to Ocelus with the bad news." />
<missionstate id="11" description="Ocelus told you to get a poem for him, if you didn't buy one already, head to Ab'Dendriel and buy a Love Poem from Elvith." />
<missionstate id="12" description="You need to go recite the poem to Marina and impress her with the Djinn's romantic and poetic abilities." />
<missionstate id="13" description="After reciting the poem to Marina, she decided to date Ocelus and release Ray Striker from her spell." />
</mission>
<mission name="A Poem for the Mermaid" storageid="17502" startvalue="7" endvalue="9" ignoreendvalue="true">
<missionstate id="7" description="You need to find the man-stealing mermaid and try to break her spell over poor Raymond, the mermaid Marina is near the northern coast of the island." />
<missionstate id="8" description="You discovered that she does in fact have a spell on him, and will not release him unless someone better comes along." />
<missionstate id="9" description="You are a true master in reciting love poems now. No mermaid will be able to resist if you ask for a date!" />
</mission>
<mission name="Access to Goroma" storageid="17501" startvalue="2" endvalue="2" description="After helping Jack Fate to collect the 30 woodpieces, Jack Fate in Liberty Bay will bring you to Goroma." />
<mission name="Access to Laguna Island" storageid="17502" startvalue="13" endvalue="13" ignoreendvalue="true" description="After arranging a date for Marina and Ocelus, you are allowed to use Marina's sea turtles. They will bring you to the idyllic Laguna Islands." />
<mission name="Access to Meriana" storageid="17502" startvalue="6" endvalue="6" ignoreendvalue="true" description="After earning the trust of the governor's daughter Eleonore, Captain Waverider in Liberty Bay will bring you to Meriana if you tell him the secret codeword 'peg leg'." />
<mission name="The Counterspell" storageid="17509" startvalue="2" endvalue="5">
<missionstate id="2" description="You have begun Chondur's ritual. Bring him a fresh dead chicken so that he can begin to create a counterspell which will allow you to pass the magical barrier on Goroma." />
<missionstate id="3" description="You have begun Chondur's ritual. Bring him a fresh dead rat so that he can continue creating a counterspell which will allow you to pass the magical barrier on Goroma." />
<missionstate id="4" description="You have begun Chondur's ritual. Bring him a fresh dead black sheep so that he can complete his counterspell which will allow you to pass the magical barrier on Goroma." />
<missionstate id="5" description="You may pass the energy barrier on Goroma. The counterspell Chondur created for you with his ritual will allow you to withstand the evil magic of the cultist." />
</mission>
<mission name="The Errand" storageid="17502" startvalue="3" endvalue="4" ignoreendvalue="true">
<missionstate id="3" description="You told Eleonore to run a small errand. Deliver the 200 gold pieces she gave to the herbalist Charlotta in the south-western part of Liberty Bay." />
<missionstate id="4" description="You delivered the gold to Charlotta. Return to Eleonore and tell her the secret password: peg leg" />
</mission>
<mission name="The Governor's Daughter" storageid="17502" startvalue="1" endvalue="2" ignoreendvalue="true">
<missionstate id="1" description="You promised to find Eleonore's lost ring. She told you that a parrot stole it from her dressing table and flew to the nearby mountains. You might need a rake to retrieve the ring." />
<missionstate id="2" description="You returned the ring to Eleonore." />
</mission>
</quest>
<quest name="The Queen of the Banshees" startstorageid="5" startstoragevalue="1"> <quest name="The Queen of the Banshees" startstorageid="5" startstoragevalue="1">
<mission name="The Hidden Seal" storageid="5" startvalue="1" endvalue="1" description="You broke the first seal." /> <mission name="The Hidden Seal" storageid="5" startvalue="1" endvalue="1" description="You broke the first seal." />
<mission name="The Seal of Logic" storageid="10" startvalue="1" endvalue="1" description="You broke the sixth seal." /> <mission name="The Seal of Logic" storageid="10" startvalue="1" endvalue="1" description="You broke the sixth seal." />

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@ -18,7 +18,7 @@ VANISH,! -> "Oh well."
"farewell" -> * "farewell" -> *
"ring",QuestValue(17502)=0 -> "My ring was stolen by a parrot, directly from my dressing table near the window. It flew to the nearby mountains and I fear my ring will be lost forever. Whoever returns it to me will be rewarded generously. ...", "ring",QuestValue(17502)=0 -> "My ring was stolen by a parrot, directly from my dressing table near the window. It flew to the nearby mountains and I fear my ring will be lost forever. Whoever returns it to me will be rewarded generously. ...",
"I guess that evil parrot hid the ring somewhere on a high tree or a rock so that you might need a rake to get it.", SetQuestValue(17502,1) "I guess that evil parrot hid the ring somewhere on a high tree or a rock so that you might need a rake to get it.", SetQuestValue(17502,1), SetQuestValue(17593,1)
"mission",QuestValue(17502)=0 -> * "mission",QuestValue(17502)=0 -> *
"ring",QuestValue(17502)=1 -> Type=6093, Amount=1, Price=150, "Oh, my beloved ring! Have you found it and want to return it to me?", Topic=1 "ring",QuestValue(17502)=1 -> Type=6093, Amount=1, Price=150, "Oh, my beloved ring! Have you found it and want to return it to me?", Topic=1
@ -50,7 +50,7 @@ Topic=4,"yes" -> "I am glad to hear that. So please listen: Due to circumstances
"Contact Captain Waverider, the old fisherman, and tell him the secret word 'peg leg'. He will make sure that you arrive safely ...", "Contact Captain Waverider, the old fisherman, and tell him the secret word 'peg leg'. He will make sure that you arrive safely ...",
"Please look for Ray and find out what happened to him and why he was not able to answer. Return to me as soon as you have found something out. I wish you a good journey.", SetQuestValue(17502,6) "Please look for Ray and find out what happened to him and why he was not able to answer. Return to me as soon as you have found something out. I wish you a good journey.", SetQuestValue(17502,6)
Topic=4 -> "Too bad." Topic=4 -> "Too bad."
"mission",QuestValue(17502)>5,QuestValue(17502)<13 -> "Return to me as soon as you have found something out about Ray."
"ray","striker",QuestValue(17502)=13 -> "<blushes> Oh, he is so wonderful. A very special man with a special place in my heart.", Topic=5 "ray","striker",QuestValue(17502)=13 -> "<blushes> Oh, he is so wonderful. A very special man with a special place in my heart.", Topic=5
Topic=5,"mermaid" -> "I can't thank you enough for freeing my beloved Ray from that evil spell. I am still shocked that a mermaid could steal his love that easily.", SetQuestValue(17502,14) Topic=5,"mermaid" -> "I can't thank you enough for freeing my beloved Ray from that evil spell. I am still shocked that a mermaid could steal his love that easily.", SetQuestValue(17502,14)

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@ -68,7 +68,7 @@ Topic=1 -> "Oh, well."
Topic=2,"yes" -> "Good! Please return once you have gathered 30 pieces of wood.", SetQuestValue(17501,1) Topic=2,"yes" -> "Good! Please return once you have gathered 30 pieces of wood.", SetQuestValue(17501,1)
Topic=2 -> "Oh, well." Topic=2 -> "Oh, well."
Topic=3,"yes",Count(Type)>=Amount -> "Excellent! Now we can leave this godforsaken place. Thank you for your help. Should you ever want to return to this island, ask me for a passage to Goroma.", Delete(Type), SetQuestValue(17501,2) Topic=3,"yes",Count(Type)>=Amount -> "Excellent! Now we can leave this godforsaken place. Thank you for your help. Should you ever want to return to this island, ask me for a passage to Goroma.", Delete(Type), SetQuestValue(17501,2), SetQuestValue(17593,2)
Topic=3,"yes" -> "You don't have that many." Topic=3,"yes" -> "You don't have that many."
Topic=3 -> "Oh, I'm still waiting then." Topic=3 -> "Oh, I'm still waiting then."

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@ -40,8 +40,9 @@ Topic=3, -> "Too bad."
"mermaid",QuestValue(17502)=10 -> "Oh my. Its not easy to impress a mermaid I guess. Please get me a love poem. I think elves are the greatest poets so their city seems like a good place to look for one.", SetQuestValue(17502,11) "mermaid",QuestValue(17502)=10 -> "Oh my. Its not easy to impress a mermaid I guess. Please get me a love poem. I think elves are the greatest poets so their city seems like a good place to look for one.", SetQuestValue(17502,11)
"marina",QuestValue(17502)=10 -> * "marina",QuestValue(17502)=10 -> *
"date",QuestValue(17502)=10 -> *
"love","poem",QuestValue(17502)=11 -> Type=5952, Amount=1, "Did you get a love poem from Ab'Dendriel?", Topic=4 "poem",QuestValue(17502)=11 -> Type=5952, Amount=1, "Did you get a love poem from Ab'Dendriel?", Topic=4
Topic=4,"yes",Count(Type)>=Amount -> "Excellent. Here, with this little spell I enable you to recite the poem like a true elven poet. Now go and ask her for a date again.", SetQuestValue(17502,12) Topic=4,"yes",Count(Type)>=Amount -> "Excellent. Here, with this little spell I enable you to recite the poem like a true elven poet. Now go and ask her for a date again.", SetQuestValue(17502,12)
Topic=4,"yes" -> "It looks like you forgot it somewhere." Topic=4,"yes" -> "It looks like you forgot it somewhere."
Topic=4 -> "Maybe another time." Topic=4 -> "Maybe another time."