mirror of
https://github.com/ErikasKontenis/SabrehavenServer.git
synced 2025-10-17 15:53:26 +02:00
implement few new 781 items
This commit is contained in:
@@ -7189,11 +7189,11 @@ Flags = {Top,Unmove}
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TypeID = 1628
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Name = "a closed door"
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Description = "It is locked"
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Flags = {Bottom,UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
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Flags = {UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1629
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Name = "a closed door"
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Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
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Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1630
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Name = "an open door"
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@@ -7202,11 +7202,11 @@ Flags = {Top,Door,Unmove}
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TypeID = 1631
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Name = "a closed door"
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Description = "It is locked"
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Flags = {Bottom,UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
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Flags = {UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1632
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Name = "a closed door"
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Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
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Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1633
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Name = "an open door"
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@@ -7230,7 +7230,7 @@ Flags = {Top,Unmove}
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TypeID = 1638
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Name = "a closed door"
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Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
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Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1639
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Name = "an open door"
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@@ -7238,7 +7238,7 @@ Flags = {Top,Door,Unmove}
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TypeID = 1640
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Name = "a closed door"
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Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
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Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1641
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Name = "an open door"
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@@ -7247,7 +7247,7 @@ Flags = {Top,Door,Unmove}
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TypeID = 1642
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Name = "a closed door"
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Description = "The door seems to be sealed against unwanted intruders"
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Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
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Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1643
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Name = "an open door"
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@@ -7256,7 +7256,7 @@ Flags = {Top,SeparationEvent,Door,Unmove}
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TypeID = 1644
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Name = "a closed door"
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Description = "The door seems to be sealed against unwanted intruders"
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Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
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Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1645
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Name = "an open door"
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@@ -7265,7 +7265,7 @@ Flags = {Top,SeparationEvent,Door,Unmove}
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TypeID = 1646
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Name = "a gate of expertise"
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Description = "Only the worthy may pass"
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Flags = {Door,Bottom,Unpass,Unmove,Unthrow,Unlay}
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Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1647
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Name = "a gate of expertise"
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@@ -7274,7 +7274,7 @@ Flags = {Door,Top,SeparationEvent,Unmove}
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TypeID = 1648
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Name = "a gate of expertise"
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Description = "Only the worthy may pass"
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Flags = {Door,Bottom,Unpass,Unmove,Unthrow,Unlay}
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Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1649
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Name = "a gate of expertise"
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@@ -7283,11 +7283,11 @@ Flags = {Door,Top,SeparationEvent,Unmove}
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TypeID = 1650
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Name = "a closed door"
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Description = "It is locked"
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Flags = {Bottom,UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
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Flags = {UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1651
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Name = "a closed door"
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Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
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Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1652
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Name = "an open door"
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@@ -7296,11 +7296,11 @@ Flags = {Top,Door,Unmove}
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TypeID = 1653
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Name = "a closed door"
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Description = "It is locked"
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Flags = {Bottom,UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
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Flags = {UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1654
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Name = "a closed door"
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Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
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Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1655
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Name = "an open door"
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@@ -7308,7 +7308,7 @@ Flags = {Top,Door,Unmove}
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TypeID = 1656
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Name = "a closed door"
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Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
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Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1657
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Name = "an open door"
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@@ -7316,7 +7316,7 @@ Flags = {Top,Door,Unmove}
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TypeID = 1658
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Name = "a closed door"
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Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
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Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1659
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Name = "an open door"
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@@ -7325,7 +7325,7 @@ Flags = {Top,Door,Unmove}
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TypeID = 1660
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Name = "a closed door"
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Description = "The door seems to be sealed against unwanted intruders"
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Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
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Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1661
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Name = "an open door"
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@@ -7334,7 +7334,7 @@ Flags = {Top,SeparationEvent,Door,Unmove}
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TypeID = 1662
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Name = "a closed door"
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Description = "The door seems to be sealed against unwanted intruders"
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Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
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Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1663
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Name = "an open door"
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@@ -7343,7 +7343,7 @@ Flags = {Top,SeparationEvent,Door,Unmove}
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TypeID = 1664
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Name = "a gate of expertise"
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Description = "Only the worthy may pass"
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Flags = {Door,Bottom,Unpass,Unmove,Unthrow,Unlay}
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Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1665
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Name = "a gate of expertise"
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@@ -7352,7 +7352,7 @@ Flags = {Door,Top,SeparationEvent,Unmove}
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TypeID = 1666
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Name = "a gate of expertise"
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Description = "Only the worthy may pass"
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Flags = {Door,Bottom,Unpass,Unmove,Unthrow,Unlay}
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Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1667
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Name = "a gate of expertise"
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@@ -7361,11 +7361,11 @@ Flags = {Door,Top,SeparationEvent,Unmove}
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TypeID = 1668
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Name = "a closed door"
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Description = "It is locked"
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Flags = {Bottom,UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
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Flags = {UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1669
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Name = "a closed door"
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Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
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Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1670
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Name = "an open door"
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@@ -7374,11 +7374,11 @@ Flags = {Top,Door,Unmove}
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TypeID = 1671
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Name = "a closed door"
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Description = "It is locked"
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Flags = {Bottom,UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
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Flags = {UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1672
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Name = "a closed door"
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Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
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Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1673
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Name = "an open door"
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@@ -7387,7 +7387,7 @@ Flags = {Top,Door,Unmove}
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TypeID = 1674
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Name = "a closed door"
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Description = "The door seems to be sealed against unwanted intruders"
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Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
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Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1675
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Name = "an open door"
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@@ -7396,7 +7396,7 @@ Flags = {Top,SeparationEvent,Door,Unmove}
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TypeID = 1676
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Name = "a closed door"
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Description = "The door seems to be sealed against unwanted intruders"
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Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
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Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1677
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Name = "an open door"
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@@ -7405,7 +7405,7 @@ Flags = {Top,SeparationEvent,Door,Unmove}
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TypeID = 1678
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Name = "a gate of expertise"
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Description = "Only the worthy may pass"
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Flags = {Door,Bottom,Unpass,Unmove,Unthrow,Unlay}
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Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1679
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Name = "a gate of expertise"
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@@ -7414,7 +7414,7 @@ Flags = {Door,Top,SeparationEvent,Unmove}
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TypeID = 1680
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Name = "a gate of expertise"
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Description = "Only the worthy may pass"
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Flags = {Door,Bottom,Unpass,Unmove,Unthrow,Unlay}
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Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1681
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Name = "a gate of expertise"
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@@ -7422,12 +7422,12 @@ Flags = {Door,Top,SeparationEvent,Unmove}
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TypeID = 1682
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Name = "a closed door"
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Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
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Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1683
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Name = "a closed door"
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Description = "It is locked"
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Flags = {Bottom,UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
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Flags = {UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1684
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Name = "an open door"
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@@ -7435,7 +7435,7 @@ Flags = {Top,Door,Unmove}
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TypeID = 1685
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Name = "a closed door"
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Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
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Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1686
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Name = "an open door"
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@@ -7444,7 +7444,7 @@ Flags = {Top,Door,Unmove}
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TypeID = 1687
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Name = "a gate of expertise"
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Description = "Only the worthy may pass"
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Flags = {Door,Bottom,Unpass,Unmove,Unthrow,Unlay}
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Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1688
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Name = "a gate of expertise"
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@@ -7453,7 +7453,7 @@ Flags = {Door,Top,SeparationEvent,Unmove}
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TypeID = 1689
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Name = "a closed door"
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Description = "The door seems to be sealed against unwanted intruders"
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Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
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Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1690
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Name = "an open door"
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@@ -7461,12 +7461,12 @@ Flags = {Top,SeparationEvent,Door,Unmove}
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TypeID = 1691
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Name = "a closed door"
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Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
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Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1692
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Name = "a closed door"
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Description = "It is locked"
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Flags = {Bottom,UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
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Flags = {UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1693
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Name = "an open door"
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@@ -7474,7 +7474,7 @@ Flags = {Top,Door,Unmove}
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TypeID = 1694
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Name = "a closed door"
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Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
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Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1695
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Name = "an open door"
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@@ -7483,7 +7483,7 @@ Flags = {Top,Door,Unmove}
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TypeID = 1696
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Name = "a gate of expertise"
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Description = "Only the worthy may pass"
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Flags = {Door,Bottom,Unpass,Unmove,Unthrow,Unlay}
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Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1697
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Name = "a gate of expertise"
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@@ -7492,7 +7492,7 @@ Flags = {Door,Top,SeparationEvent,Unmove}
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TypeID = 1698
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Name = "a closed door"
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Description = "The door seems to be sealed against unwanted intruders"
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Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
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Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
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TypeID = 1699
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Name = "an open door"
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@@ -10226,19 +10226,19 @@ Flags = {Bottom,Door,Unmove}
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TypeID = 2338
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Name = "a passthrough"
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Flags = {Bottom,Door,Unpass,Unmove,Height}
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Flags = {Door,Unpass,Unmove,Height}
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TypeID = 2339
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Name = "an open passthrough"
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Flags = {Bottom,Door,Unmove}
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Flags = {Door,Unmove}
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TypeID = 2340
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Name = "a passthrough"
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Flags = {Bottom,Door,Unpass,Unmove,Height}
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Flags = {Door,Unpass,Unmove,Height}
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TypeID = 2341
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Name = "an open passthrough"
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Flags = {Bottom,Door,Unmove}
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Flags = {Door,Unmove}
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TypeID = 2342
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Name = "a counter"
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@@ -22359,11 +22359,11 @@ Flags = {Top,Door,Unmove}
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TypeID = 4912
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Name = "a closed door"
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Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
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Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
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||||
|
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TypeID = 4913
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Name = "a closed door"
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||||
Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
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Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
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||||
|
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TypeID = 4914
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||||
Name = "an open door"
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||||
@@ -22751,12 +22751,12 @@ Flags = {Bottom,Unpass,Unmove,Unthrow,Unlay}
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||||
TypeID = 5006
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||||
Name = "a closed door"
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||||
Description = "It is locked"
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||||
Flags = {UseEvent,Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5007
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||||
Name = "a closed door"
|
||||
Description = "It is locked"
|
||||
Flags = {UseEvent,Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5008
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||||
Name = "a sandstone wall"
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||||
@@ -23114,7 +23114,7 @@ Attributes = {Waypoints=160}
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||||
|
||||
TypeID = 5082
|
||||
Name = "a closed door"
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||||
Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5083
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||||
Name = "an open door"
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||||
@@ -23122,7 +23122,7 @@ Flags = {Top,Door,Unmove}
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||||
|
||||
TypeID = 5084
|
||||
Name = "a closed door"
|
||||
Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5085
|
||||
Name = "an open door"
|
||||
@@ -23185,19 +23185,19 @@ Attributes = {Nutrition=4,Weight=180}
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||||
TypeID = 5097
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||||
Name = "a closed door"
|
||||
Description = "It is locked"
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||||
Flags = {UseEvent,Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
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||||
Flags = {UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5098
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||||
Name = "a closed door"
|
||||
Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
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||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5099
|
||||
Name = "an open door"
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||||
Flags = {Top,Door,Unmove}
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||||
# pradeti nuo cia: 5100
|
||||
|
||||
TypeID = 5100
|
||||
Name = "a closed door"
|
||||
Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5101
|
||||
Name = "an open door"
|
||||
@@ -23206,7 +23206,7 @@ Flags = {Top,Door,Unmove}
|
||||
TypeID = 5102
|
||||
Name = "a gate of expertise"
|
||||
Description = "Only the worthy may pass"
|
||||
Flags = {Door,Bottom,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5103
|
||||
Name = "a gate of expertise"
|
||||
@@ -23215,7 +23215,7 @@ Flags = {Door,Top,SeparationEvent,Unmove}
|
||||
TypeID = 5104
|
||||
Name = "a closed door"
|
||||
Description = "The door seems to be sealed against unwanted intruders"
|
||||
Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5105
|
||||
Name = "an open door"
|
||||
@@ -23224,11 +23224,11 @@ Flags = {Top,SeparationEvent,Door,Unmove}
|
||||
TypeID = 5106
|
||||
Name = "a closed door"
|
||||
Description = "It is locked"
|
||||
Flags = {UseEvent,Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5107
|
||||
Name = "a closed door"
|
||||
Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5108
|
||||
Name = "an open door"
|
||||
@@ -23236,7 +23236,7 @@ Flags = {Top,Door,Unmove}
|
||||
|
||||
TypeID = 5109
|
||||
Name = "a closed door"
|
||||
Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5110
|
||||
Name = "an open door"
|
||||
@@ -23245,7 +23245,7 @@ Flags = {Top,Door,Unmove}
|
||||
TypeID = 5111
|
||||
Name = "a gate of expertise"
|
||||
Description = "Only the worthy may pass"
|
||||
Flags = {Door,Bottom,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5112
|
||||
Name = "a gate of expertise"
|
||||
@@ -23254,7 +23254,7 @@ Flags = {Door,Top,SeparationEvent,Unmove}
|
||||
TypeID = 5113
|
||||
Name = "a closed door"
|
||||
Description = "The door seems to be sealed against unwanted intruders"
|
||||
Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5114
|
||||
Name = "an open door"
|
||||
@@ -23263,11 +23263,11 @@ Flags = {Top,SeparationEvent,Door,Unmove}
|
||||
TypeID = 5115
|
||||
Name = "a closed door"
|
||||
Description = "It is locked"
|
||||
Flags = {UseEvent,Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5116
|
||||
Name = "a closed door"
|
||||
Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5117
|
||||
Name = "an open door"
|
||||
@@ -23275,7 +23275,7 @@ Flags = {Top,Door,Unmove}
|
||||
|
||||
TypeID = 5118
|
||||
Name = "a closed door"
|
||||
Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5119
|
||||
Name = "an open door"
|
||||
@@ -23284,7 +23284,7 @@ Flags = {Top,Door,Unmove}
|
||||
TypeID = 5120
|
||||
Name = "a gate of expertise"
|
||||
Description = "Only the worthy may pass"
|
||||
Flags = {Door,Bottom,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5121
|
||||
Name = "a gate of expertise"
|
||||
@@ -23293,7 +23293,7 @@ Flags = {Door,Top,SeparationEvent,Unmove}
|
||||
TypeID = 5122
|
||||
Name = "a closed door"
|
||||
Description = "The door seems to be sealed against unwanted intruders"
|
||||
Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5123
|
||||
Name = "an open door"
|
||||
@@ -23302,11 +23302,11 @@ Flags = {Top,SeparationEvent,Door,Unmove}
|
||||
TypeID = 5124
|
||||
Name = "a closed door"
|
||||
Description = "It is locked"
|
||||
Flags = {UseEvent,Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5125
|
||||
Name = "a closed door"
|
||||
Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5126
|
||||
Name = "an open door"
|
||||
@@ -23314,7 +23314,7 @@ Flags = {Top,Door,Unmove}
|
||||
|
||||
TypeID = 5127
|
||||
Name = "a closed door"
|
||||
Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5128
|
||||
Name = "an open door"
|
||||
@@ -23323,7 +23323,7 @@ Flags = {Top,Door,Unmove}
|
||||
TypeID = 5129
|
||||
Name = "a gate of expertise"
|
||||
Description = "Only the worthy may pass"
|
||||
Flags = {Door,Bottom,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5130
|
||||
Name = "a gate of expertise"
|
||||
@@ -23332,7 +23332,7 @@ Flags = {Door,Top,SeparationEvent,Unmove}
|
||||
TypeID = 5131
|
||||
Name = "a closed door"
|
||||
Description = "The door seems to be sealed against unwanted intruders"
|
||||
Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5132
|
||||
Name = "an open door"
|
||||
@@ -23341,11 +23341,11 @@ Flags = {Top,SeparationEvent,Door,Unmove}
|
||||
TypeID = 5133
|
||||
Name = "a closed door"
|
||||
Description = "It is locked"
|
||||
Flags = {UseEvent,Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5134
|
||||
Name = "a closed door"
|
||||
Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5135
|
||||
Name = "an open door"
|
||||
@@ -23354,11 +23354,11 @@ Flags = {Top,Door,Unmove}
|
||||
TypeID = 5136
|
||||
Name = "a closed door"
|
||||
Description = "It is locked"
|
||||
Flags = {UseEvent,Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5137
|
||||
Name = "a closed door"
|
||||
Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5138
|
||||
Name = "an open door"
|
||||
@@ -23367,11 +23367,11 @@ Flags = {Top,Door,Unmove}
|
||||
TypeID = 5139
|
||||
Name = "a closed door"
|
||||
Description = "It is locked"
|
||||
Flags = {UseEvent,Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5140
|
||||
Name = "a closed door"
|
||||
Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5141
|
||||
Name = "an open door"
|
||||
@@ -23380,11 +23380,11 @@ Flags = {Top,Door,Unmove}
|
||||
TypeID = 5142
|
||||
Name = "a closed door"
|
||||
Description = "It is locked"
|
||||
Flags = {UseEvent,Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5143
|
||||
Name = "a closed door"
|
||||
Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5144
|
||||
Name = "an open door"
|
||||
@@ -23432,7 +23432,7 @@ Flags = {Bottom,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5155
|
||||
Name = "a mango tree"
|
||||
Flags = {Bottom,Unpass,Unmove,Unlay} # TODO: Mango Tree should be harvestable?
|
||||
Flags = {Bottom,Unpass,Unmove,Unlay}
|
||||
|
||||
TypeID = 5156
|
||||
Name = "a mango tree"
|
||||
@@ -23917,11 +23917,11 @@ Flags = {Bottom,Unpass,Unmove,Unthrow,Unlay}
|
||||
TypeID = 5277
|
||||
Name = "a closed door"
|
||||
Description = "It is locked"
|
||||
Flags = {UseEvent,Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5278
|
||||
Name = "a closed door"
|
||||
Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5279
|
||||
Name = "an open door"
|
||||
@@ -23930,11 +23930,11 @@ Flags = {Top,Door,Unmove}
|
||||
TypeID = 5280
|
||||
Name = "a closed door"
|
||||
Description = "It is locked"
|
||||
Flags = {UseEvent,Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5281
|
||||
Name = "a closed door"
|
||||
Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5282
|
||||
Name = "an open door"
|
||||
@@ -23942,7 +23942,7 @@ Flags = {Top,Door,Unmove}
|
||||
|
||||
TypeID = 5283
|
||||
Name = "a closed door"
|
||||
Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5284
|
||||
Name = "an open door"
|
||||
@@ -23950,7 +23950,7 @@ Flags = {Top,Door,Unmove}
|
||||
|
||||
TypeID = 5285
|
||||
Name = "a closed door"
|
||||
Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5286
|
||||
Name = "an open door"
|
||||
@@ -23959,7 +23959,7 @@ Flags = {Top,Door,Unmove}
|
||||
TypeID = 5287
|
||||
Name = "a closed door"
|
||||
Description = "The door seems to be sealed against unwanted intruders"
|
||||
Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5288
|
||||
Name = "an open door"
|
||||
@@ -23968,7 +23968,7 @@ Flags = {Top,SeparationEvent,Door,Unmove}
|
||||
TypeID = 5289
|
||||
Name = "a closed door"
|
||||
Description = "The door seems to be sealed against unwanted intruders"
|
||||
Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5290
|
||||
Name = "an open door"
|
||||
@@ -23977,7 +23977,7 @@ Flags = {Top,SeparationEvent,Door,Unmove}
|
||||
TypeID = 5291
|
||||
Name = "a gate of expertise"
|
||||
Description = "Only the worthy may pass"
|
||||
Flags = {Door,Bottom,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5292
|
||||
Name = "a gate of expertise"
|
||||
@@ -23986,7 +23986,7 @@ Flags = {Door,Top,SeparationEvent,Unmove}
|
||||
TypeID = 5293
|
||||
Name = "a gate of expertise"
|
||||
Description = "Only the worthy may pass"
|
||||
Flags = {Door,Bottom,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5294
|
||||
Name = "a gate of expertise"
|
||||
@@ -24370,7 +24370,7 @@ Flags = {Unmove,Unlay,AllowDistRead}
|
||||
|
||||
TypeID = 5389
|
||||
Name = "a pawpaw tree"
|
||||
Flags = {Bottom,Unpass,Unmove,Unlay} # TODO: Should be harvestable?
|
||||
Flags = {Bottom,Unpass,Unmove,Unlay}
|
||||
|
||||
TypeID = 5390
|
||||
Name = "a pawpaw tree"
|
||||
@@ -24701,8 +24701,8 @@ TypeID = 5467
|
||||
Name = "a fire bug"
|
||||
Description = "This strange creature has the tendency to set certain things on fire"
|
||||
Flags = {UseEvent,MultiUse,Take}
|
||||
Attributes = {Weight=3050,Brightness=3,LightColor=206} # TODO: Use action to harvest
|
||||
|
||||
Attributes = {Weight=3050,Brightness=3,LightColor=206}
|
||||
# pradeti nuo cia jau padariau, kad iseitu harvestinti sugar cane ir nepamirsti pridedineti naujus daiktus prie npc ir monstru, kurie jau egzistuoja
|
||||
TypeID = 5468
|
||||
Name = "a distilling machine"
|
||||
Flags = {Bottom,Unpass,Unmove,Unlay}
|
||||
@@ -24901,7 +24901,7 @@ Attributes = {FluidSource=WINE,ExpireTarget=5469,TotalExpireTime=15} # TODO: Fl
|
||||
|
||||
TypeID = 5514
|
||||
Name = "a closed door"
|
||||
Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5515
|
||||
Name = "an open door"
|
||||
@@ -24909,7 +24909,7 @@ Flags = {Top,Door,Unmove}
|
||||
|
||||
TypeID = 5516
|
||||
Name = "a closed door"
|
||||
Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5517
|
||||
Name = "an open door"
|
||||
@@ -25869,11 +25869,11 @@ Attributes = {Waypoints=130}
|
||||
TypeID = 5732
|
||||
Name = "a closed door"
|
||||
Description = "It is locked"
|
||||
Flags = {Bottom,UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5733
|
||||
Name = "a closed door"
|
||||
Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5734
|
||||
Name = "an open door"
|
||||
@@ -25882,11 +25882,11 @@ Flags = {Top,Door,Unmove}
|
||||
TypeID = 5735
|
||||
Name = "a closed door"
|
||||
Description = "It is locked"
|
||||
Flags = {Bottom,UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5736
|
||||
Name = "a closed door"
|
||||
Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5737
|
||||
Name = "an open door"
|
||||
@@ -25927,7 +25927,7 @@ Attributes = {Waypoints=500}
|
||||
TypeID = 5745
|
||||
Name = "a closed door"
|
||||
Description = "The door seems to be sealed against unwanted intruders"
|
||||
Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5746
|
||||
Name = "an open door"
|
||||
@@ -25944,7 +25944,7 @@ Flags = {Top,SeparationEvent,Door,Unmove}
|
||||
TypeID = 5749
|
||||
Name = "a closed door"
|
||||
Description = "The door seems to be sealed against unwanted intruders"
|
||||
Flags = {Bottom,Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
|
||||
|
||||
TypeID = 5750
|
||||
Name = "an earth pile"
|
||||
|
Reference in New Issue
Block a user