diff --git a/CMakeLists.txt b/CMakeLists.txt
index 3150690..268b7f9 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -10,6 +10,7 @@ list(INSERT CMAKE_MODULE_PATH 0 "${CMAKE_CURRENT_SOURCE_DIR}/cmake")
include(cotire)
add_compile_options(-Wall -pipe -fvisibility=hidden)
+add_definitions(-DBOOST_ALL_NO_LIB)
if (CMAKE_COMPILER_IS_GNUCXX)
add_compile_options(-fno-strict-aliasing)
diff --git a/data/XML/outfits.xml b/data/XML/outfits.xml
new file mode 100644
index 0000000..6fbd4f7
--- /dev/null
+++ b/data/XML/outfits.xml
@@ -0,0 +1,35 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/data/world/mymap-house.xml b/data/world/mymap-house.xml
new file mode 100644
index 0000000..9d137e4
--- /dev/null
+++ b/data/world/mymap-house.xml
@@ -0,0 +1,2 @@
+
+
diff --git a/data/world/mymap-spawn.xml b/data/world/mymap-spawn.xml
new file mode 100644
index 0000000..2bde032
--- /dev/null
+++ b/data/world/mymap-spawn.xml
@@ -0,0 +1,2 @@
+
+
diff --git a/data/world/mymap.otbm b/data/world/mymap.otbm
new file mode 100644
index 0000000..b0ed9ec
Binary files /dev/null and b/data/world/mymap.otbm differ
diff --git a/key.pem b/key.pem
new file mode 100644
index 0000000..ec19bb4
--- /dev/null
+++ b/key.pem
@@ -0,0 +1,13 @@
+-----BEGIN RSA PRIVATE KEY-----
+MIICXAIBAAKBgQCbZGkDtFsHrJVlaNhzU71xZROd15QHA7A+bdB5OZZhtKg3qmBWHXzLlFL6AIBZ
+SQmIKrW8pYoaGzX4sQWbcrEhJhHGFSrT27PPvuetwUKnXT11lxUJwyHFwkpb1R/UYPAbThW+sN4Z
+MFKKXT8VwePL9cQB1nd+EKyqsz2+jVt/9QIDAQABAoGAQovTtTRtr3GnYRBvcaQxAvjIV9ZUnFRm
+C7Y3i1KwJhOZ3ozmSLrEEOLqTgoc7R+sJ1YzEiDKbbete11EC3gohlhW56ptj0WDf+7ptKOgqiEy
+Kh4qt1sYJeeGz4GiiooJoeKFGdtk/5uvMR6FDCv6H7ewigVswzf330Q3Ya7+jYECQQERBxsga6+5
+x6IofXyNF6QuMqvuiN/pUgaStUOdlnWBf/T4yUpKvNS1+I4iDzqGWOOSR6RsaYPYVhj9iRABoKyx
+AkEAkbNzB6vhLAWht4dUdGzaREF3p4SwNcu5bJRa/9wCLSHaS9JaTq4lljgVPp1zyXyJCSCWpFnl
+0WvK3Qf6nVBIhQJBANS7rK8+ONWQbxENdZaZ7Rrx8HUTwSOS/fwhsGWBbl1Qzhdq/6/sIfEHkfeH
+1hoH+IlpuPuf21MdAqvJt+cMwoECQF1LyBOYduYGcSgg6u5mKVldhm3pJCA+ZGxnjuGZEnet3qeA
+eb05++112fyvO85ABUun524z9lokKNFh45NKLjUCQGshzV43P+RioiBhtEpB/QFzijiS4L2HKNu1
+tdhudnUjWkaf6jJmQS/ppln0hhRMHlk9Vus/bPx7LtuDuo6VQDo=
+-----END RSA PRIVATE KEY-----
diff --git a/nostalrius.sql b/nostalrius.sql
index 4f21d2b..4564d28 100644
--- a/nostalrius.sql
+++ b/nostalrius.sql
@@ -1125,6 +1125,7 @@ CREATE TABLE `players` (
`lookhead` int(11) NOT NULL DEFAULT '0',
`looklegs` int(11) NOT NULL DEFAULT '0',
`looktype` int(11) NOT NULL DEFAULT '136',
+ `lookaddons` int(11) NOT NULL DEFAULT '0',
`maglevel` int(11) NOT NULL DEFAULT '0',
`mana` int(11) NOT NULL DEFAULT '0',
`manamax` int(11) NOT NULL DEFAULT '0',
@@ -1147,6 +1148,7 @@ CREATE TABLE `players` (
`onlinetime` int(11) NOT NULL DEFAULT '0',
`deletion` bigint(15) NOT NULL DEFAULT '0',
`balance` bigint(20) UNSIGNED NOT NULL DEFAULT '0',
+ `stamina` smallint(5) NOT NULL DEFAULT '3360',
`skill_fist` int(10) UNSIGNED NOT NULL DEFAULT '10',
`skill_fist_tries` bigint(20) UNSIGNED NOT NULL DEFAULT '0',
`skill_club` int(10) UNSIGNED NOT NULL DEFAULT '10',
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 76c0cad..5beaa34 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -41,6 +41,7 @@ set(tfs_SRC
${CMAKE_CURRENT_LIST_DIR}/networkmessage.cpp
${CMAKE_CURRENT_LIST_DIR}/npc.cpp
${CMAKE_CURRENT_LIST_DIR}/otserv.cpp
+ ${CMAKE_CURRENT_LIST_DIR}/outfit.cpp
${CMAKE_CURRENT_LIST_DIR}/outputmessage.cpp
${CMAKE_CURRENT_LIST_DIR}/party.cpp
${CMAKE_CURRENT_LIST_DIR}/player.cpp
@@ -66,5 +67,6 @@ set(tfs_SRC
${CMAKE_CURRENT_LIST_DIR}/vocation.cpp
${CMAKE_CURRENT_LIST_DIR}/waitlist.cpp
${CMAKE_CURRENT_LIST_DIR}/wildcardtree.cpp
+ ${CMAKE_CURRENT_LIST_DIR}/xtea.cpp
)
diff --git a/src/actions.cpp b/src/actions.cpp
index 439748d..c23df0d 100644
--- a/src/actions.cpp
+++ b/src/actions.cpp
@@ -224,7 +224,7 @@ Action* Actions::getAction(const Item* item)
return g_spells->getRuneSpell(item->getID());
}
-ReturnValue Actions::internalUseItem(Player* player, const Position& pos, uint8_t index, Item* item)
+ReturnValue Actions::internalUseItem(Player* player, const Position& pos, uint8_t index, Item* item, bool isHotkey)
{
if (Door* door = item->getDoor()) {
if (!door->canUse(player)) {
@@ -235,13 +235,17 @@ ReturnValue Actions::internalUseItem(Player* player, const Position& pos, uint8_
Action* action = getAction(item);
if (action) {
if (action->isScripted()) {
- if (action->executeUse(player, item, pos, nullptr, pos)) {
+ if (action->executeUse(player, item, pos, nullptr, pos, isHotkey)) {
return RETURNVALUE_NOERROR;
}
if (item->isRemoved()) {
return RETURNVALUE_CANNOTUSETHISOBJECT;
}
+ } else if (action->function) {
+ if (action->function(player, item, pos, nullptr, pos, isHotkey)) {
+ return RETURNVALUE_NOERROR;
+ }
}
}
@@ -273,6 +277,11 @@ ReturnValue Actions::internalUseItem(Player* player, const Position& pos, uint8_
openContainer = container;
}
+ uint32_t corpseOwner = container->getCorpseOwner();
+ if (corpseOwner != 0 && !player->canOpenCorpse(corpseOwner)) {
+ return RETURNVALUE_YOUARENOTTHEOWNER;
+ }
+
//open/close container
int32_t oldContainerId = player->getContainerID(openContainer);
if (oldContainerId != -1) {
@@ -309,12 +318,16 @@ ReturnValue Actions::internalUseItem(Player* player, const Position& pos, uint8_
return RETURNVALUE_CANNOTUSETHISOBJECT;
}
-bool Actions::useItem(Player* player, const Position& pos, uint8_t index, Item* item)
+bool Actions::useItem(Player* player, const Position& pos, uint8_t index, Item* item, bool isHotkey)
{
player->setNextAction(OTSYS_TIME() + g_config.getNumber(ConfigManager::ACTIONS_DELAY_INTERVAL));
player->stopWalk();
- ReturnValue ret = internalUseItem(player, pos, index, item);
+ if (isHotkey) {
+ showUseHotkeyMessage(player, item, player->getItemTypeCount(item->getID(), -1));
+ }
+
+ ReturnValue ret = internalUseItem(player, pos, index, item, isHotkey);
if (ret != RETURNVALUE_NOERROR) {
player->sendCancelMessage(ret);
return false;
@@ -323,7 +336,7 @@ bool Actions::useItem(Player* player, const Position& pos, uint8_t index, Item*
}
bool Actions::useItemEx(Player* player, const Position& fromPos, const Position& toPos,
- uint8_t toStackPos, Item* item, Creature* creature/* = nullptr*/)
+ uint8_t toStackPos, Item* item, bool isHotkey, Creature* creature/* = nullptr*/)
{
player->setNextAction(OTSYS_TIME() + g_config.getNumber(ConfigManager::EX_ACTIONS_DELAY_INTERVAL));
player->stopWalk();
@@ -340,7 +353,11 @@ bool Actions::useItemEx(Player* player, const Position& fromPos, const Position&
return false;
}
- if (!action->executeUse(player, item, fromPos, action->getTarget(player, creature, toPos, toStackPos), toPos)) {
+ if (isHotkey) {
+ showUseHotkeyMessage(player, item, player->getItemTypeCount(item->getID(), -1));
+ }
+
+ if (!action->executeUse(player, item, fromPos, action->getTarget(player, creature, toPos, toStackPos), toPos, isHotkey)) {
if (!action->hasOwnErrorHandler()) {
player->sendCancelMessage(RETURNVALUE_CANNOTUSETHISOBJECT);
}
@@ -349,8 +366,25 @@ bool Actions::useItemEx(Player* player, const Position& fromPos, const Position&
return true;
}
+void Actions::showUseHotkeyMessage(Player* player, const Item* item, uint32_t count)
+{
+ std::ostringstream ss;
+
+ const ItemType& it = Item::items[item->getID()];
+ if (!it.showCount) {
+ ss << "Using one of " << item->getName() << "...";
+ }
+ else if (count == 1) {
+ ss << "Using the last " << item->getName() << "...";
+ }
+ else {
+ ss << "Using one of " << count << ' ' << item->getPluralName() << "...";
+ }
+ player->sendTextMessage(MESSAGE_INFO_DESCR, ss.str());
+}
+
Action::Action(LuaScriptInterface* interface) :
- Event(interface), allowFarUse(false), checkFloor(true), checkLineOfSight(true) {}
+ Event(interface), function(nullptr), allowFarUse(false), checkFloor(true), checkLineOfSight(true) {}
Action::Action(const Action* copy) :
Event(copy), allowFarUse(copy->allowFarUse), checkFloor(copy->checkFloor), checkLineOfSight(copy->checkLineOfSight) {}
@@ -359,17 +393,17 @@ bool Action::configureEvent(const pugi::xml_node& node)
{
pugi::xml_attribute allowFarUseAttr = node.attribute("allowfaruse");
if (allowFarUseAttr) {
- setAllowFarUse(allowFarUseAttr.as_bool());
+ allowFarUse = allowFarUseAttr.as_bool();
}
pugi::xml_attribute blockWallsAttr = node.attribute("blockwalls");
if (blockWallsAttr) {
- setCheckLineOfSight(blockWallsAttr.as_bool());
+ checkLineOfSight = blockWallsAttr.as_bool();
}
pugi::xml_attribute checkFloorAttr = node.attribute("checkfloor");
if (checkFloorAttr) {
- setCheckFloor(checkFloorAttr.as_bool());
+ checkFloor = checkFloorAttr.as_bool();
}
return true;
@@ -382,10 +416,11 @@ std::string Action::getScriptEventName() const
ReturnValue Action::canExecuteAction(const Player* player, const Position& toPos)
{
- if (!getAllowFarUse()) {
+ if (!allowFarUse) {
return g_actions->canUse(player, toPos);
- } else {
- return g_actions->canUseFar(player, toPos, getCheckLineOfSight(), getCheckFloor());
+ }
+ else {
+ return g_actions->canUseFar(player, toPos, checkLineOfSight, checkFloor);
}
}
@@ -397,9 +432,9 @@ Thing* Action::getTarget(Player* player, Creature* targetCreature, const Positio
return g_game.internalGetThing(player, toPosition, toStackPos, 0, STACKPOS_USETARGET);
}
-bool Action::executeUse(Player* player, Item* item, const Position& fromPos, Thing* target, const Position& toPos)
+bool Action::executeUse(Player* player, Item* item, const Position& fromPosition, Thing* target, const Position& toPosition, bool isHotkey)
{
- //onUse(player, item, fromPosition, target, toPosition)
+ //onUse(player, item, fromPosition, target, toPosition, isHotkey)
if (!scriptInterface->reserveScriptEnv()) {
std::cout << "[Error - Action::executeUse] Call stack overflow" << std::endl;
return false;
@@ -416,10 +451,11 @@ bool Action::executeUse(Player* player, Item* item, const Position& fromPos, Thi
LuaScriptInterface::setMetatable(L, -1, "Player");
LuaScriptInterface::pushThing(L, item);
- LuaScriptInterface::pushPosition(L, fromPos);
+ LuaScriptInterface::pushPosition(L, fromPosition);
LuaScriptInterface::pushThing(L, target);
- LuaScriptInterface::pushPosition(L, toPos);
+ LuaScriptInterface::pushPosition(L, toPosition);
- return scriptInterface->callFunction(5);
-}
+ LuaScriptInterface::pushBoolean(L, isHotkey);
+ return scriptInterface->callFunction(6);
+}
\ No newline at end of file
diff --git a/src/actions.h b/src/actions.h
index f4ae6d9..6f03677 100644
--- a/src/actions.h
+++ b/src/actions.h
@@ -24,6 +24,10 @@
#include "enums.h"
#include "luascript.h"
+class Action;
+using Action_ptr = std::unique_ptr;
+using ActionFunction = std::function;
+
class Action : public Event
{
public:
@@ -34,7 +38,7 @@ class Action : public Event
//scripting
virtual bool executeUse(Player* player, Item* item, const Position& fromPosition,
- Thing* target, const Position& toPosition);
+ Thing* target, const Position& toPosition, bool isHotkey);
//
bool getAllowFarUse() const {
@@ -58,18 +62,44 @@ class Action : public Event
checkFloor = v;
}
+ std::vector getItemIdRange() {
+ return ids;
+ }
+ void addItemId(uint16_t id) {
+ ids.emplace_back(id);
+ }
+
+ std::vector getUniqueIdRange() {
+ return uids;
+ }
+ void addUniqueId(uint16_t id) {
+ uids.emplace_back(id);
+ }
+
+ std::vector getActionIdRange() {
+ return aids;
+ }
+ void addActionId(uint16_t id) {
+ aids.emplace_back(id);
+ }
+
virtual ReturnValue canExecuteAction(const Player* player, const Position& toPos);
virtual bool hasOwnErrorHandler() {
return false;
}
virtual Thing* getTarget(Player* player, Creature* targetCreature, const Position& toPosition, uint8_t toStackPos) const;
- protected:
+ ActionFunction function;
+
+ private:
std::string getScriptEventName() const override;
- bool allowFarUse;
- bool checkFloor;
- bool checkLineOfSight;
+ bool allowFarUse = false;
+ bool checkFloor = true;
+ bool checkLineOfSight = true;
+ std::vector ids;
+ std::vector uids;
+ std::vector aids;
};
class Actions final : public BaseEvents
@@ -82,15 +112,16 @@ class Actions final : public BaseEvents
Actions(const Actions&) = delete;
Actions& operator=(const Actions&) = delete;
- bool useItem(Player* player, const Position& pos, uint8_t index, Item* item);
- bool useItemEx(Player* player, const Position& fromPos, const Position& toPos, uint8_t toStackPos, Item* item, Creature* creature = nullptr);
+ bool useItem(Player* player, const Position& pos, uint8_t index, Item* item, bool isHotkey);
+ bool useItemEx(Player* player, const Position& fromPos, const Position& toPos, uint8_t toStackPos, Item* item, bool isHotkey, Creature* creature = nullptr);
ReturnValue canUse(const Player* player, const Position& pos);
ReturnValue canUse(const Player* player, const Position& pos, const Item* item);
ReturnValue canUseFar(const Creature* creature, const Position& toPos, bool checkLineOfSight, bool checkFloor);
- protected:
- ReturnValue internalUseItem(Player* player, const Position& pos, uint8_t index, Item* item);
+ private:
+ ReturnValue internalUseItem(Player* player, const Position& pos, uint8_t index, Item* item, bool isHotkey);
+ static void showUseHotkeyMessage(Player* player, const Item* item, uint32_t count);
void clear() final;
LuaScriptInterface& getScriptInterface() final;
diff --git a/src/configmanager.cpp b/src/configmanager.cpp
index 2993702..6610b74 100644
--- a/src/configmanager.cpp
+++ b/src/configmanager.cpp
@@ -68,11 +68,13 @@ bool ConfigManager::load()
boolean[SHOW_MONSTER_LOOT] = getGlobalBoolean(L, "showMonsterLoot", true);
boolean[ALLOW_CHANGEOUTFIT] = getGlobalBoolean(L, "allowChangeOutfit", true);
boolean[ONE_PLAYER_ON_ACCOUNT] = getGlobalBoolean(L, "onePlayerOnlinePerAccount", true);
+ boolean[AIMBOT_HOTKEY_ENABLED] = getGlobalBoolean(L, "hotkeyAimbotEnabled", true);
boolean[REMOVE_RUNE_CHARGES] = getGlobalBoolean(L, "removeChargesFromRunes", true);
boolean[EXPERIENCE_FROM_PLAYERS] = getGlobalBoolean(L, "experienceByKillingPlayers", false);
boolean[FREE_PREMIUM] = getGlobalBoolean(L, "freePremium", false);
boolean[REPLACE_KICK_ON_LOGIN] = getGlobalBoolean(L, "replaceKickOnLogin", true);
boolean[ALLOW_CLONES] = getGlobalBoolean(L, "allowClones", false);
+ boolean[STAMINA_SYSTEM] = getGlobalBoolean(L, "staminaSystem", true);
boolean[WARN_UNSAFE_SCRIPTS] = getGlobalBoolean(L, "warnUnsafeScripts", true);
boolean[CONVERT_UNSAFE_SCRIPTS] = getGlobalBoolean(L, "convertUnsafeScripts", true);
boolean[TELEPORT_NEWBIES] = getGlobalBoolean(L, "teleportNewbies", true);
diff --git a/src/configmanager.h b/src/configmanager.h
index 6c14b68..2d7b0db 100644
--- a/src/configmanager.h
+++ b/src/configmanager.h
@@ -29,6 +29,7 @@ class ConfigManager
SHOW_MONSTER_LOOT,
ALLOW_CHANGEOUTFIT,
ONE_PLAYER_ON_ACCOUNT,
+ AIMBOT_HOTKEY_ENABLED,
REMOVE_RUNE_CHARGES,
EXPERIENCE_FROM_PLAYERS,
FREE_PREMIUM,
@@ -36,6 +37,7 @@ class ConfigManager
ALLOW_CLONES,
BIND_ONLY_GLOBAL_ADDRESS,
OPTIMIZE_DATABASE,
+ STAMINA_SYSTEM,
WARN_UNSAFE_SCRIPTS,
CONVERT_UNSAFE_SCRIPTS,
TELEPORT_NEWBIES,
diff --git a/src/connection.cpp b/src/connection.cpp
index 859066c..dce33eb 100644
--- a/src/connection.cpp
+++ b/src/connection.cpp
@@ -182,7 +182,8 @@ void Connection::parsePacket(const boost::system::error_code& error)
if (error) {
close(FORCE_CLOSE);
return;
- } else if (connectionState != CONNECTION_STATE_OPEN) {
+ }
+ else if (connectionState != CONNECTION_STATE_OPEN) {
return;
}
@@ -197,30 +198,35 @@ void Connection::parsePacket(const boost::system::error_code& error)
close(FORCE_CLOSE);
return;
}
- } else {
+ }
+ else {
msg.skipBytes(1); // Skip protocol ID
}
protocol->onRecvFirstMessage(msg);
- } else {
+ }
+ else {
protocol->onRecvMessage(msg); // Send the packet to the current protocol
}
try {
readTimer.expires_from_now(boost::posix_time::seconds(CONNECTION_READ_TIMEOUT));
readTimer.async_wait(std::bind(&Connection::handleTimeout, std::weak_ptr(shared_from_this()),
- std::placeholders::_1));
+ std::placeholders::_1));
// Wait to the next packet
boost::asio::async_read(socket,
- boost::asio::buffer(msg.getBuffer(), NetworkMessage::HEADER_LENGTH),
- std::bind(&Connection::parseHeader, shared_from_this(), std::placeholders::_1));
- } catch (boost::system::system_error& e) {
+ boost::asio::buffer(msg.getBuffer(), NetworkMessage::HEADER_LENGTH),
+ std::bind(&Connection::parseHeader, shared_from_this(), std::placeholders::_1));
+ }
+ catch (boost::system::system_error& e) {
std::cout << "[Network error - Connection::parsePacket] " << e.what() << std::endl;
close(FORCE_CLOSE);
}
}
+
+
void Connection::send(const OutputMessage_ptr& msg)
{
std::lock_guard lockClass(connectionLock);
diff --git a/src/const.h b/src/const.h
index 8490b1f..4a8caf6 100644
--- a/src/const.h
+++ b/src/const.h
@@ -335,4 +335,14 @@ static constexpr int32_t CHANNEL_PARTY = 0x01;
static constexpr int32_t CHANNEL_RULE_REP = 0x02;
static constexpr int32_t CHANNEL_PRIVATE = 0xFFFF;
+//Reserved player storage key ranges;
+//[10000000 - 20000000];
+static constexpr int32_t PSTRG_RESERVED_RANGE_START = 10000000;
+static constexpr int32_t PSTRG_RESERVED_RANGE_SIZE = 10000000;
+//[1000 - 1500];
+static constexpr int32_t PSTRG_OUTFITS_RANGE_START = (PSTRG_RESERVED_RANGE_START + 1000);
+static constexpr int32_t PSTRG_OUTFITS_RANGE_SIZE = 500;
+
+#define IS_IN_KEYRANGE(key, range) (key >= PSTRG_##range##_START && ((key - PSTRG_##range##_START) <= PSTRG_##range##_SIZE))
+
#endif
diff --git a/src/definitions.h b/src/definitions.h
index 4ab6c38..63c9e08 100644
--- a/src/definitions.h
+++ b/src/definitions.h
@@ -22,11 +22,14 @@
static constexpr auto STATUS_SERVER_NAME = "Sabrehaven";
static constexpr auto STATUS_SERVER_VERSION = "1.0";
-static constexpr auto STATUS_SERVER_DEVELOPERS = "Sabrehaven Developers Team";
+static constexpr auto STATUS_SERVER_DEVELOPERS = "OTLand community & Sabrehaven Developers Team";
-static constexpr auto CLIENT_VERSION_MIN = 772;
-static constexpr auto CLIENT_VERSION_MAX = 772;
-static constexpr auto CLIENT_VERSION_STR = "7.72";
+static constexpr auto CLIENT_VERSION_MIN = 781;
+static constexpr auto CLIENT_VERSION_MAX = 781;
+static constexpr auto CLIENT_VERSION_STR = "7.81";
+
+static constexpr auto AUTHENTICATOR_DIGITS = 6U;
+static constexpr auto AUTHENTICATOR_PERIOD = 30U;
#ifndef __FUNCTION__
#define __FUNCTION__ __func__
diff --git a/src/enums.h b/src/enums.h
index 1ae3739..a403145 100644
--- a/src/enums.h
+++ b/src/enums.h
@@ -359,6 +359,7 @@ struct Outfit_t {
uint8_t lookBody = 0;
uint8_t lookLegs = 0;
uint8_t lookFeet = 0;
+ uint8_t lookAddons = 0;
};
struct LightInfo {
diff --git a/src/game.cpp b/src/game.cpp
index 1d587b6..905d7fe 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -1866,6 +1866,11 @@ void Game::playerUseItemEx(uint32_t playerId, const Position& fromPos, uint8_t f
return;
}
+ bool isHotkey = (fromPos.x == 0xFFFF && fromPos.y == 0 && fromPos.z == 0);
+ if (isHotkey && !g_config.getBoolean(ConfigManager::AIMBOT_HOTKEY_ENABLED)) {
+ return;
+ }
+
Thing* thing = internalGetThing(player, fromPos, fromStackPos, fromSpriteId, STACKPOS_USEITEM);
if (!thing) {
player->sendCancelMessage(RETURNVALUE_NOTPOSSIBLE);
@@ -1934,7 +1939,7 @@ void Game::playerUseItemEx(uint32_t playerId, const Position& fromPos, uint8_t f
player->resetIdleTime();
player->setNextActionTask(nullptr);
- g_actions->useItemEx(player, fromPos, toPos, toStackPos, item);
+ g_actions->useItemEx(player, fromPos, toPos, toStackPos, item, isHotkey);
}
void Game::playerUseItem(uint32_t playerId, const Position& pos, uint8_t stackPos,
@@ -1945,6 +1950,11 @@ void Game::playerUseItem(uint32_t playerId, const Position& pos, uint8_t stackPo
return;
}
+ bool isHotkey = (pos.x == 0xFFFF && pos.y == 0 && pos.z == 0);
+ if (isHotkey && !g_config.getBoolean(ConfigManager::AIMBOT_HOTKEY_ENABLED)) {
+ return;
+ }
+
Thing* thing = internalGetThing(player, pos, stackPos, spriteId, STACKPOS_USEITEM);
if (!thing) {
player->sendCancelMessage(RETURNVALUE_NOTPOSSIBLE);
@@ -1989,7 +1999,7 @@ void Game::playerUseItem(uint32_t playerId, const Position& pos, uint8_t stackPo
player->resetIdleTime();
player->setNextActionTask(nullptr);
- g_actions->useItem(player, pos, index, item);
+ g_actions->useItem(player, pos, index, item, isHotkey);
}
void Game::playerUseWithCreature(uint32_t playerId, const Position& fromPos, uint8_t fromStackPos, uint32_t creatureId, uint16_t spriteId)
@@ -2004,13 +2014,16 @@ void Game::playerUseWithCreature(uint32_t playerId, const Position& fromPos, uin
return;
}
- if (creature->getPlayer()) {
- player->sendCancelMessage(RETURNVALUE_DIRECTPLAYERSHOOT);
+ if (!Position::areInRange<7, 5, 0>(creature->getPosition(), player->getPosition())) {
return;
}
- if (!Position::areInRange<7, 5, 0>(creature->getPosition(), player->getPosition())) {
- return;
+ bool isHotkey = (fromPos.x == 0xFFFF && fromPos.y == 0 && fromPos.z == 0);
+ if (!g_config.getBoolean(ConfigManager::AIMBOT_HOTKEY_ENABLED)) {
+ if (creature->getPlayer() || isHotkey) {
+ player->sendCancelMessage(RETURNVALUE_DIRECTPLAYERSHOOT);
+ return;
+ }
}
Thing* thing = internalGetThing(player, fromPos, fromStackPos, spriteId, STACKPOS_USEITEM);
@@ -2081,7 +2094,7 @@ void Game::playerUseWithCreature(uint32_t playerId, const Position& fromPos, uin
player->resetIdleTime();
player->setNextActionTask(nullptr);
- g_actions->useItemEx(player, fromPos, creature->getPosition(), creature->getParent()->getThingIndex(creature), item, creature);
+ g_actions->useItemEx(player, fromPos, creature->getPosition(), creature->getParent()->getThingIndex(creature), item, isHotkey, creature);
}
void Game::playerCloseContainer(uint32_t playerId, uint8_t cid)
@@ -2874,7 +2887,7 @@ void Game::playerChangeOutfit(uint32_t playerId, Outfit_t outfit)
return;
}
- if (player->canWear(outfit.lookType)) {
+ if (player->canWear(outfit.lookType, outfit.lookAddons)) {
player->defaultOutfit = outfit;
if (player->hasCondition(CONDITION_OUTFIT)) {
diff --git a/src/iologindata.cpp b/src/iologindata.cpp
index 4fb9fbc..3a52c64 100644
--- a/src/iologindata.cpp
+++ b/src/iologindata.cpp
@@ -188,7 +188,7 @@ bool IOLoginData::preloadPlayer(Player* player, const std::string& name)
bool IOLoginData::loadPlayerById(Player* player, uint32_t id)
{
std::ostringstream query;
- query << "SELECT `id`, `name`, `account_id`, `group_id`, `sex`, `vocation`, `experience`, `level`, `maglevel`, `health`, `healthmax`, `blessings`, `mana`, `manamax`, `manaspent`, `soul`, `lookbody`, `lookfeet`, `lookhead`, `looklegs`, `looktype`, `posx`, `posy`, `posz`, `cap`, `lastlogin`, `lastlogout`, `lastip`, `conditions`, `skulltime`, `skull`, `town_id`, `balance`, `skill_fist`, `skill_fist_tries`, `skill_club`, `skill_club_tries`, `skill_sword`, `skill_sword_tries`, `skill_axe`, `skill_axe_tries`, `skill_dist`, `skill_dist_tries`, `skill_shielding`, `skill_shielding_tries`, `skill_fishing`, `skill_fishing_tries` FROM `players` WHERE `id` = " << id;
+ query << "SELECT `id`, `name`, `account_id`, `group_id`, `sex`, `vocation`, `experience`, `level`, `maglevel`, `health`, `healthmax`, `blessings`, `mana`, `manamax`, `manaspent`, `soul`, `lookbody`, `lookfeet`, `lookhead`, `looklegs`, `looktype`, `lookaddons`, `posx`, `posy`, `posz`, `cap`, `lastlogin`, `lastlogout`, `lastip`, `conditions`, `skulltime`, `skull`, `town_id`, `balance`, `stamina`, `skill_fist`, `skill_fist_tries`, `skill_club`, `skill_club_tries`, `skill_sword`, `skill_sword_tries`, `skill_axe`, `skill_axe_tries`, `skill_dist`, `skill_dist_tries`, `skill_shielding`, `skill_shielding_tries`, `skill_fishing`, `skill_fishing_tries` FROM `players` WHERE `id` = " << id;
return loadPlayer(player, Database::getInstance()->storeQuery(query.str()));
}
@@ -196,7 +196,7 @@ bool IOLoginData::loadPlayerByName(Player* player, const std::string& name)
{
Database* db = Database::getInstance();
std::ostringstream query;
- query << "SELECT `id`, `name`, `account_id`, `group_id`, `sex`, `vocation`, `experience`, `level`, `maglevel`, `health`, `healthmax`, `blessings`, `mana`, `manamax`, `manaspent`, `soul`, `lookbody`, `lookfeet`, `lookhead`, `looklegs`, `looktype`, `posx`, `posy`, `posz`, `cap`, `lastlogin`, `lastlogout`, `lastip`, `conditions`, `skulltime`, `skull`, `town_id`, `balance`, `skill_fist`, `skill_fist_tries`, `skill_club`, `skill_club_tries`, `skill_sword`, `skill_sword_tries`, `skill_axe`, `skill_axe_tries`, `skill_dist`, `skill_dist_tries`, `skill_shielding`, `skill_shielding_tries`, `skill_fishing`, `skill_fishing_tries` FROM `players` WHERE `name` = " << db->escapeString(name);
+ query << "SELECT `id`, `name`, `account_id`, `group_id`, `sex`, `vocation`, `experience`, `level`, `maglevel`, `health`, `healthmax`, `blessings`, `mana`, `manamax`, `manaspent`, `soul`, `lookbody`, `lookfeet`, `lookhead`, `looklegs`, `looktype`, `lookaddons`, `posx`, `posy`, `posz`, `cap`, `lastlogin`, `lastlogout`, `lastip`, `conditions`, `skulltime`, `skull`, `town_id`, `balance`, `stamina`, `skill_fist`, `skill_fist_tries`, `skill_club`, `skill_club_tries`, `skill_sword`, `skill_sword_tries`, `skill_axe`, `skill_axe_tries`, `skill_dist`, `skill_dist_tries`, `skill_shielding`, `skill_shielding_tries`, `skill_fishing`, `skill_fishing_tries` FROM `players` WHERE `name` = " << db->escapeString(name);
return loadPlayer(player, db->storeQuery(query.str()));
}
@@ -296,6 +296,7 @@ bool IOLoginData::loadPlayer(Player* player, DBResult_ptr result)
player->defaultOutfit.lookBody = result->getNumber("lookbody");
player->defaultOutfit.lookLegs = result->getNumber("looklegs");
player->defaultOutfit.lookFeet = result->getNumber("lookfeet");
+ player->defaultOutfit.lookAddons = result->getNumber("lookaddons");
player->currentOutfit = player->defaultOutfit;
if (g_game.getWorldType() != WORLD_TYPE_PVP_ENFORCED) {
@@ -331,6 +332,8 @@ bool IOLoginData::loadPlayer(Player* player, DBResult_ptr result)
player->loginPosition = player->getTemplePosition();
}
+ player->staminaMinutes = result->getNumber("stamina");
+
static const std::string skillNames[] = {"skill_fist", "skill_club", "skill_sword", "skill_axe", "skill_dist", "skill_shielding", "skill_fishing"};
static const std::string skillNameTries[] = {"skill_fist_tries", "skill_club_tries", "skill_sword_tries", "skill_axe_tries", "skill_dist_tries", "skill_shielding_tries", "skill_fishing_tries"};
static constexpr size_t size = sizeof(skillNames) / sizeof(std::string);
@@ -616,6 +619,7 @@ bool IOLoginData::savePlayer(Player* player)
query << "`lookhead` = " << static_cast(player->defaultOutfit.lookHead) << ',';
query << "`looklegs` = " << static_cast(player->defaultOutfit.lookLegs) << ',';
query << "`looktype` = " << player->defaultOutfit.lookType << ',';
+ query << "`lookaddons` = " << static_cast(player->defaultOutfit.lookAddons) << ',';
query << "`maglevel` = " << player->magLevel << ',';
query << "`mana` = " << player->mana << ',';
query << "`manamax` = " << player->manaMax << ',';
@@ -654,6 +658,7 @@ bool IOLoginData::savePlayer(Player* player)
query << "`lastlogout` = " << player->getLastLogout() << ',';
query << "`balance` = " << player->bankBalance << ',';
+ query << "`stamina` = " << player->getStaminaMinutes() << ',';
query << "`skill_fist` = " << player->skills[SKILL_FIST].level << ',';
query << "`skill_fist_tries` = " << player->skills[SKILL_FIST].tries << ',';
diff --git a/src/luascript.cpp b/src/luascript.cpp
index 8099d24..7519da5 100644
--- a/src/luascript.cpp
+++ b/src/luascript.cpp
@@ -730,6 +730,8 @@ Position LuaScriptInterface::getPosition(lua_State* L, int32_t arg)
Outfit_t LuaScriptInterface::getOutfit(lua_State* L, int32_t arg)
{
Outfit_t outfit;
+ outfit.lookAddons = getField(L, arg, "lookAddons");
+
outfit.lookFeet = getField(L, arg, "lookFeet");
outfit.lookLegs = getField(L, arg, "lookLegs");
outfit.lookBody = getField(L, arg, "lookBody");
@@ -882,6 +884,7 @@ void LuaScriptInterface::pushOutfit(lua_State* L, const Outfit_t& outfit)
setField(L, "lookBody", outfit.lookBody);
setField(L, "lookLegs", outfit.lookLegs);
setField(L, "lookFeet", outfit.lookFeet);
+ setField(L, "lookAddons", outfit.lookAddons);
}
#define registerEnum(value) { std::string enumName = #value; registerGlobalVariable(enumName.substr(enumName.find_last_of(':') + 1), value); }
@@ -1607,6 +1610,7 @@ void LuaScriptInterface::registerFunctions()
registerEnumIn("configKeys", ConfigManager::ALLOW_CLONES)
registerEnumIn("configKeys", ConfigManager::BIND_ONLY_GLOBAL_ADDRESS)
registerEnumIn("configKeys", ConfigManager::OPTIMIZE_DATABASE)
+ registerEnumIn("configKeys", ConfigManager::STAMINA_SYSTEM)
registerEnumIn("configKeys", ConfigManager::WARN_UNSAFE_SCRIPTS)
registerEnumIn("configKeys", ConfigManager::CONVERT_UNSAFE_SCRIPTS)
registerEnumIn("configKeys", ConfigManager::TELEPORT_NEWBIES)
@@ -2008,6 +2012,9 @@ void LuaScriptInterface::registerFunctions()
registerMethod("Player", "getGroup", LuaScriptInterface::luaPlayerGetGroup);
registerMethod("Player", "setGroup", LuaScriptInterface::luaPlayerSetGroup);
+ registerMethod("Player", "getStamina", LuaScriptInterface::luaPlayerGetStamina);
+ registerMethod("Player", "setStamina", LuaScriptInterface::luaPlayerSetStamina);
+
registerMethod("Player", "getSoul", LuaScriptInterface::luaPlayerGetSoul);
registerMethod("Player", "addSoul", LuaScriptInterface::luaPlayerAddSoul);
registerMethod("Player", "getMaxSoul", LuaScriptInterface::luaPlayerGetMaxSoul);
@@ -7757,6 +7764,35 @@ int LuaScriptInterface::luaPlayerSetGroup(lua_State* L)
return 1;
}
+int LuaScriptInterface::luaPlayerGetStamina(lua_State* L)
+{
+ // player:getStamina()
+ Player* player = getUserdata(L, 1);
+ if (player) {
+ lua_pushnumber(L, player->getStaminaMinutes());
+ }
+ else {
+ lua_pushnil(L);
+ }
+ return 1;
+}
+
+int LuaScriptInterface::luaPlayerSetStamina(lua_State* L)
+{
+ // player:setStamina(stamina)
+ uint16_t stamina = getNumber(L, 2);
+ Player* player = getUserdata(L, 1);
+ if (player) {
+ player->staminaMinutes = std::min(3360, stamina);
+ player->sendStats();
+ pushBoolean(L, true);
+ }
+ else {
+ lua_pushnil(L);
+ }
+ return 1;
+}
+
int LuaScriptInterface::luaPlayerGetSoul(lua_State* L)
{
// player:getSoul()
@@ -10616,11 +10652,12 @@ int LuaScriptInterface::luaConditionSetSpeedDelta(lua_State* L)
int LuaScriptInterface::luaConditionSetOutfit(lua_State* L)
{
// condition:setOutfit(outfit)
- // condition:setOutfit(lookTypeEx, lookType, lookHead, lookBody, lookLegs, lookFeet)
+ // condition:setOutfit(lookTypeEx, lookType, lookHead, lookBody, lookLegs, lookFeet[, lookAddons])
Outfit_t outfit;
if (isTable(L, 2)) {
outfit = getOutfit(L, 2);
} else {
+ outfit.lookAddons = getNumber(L, 8, outfit.lookAddons);
outfit.lookFeet = getNumber(L, 7);
outfit.lookLegs = getNumber(L, 6);
outfit.lookBody = getNumber(L, 5);
diff --git a/src/luascript.h b/src/luascript.h
index 8b90a48..90c2dd0 100644
--- a/src/luascript.h
+++ b/src/luascript.h
@@ -849,6 +849,9 @@ class LuaScriptInterface
static int luaPlayerGetGroup(lua_State* L);
static int luaPlayerSetGroup(lua_State* L);
+ static int luaPlayerGetStamina(lua_State* L);
+ static int luaPlayerSetStamina(lua_State* L);
+
static int luaPlayerGetSoul(lua_State* L);
static int luaPlayerAddSoul(lua_State* L);
static int luaPlayerGetMaxSoul(lua_State* L);
diff --git a/src/monsters.cpp b/src/monsters.cpp
index bf46bd1..9b5c467 100644
--- a/src/monsters.cpp
+++ b/src/monsters.cpp
@@ -759,6 +759,10 @@ bool Monsters::loadMonster(const std::string& file, const std::string& monsterNa
if ((attr = node.attribute("feet"))) {
mType->info.outfit.lookFeet = pugi::cast(attr.value());
}
+
+ if ((attr = node.attribute("addons"))) {
+ mType->info.outfit.lookAddons = pugi::cast(attr.value());
+ }
} else if ((attr = node.attribute("typeex"))) {
mType->info.outfit.lookTypeEx = pugi::cast(attr.value());
} else {
diff --git a/src/otserv.cpp b/src/otserv.cpp
index c6ee693..ce6e996 100644
--- a/src/otserv.cpp
+++ b/src/otserv.cpp
@@ -163,9 +163,13 @@ void mainLoader(int, char*[], ServiceManager* services)
#endif
//set RSA key
- const char* p("14299623962416399520070177382898895550795403345466153217470516082934737582776038882967213386204600674145392845853859217990626450972452084065728686565928113");
- const char* q("7630979195970404721891201847792002125535401292779123937207447574596692788513647179235335529307251350570728407373705564708871762033017096809910315212884101");
- g_RSA.setKey(p, q);
+ try {
+ g_RSA.loadPEM("key.pem");
+ }
+ catch (const std::exception& e) {
+ startupErrorMessage(e.what());
+ return;
+ }
std::cout << ">> Establishing database connection..." << std::flush;
@@ -216,6 +220,13 @@ void mainLoader(int, char*[], ServiceManager* services)
return;
}
+ std::cout << ">> Loading outfits" << std::endl;
+ auto& outfits = Outfits::getInstance();
+ if (!outfits.loadFromXml()) {
+ startupErrorMessage("Unable to load outfits!");
+ return;
+ }
+
std::cout << ">> Checking world type... " << std::flush;
std::string worldType = asLowerCaseString(g_config.getString(ConfigManager::WORLD_TYPE));
if (worldType == "pvp") {
diff --git a/src/outfit.cpp b/src/outfit.cpp
new file mode 100644
index 0000000..9984e9a
--- /dev/null
+++ b/src/outfit.cpp
@@ -0,0 +1,77 @@
+/**
+ * The Forgotten Server - a free and open-source MMORPG server emulator
+ * Copyright (C) 2019 Mark Samman
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#include "otpch.h"
+
+#include "outfit.h"
+
+#include "pugicast.h"
+#include "tools.h"
+
+bool Outfits::loadFromXml()
+{
+ pugi::xml_document doc;
+ pugi::xml_parse_result result = doc.load_file("data/XML/outfits.xml");
+ if (!result) {
+ printXMLError("Error - Outfits::loadFromXml", "data/XML/outfits.xml", result);
+ return false;
+ }
+
+ for (auto outfitNode : doc.child("outfits").children()) {
+ pugi::xml_attribute attr;
+ if ((attr = outfitNode.attribute("enabled")) && !attr.as_bool()) {
+ continue;
+ }
+
+ if (!(attr = outfitNode.attribute("type"))) {
+ std::cout << "[Warning - Outfits::loadFromXml] Missing outfit type." << std::endl;
+ continue;
+ }
+
+ uint16_t type = pugi::cast(attr.value());
+ if (type > PLAYERSEX_LAST) {
+ std::cout << "[Warning - Outfits::loadFromXml] Invalid outfit type " << type << "." << std::endl;
+ continue;
+ }
+
+ pugi::xml_attribute lookTypeAttribute = outfitNode.attribute("looktype");
+ if (!lookTypeAttribute) {
+ std::cout << "[Warning - Outfits::loadFromXml] Missing looktype on outfit." << std::endl;
+ continue;
+ }
+
+ outfits[type].emplace_back(
+ outfitNode.attribute("name").as_string(),
+ pugi::cast(lookTypeAttribute.value()),
+ outfitNode.attribute("premium").as_bool(),
+ outfitNode.attribute("unlocked").as_bool(true)
+ );
+ }
+ return true;
+}
+
+const Outfit* Outfits::getOutfitByLookType(PlayerSex_t sex, uint16_t lookType) const
+{
+ for (const Outfit& outfit : outfits[sex]) {
+ if (outfit.lookType == lookType) {
+ return &outfit;
+ }
+ }
+ return nullptr;
+}
diff --git a/src/outfit.h b/src/outfit.h
new file mode 100644
index 0000000..50aefa6
--- /dev/null
+++ b/src/outfit.h
@@ -0,0 +1,63 @@
+/**
+ * The Forgotten Server - a free and open-source MMORPG server emulator
+ * Copyright (C) 2019 Mark Samman
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#ifndef FS_OUTFIT_H_C56E7A707E3F422C8C93D9BE09916AA3
+#define FS_OUTFIT_H_C56E7A707E3F422C8C93D9BE09916AA3
+
+#include "enums.h"
+
+struct Outfit {
+ Outfit(std::string name, uint16_t lookType, bool premium, bool unlocked) :
+ name(std::move(name)), lookType(lookType), premium(premium), unlocked(unlocked) {}
+
+ std::string name;
+ uint16_t lookType;
+ bool premium;
+ bool unlocked;
+};
+
+struct ProtocolOutfit {
+ ProtocolOutfit(const std::string& name, uint16_t lookType, uint8_t addons) :
+ name(name), lookType(lookType), addons(addons) {}
+
+ const std::string& name;
+ uint16_t lookType;
+ uint8_t addons;
+};
+
+class Outfits
+{
+ public:
+ static Outfits& getInstance() {
+ static Outfits instance;
+ return instance;
+ }
+
+ bool loadFromXml();
+
+ const Outfit* getOutfitByLookType(PlayerSex_t sex, uint16_t lookType) const;
+ const std::vector& getOutfits(PlayerSex_t sex) const {
+ return outfits[sex];
+ }
+
+ private:
+ std::vector outfits[PLAYERSEX_LAST + 1];
+};
+
+#endif
diff --git a/src/outputmessage.h b/src/outputmessage.h
index 01897ff..3dde508 100644
--- a/src/outputmessage.h
+++ b/src/outputmessage.h
@@ -28,76 +28,76 @@ class Protocol;
class OutputMessage : public NetworkMessage
{
- public:
- OutputMessage() = default;
+public:
+ OutputMessage() = default;
- // non-copyable
- OutputMessage(const OutputMessage&) = delete;
- OutputMessage& operator=(const OutputMessage&) = delete;
+ // non-copyable
+ OutputMessage(const OutputMessage&) = delete;
+ OutputMessage& operator=(const OutputMessage&) = delete;
- uint8_t* getOutputBuffer() {
- return buffer + outputBufferStart;
- }
+ uint8_t* getOutputBuffer() {
+ return buffer + outputBufferStart;
+ }
- void writeMessageLength() {
- add_header(info.length);
- }
+ void writeMessageLength() {
+ add_header(info.length);
+ }
- void addCryptoHeader() {
- writeMessageLength();
- }
+ void addCryptoHeader() {
+ writeMessageLength();
+ }
- inline void append(const NetworkMessage& msg) {
- auto msgLen = msg.getLength();
- memcpy(buffer + info.position, msg.getBuffer() + 4, msgLen);
- info.length += msgLen;
- info.position += msgLen;
- }
+ inline void append(const NetworkMessage& msg) {
+ auto msgLen = msg.getLength();
+ memcpy(buffer + info.position, msg.getBuffer() + 4, msgLen);
+ info.length += msgLen;
+ info.position += msgLen;
+ }
- inline void append(const OutputMessage_ptr& msg) {
- auto msgLen = msg->getLength();
- memcpy(buffer + info.position, msg->getBuffer() + 4, msgLen);
- info.length += msgLen;
- info.position += msgLen;
- }
+ inline void append(const OutputMessage_ptr& msg) {
+ auto msgLen = msg->getLength();
+ memcpy(buffer + info.position, msg->getBuffer() + 4, msgLen);
+ info.length += msgLen;
+ info.position += msgLen;
+ }
- protected:
- template
- inline void add_header(T add) {
- assert(outputBufferStart >= sizeof(T));
- outputBufferStart -= sizeof(T);
- memcpy(buffer + outputBufferStart, &add, sizeof(T));
- //added header size to the message size
- info.length += sizeof(T);
- }
+protected:
+ template
+ inline void add_header(T add) {
+ assert(outputBufferStart >= sizeof(T));
+ outputBufferStart -= sizeof(T);
+ memcpy(buffer + outputBufferStart, &add, sizeof(T));
+ //added header size to the message size
+ info.length += sizeof(T);
+ }
- MsgSize_t outputBufferStart = INITIAL_BUFFER_POSITION;
+ MsgSize_t outputBufferStart = INITIAL_BUFFER_POSITION;
};
class OutputMessagePool
{
- public:
- // non-copyable
- OutputMessagePool(const OutputMessagePool&) = delete;
- OutputMessagePool& operator=(const OutputMessagePool&) = delete;
+public:
+ // non-copyable
+ OutputMessagePool(const OutputMessagePool&) = delete;
+ OutputMessagePool& operator=(const OutputMessagePool&) = delete;
- static OutputMessagePool& getInstance() {
- static OutputMessagePool instance;
- return instance;
- }
+ static OutputMessagePool& getInstance() {
+ static OutputMessagePool instance;
+ return instance;
+ }
- void sendAll();
- void scheduleSendAll();
+ void sendAll();
+ void scheduleSendAll();
- static OutputMessage_ptr getOutputMessage();
+ static OutputMessage_ptr getOutputMessage();
- void addProtocolToAutosend(Protocol_ptr protocol);
- void removeProtocolFromAutosend(const Protocol_ptr& protocol);
- private:
- OutputMessagePool() = default;
- //NOTE: A vector is used here because this container is mostly read
- //and relatively rarely modified (only when a client connects/disconnects)
- std::vector bufferedProtocols;
+ void addProtocolToAutosend(Protocol_ptr protocol);
+ void removeProtocolFromAutosend(const Protocol_ptr& protocol);
+private:
+ OutputMessagePool() = default;
+ //NOTE: A vector is used here because this container is mostly read
+ //and relatively rarely modified (only when a client connects/disconnects)
+ std::vector bufferedProtocols;
};
diff --git a/src/party.cpp b/src/party.cpp
index 9ac0bed..e0d80a4 100644
--- a/src/party.cpp
+++ b/src/party.cpp
@@ -473,3 +473,11 @@ void Party::clearPlayerPoints(Player* player)
updateSharedExperience();
}
}
+
+bool Party::canOpenCorpse(uint32_t ownerId) const
+{
+ if (Player* player = g_game.getPlayerByID(ownerId)) {
+ return leader->getID() == ownerId || player->getParty() == this;
+ }
+ return false;
+}
diff --git a/src/party.h b/src/party.h
index 58c72ec..96fce94 100644
--- a/src/party.h
+++ b/src/party.h
@@ -65,6 +65,7 @@ class Party
bool empty() const {
return memberList.empty() && inviteList.empty();
}
+ bool canOpenCorpse(uint32_t ownerId) const;
void shareExperience(uint64_t experience, Creature* source/* = nullptr*/);
bool setSharedExperience(Player* player, bool sharedExpActive);
diff --git a/src/player.cpp b/src/player.cpp
index 57b15bf..29e66c7 100644
--- a/src/player.cpp
+++ b/src/player.cpp
@@ -493,6 +493,11 @@ uint16_t Player::getContainerIndex(uint8_t cid) const
return it->second.index;
}
+bool Player::canOpenCorpse(uint32_t ownerId) const
+{
+ return getID() == ownerId || (party && party->canOpenCorpse(ownerId));
+}
+
uint16_t Player::getLookCorpse() const
{
if (sex == PLAYERSEX_FEMALE) {
@@ -504,6 +509,20 @@ uint16_t Player::getLookCorpse() const
void Player::addStorageValue(const uint32_t key, const int32_t value)
{
+ if (IS_IN_KEYRANGE(key, RESERVED_RANGE)) {
+ if (IS_IN_KEYRANGE(key, OUTFITS_RANGE)) {
+ outfits.emplace_back(
+ value >> 16,
+ value & 0xFF
+ );
+ return;
+ }
+ else {
+ std::cout << "Warning: unknown reserved key: " << key << " player: " << getName() << std::endl;
+ return;
+ }
+ }
+
if (value != -1) {
storageMap[key] = value;
} else {
@@ -3129,7 +3148,7 @@ bool Player::onKilledCreature(Creature* target, bool lastHit/* = true*/)
void Player::gainExperience(uint64_t gainExp, Creature* source)
{
- if (hasFlag(PlayerFlag_NotGainExperience) || gainExp == 0) {
+ if (hasFlag(PlayerFlag_NotGainExperience) || gainExp == 0 || staminaMinutes == 0) {
return;
}
@@ -3223,26 +3242,31 @@ void Player::changeSoul(int32_t soulChange)
sendStats();
}
-bool Player::canWear(uint32_t lookType) const
+bool Player::canWear(uint32_t lookType, uint8_t addons) const
{
if (group->access) {
return true;
}
- if (getSex() == PLAYERSEX_MALE) {
- if (lookType >= 132 && lookType <= 134 && isPremium()) {
- return true;
- } else if (lookType >= 128 && lookType <= 131) {
- return true;
- }
- } else if (getSex() == PLAYERSEX_FEMALE) {
- if (lookType >= 140 && lookType <= 142 && isPremium()) {
- return true;
- } else if (lookType >= 136 && lookType <= 139) {
- return true;
- }
+ const Outfit* outfit = Outfits::getInstance().getOutfitByLookType(sex, lookType);
+ if (!outfit) {
+ return false;
}
+ if (outfit->premium && !isPremium()) {
+ return false;
+ }
+
+ if (outfit->unlocked && addons == 0) {
+ return true;
+ }
+
+ for (const OutfitEntry& outfitEntry : outfits) {
+ if (outfitEntry.lookType != lookType) {
+ continue;
+ }
+ return (outfitEntry.addons & addons) == addons;
+ }
return false;
}
@@ -3263,6 +3287,77 @@ bool Player::canLogout()
return !isPzLocked() && !hasCondition(CONDITION_INFIGHT);
}
+void Player::genReservedStorageRange()
+{
+ //generate outfits range
+ uint32_t base_key = PSTRG_OUTFITS_RANGE_START;
+ for (const OutfitEntry& entry : outfits) {
+ storageMap[++base_key] = (entry.lookType << 16) | entry.addons;
+ }
+}
+
+void Player::addOutfit(uint16_t lookType, uint8_t addons)
+{
+ for (OutfitEntry& outfitEntry : outfits) {
+ if (outfitEntry.lookType == lookType) {
+ outfitEntry.addons |= addons;
+ return;
+ }
+ }
+ outfits.emplace_back(lookType, addons);
+}
+
+bool Player::removeOutfit(uint16_t lookType)
+{
+ for (auto it = outfits.begin(), end = outfits.end(); it != end; ++it) {
+ OutfitEntry& entry = *it;
+ if (entry.lookType == lookType) {
+ outfits.erase(it);
+ return true;
+ }
+ }
+ return false;
+}
+
+bool Player::removeOutfitAddon(uint16_t lookType, uint8_t addons)
+{
+ for (OutfitEntry& outfitEntry : outfits) {
+ if (outfitEntry.lookType == lookType) {
+ outfitEntry.addons &= ~addons;
+ return true;
+ }
+ }
+ return false;
+}
+
+bool Player::getOutfitAddons(const Outfit& outfit, uint8_t& addons) const
+{
+ if (group->access) {
+ addons = 3;
+ return true;
+ }
+
+ if (outfit.premium && !isPremium()) {
+ return false;
+ }
+
+ for (const OutfitEntry& outfitEntry : outfits) {
+ if (outfitEntry.lookType != outfit.lookType) {
+ continue;
+ }
+
+ addons = outfitEntry.addons;
+ return true;
+ }
+
+ if (!outfit.unlocked) {
+ return false;
+ }
+
+ addons = 0;
+ return true;
+}
+
void Player::setSex(PlayerSex_t newSex)
{
sex = newSex;
diff --git a/src/player.h b/src/player.h
index 16e0f3b..5050903 100644
--- a/src/player.h
+++ b/src/player.h
@@ -23,6 +23,7 @@
#include "creature.h"
#include "container.h"
#include "cylinder.h"
+#include "outfit.h"
#include "enums.h"
#include "vocation.h"
#include "protocolgame.h"
@@ -77,9 +78,10 @@ struct OpenContainer {
};
struct OutfitEntry {
- constexpr OutfitEntry(uint16_t lookType) : lookType(lookType) {}
+ constexpr OutfitEntry(uint16_t lookType, uint8_t addons) : lookType(lookType), addons(addons) {}
uint16_t lookType;
+ uint8_t addons;
};
struct Skill {
@@ -148,6 +150,10 @@ class Player final : public Creature, public Cylinder
return ((50ULL * lv * lv * lv) - (150ULL * lv * lv) + (400ULL * lv)) / 3ULL;
}
+ uint16_t getStaminaMinutes() const {
+ return staminaMinutes;
+ }
+
uint64_t getBankBalance() const {
return bankBalance;
}
@@ -265,8 +271,11 @@ class Player final : public Creature, public Cylinder
int8_t getContainerID(const Container* container) const;
uint16_t getContainerIndex(uint8_t cid) const;
+ bool canOpenCorpse(uint32_t ownerId) const;
+
void addStorageValue(const uint32_t key, const int32_t value);
bool getStorageValue(const uint32_t key, int32_t& value) const;
+ void genReservedStorageRange();
void setGroup(Group* newGroup) {
group = newGroup;
@@ -556,7 +565,12 @@ class Player final : public Creature, public Cylinder
}
void checkSkullTicks();
- bool canWear(uint32_t lookType) const;
+ bool canWear(uint32_t lookType, uint8_t addons) const;
+ void addOutfit(uint16_t lookType, uint8_t addons);
+ bool removeOutfit(uint16_t lookType);
+ bool removeOutfitAddon(uint16_t lookType, uint8_t addons);
+ bool getOutfitAddons(const Outfit& outfit, uint8_t& addons) const;
+
bool canLogout();
@@ -1032,6 +1046,7 @@ class Player final : public Creature, public Cylinder
int32_t shieldBlockCount = 0;
int32_t idleTime = 0;
+ uint16_t staminaMinutes = 3360;
uint16_t maxWriteLen = 0;
uint8_t soul = 0;
diff --git a/src/protocol.cpp b/src/protocol.cpp
index 34f027c..2686f1a 100644
--- a/src/protocol.cpp
+++ b/src/protocol.cpp
@@ -51,7 +51,8 @@ OutputMessage_ptr Protocol::getOutputBuffer(int32_t size)
//dispatcher thread
if (!outputBuffer) {
outputBuffer = OutputMessagePool::getOutputMessage();
- } else if ((outputBuffer->getLength() + size) > NetworkMessage::MAX_PROTOCOL_BODY_LENGTH) {
+ }
+ else if ((outputBuffer->getLength() + size) > NetworkMessage::MAX_PROTOCOL_BODY_LENGTH) {
send(outputBuffer);
outputBuffer = OutputMessagePool::getOutputMessage();
}
@@ -71,7 +72,7 @@ void Protocol::XTEA_encrypt(OutputMessage& msg) const
uint8_t* buffer = msg.getOutputBuffer();
const size_t messageLength = msg.getLength();
size_t readPos = 0;
- const uint32_t k[] = {key[0], key[1], key[2], key[3]};
+ const uint32_t k[] = { key[0], key[1], key[2], key[3] };
while (readPos < messageLength) {
uint32_t v0;
memcpy(&v0, buffer + readPos, 4);
@@ -95,16 +96,16 @@ void Protocol::XTEA_encrypt(OutputMessage& msg) const
bool Protocol::XTEA_decrypt(NetworkMessage& msg) const
{
- if (((msg.getLength() - 2) % 8) != 0) {
+ if (((msg.getLength() - 2) & 7) != 0) {
return false;
}
const uint32_t delta = 0x61C88647;
uint8_t* buffer = msg.getBuffer() + msg.getBufferPosition();
- const size_t messageLength = (msg.getLength() - 6);
+ const size_t messageLength = (msg.getLength() - 2);
size_t readPos = 0;
- const uint32_t k[] = {key[0], key[1], key[2], key[3]};
+ const uint32_t k[] = { key[0], key[1], key[2], key[3] };
while (readPos < messageLength) {
uint32_t v0;
memcpy(&v0, buffer + readPos, 4);
@@ -136,7 +137,7 @@ bool Protocol::XTEA_decrypt(NetworkMessage& msg) const
bool Protocol::RSA_decrypt(NetworkMessage& msg)
{
- if ((msg.getLength() - msg.getBufferPosition()) < 128) {
+ if ((msg.getLength() - msg.getBufferPosition()) != 128) {
return false;
}
diff --git a/src/protocol.h b/src/protocol.h
index d2a46df..43ad54d 100644
--- a/src/protocol.h
+++ b/src/protocol.h
@@ -1,6 +1,6 @@
/**
- * Tibia GIMUD Server - a free and open-source MMORPG server emulator
- * Copyright (C) 2019 Sabrehaven and Mark Samman
+ * The Forgotten Server - a free and open-source MMORPG server emulator
+ * Copyright (C) 2016 Mark Samman
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
@@ -24,74 +24,74 @@
class Protocol : public std::enable_shared_from_this
{
- public:
- explicit Protocol(Connection_ptr connection) : connection(connection) {}
- virtual ~Protocol() = default;
+public:
+ explicit Protocol(Connection_ptr connection) : connection(connection), key(), encryptionEnabled(false), rawMessages(false) {}
+ virtual ~Protocol() = default;
- // non-copyable
- Protocol(const Protocol&) = delete;
- Protocol& operator=(const Protocol&) = delete;
+ // non-copyable
+ Protocol(const Protocol&) = delete;
+ Protocol& operator=(const Protocol&) = delete;
- virtual void parsePacket(NetworkMessage&) {}
+ virtual void parsePacket(NetworkMessage&) {}
- virtual void onSendMessage(const OutputMessage_ptr& msg) const;
- void onRecvMessage(NetworkMessage& msg);
- virtual void onRecvFirstMessage(NetworkMessage& msg) = 0;
- virtual void onConnect() {}
+ virtual void onSendMessage(const OutputMessage_ptr& msg) const;
+ void onRecvMessage(NetworkMessage& msg);
+ virtual void onRecvFirstMessage(NetworkMessage& msg) = 0;
+ virtual void onConnect() {}
- bool isConnectionExpired() const {
- return connection.expired();
+ bool isConnectionExpired() const {
+ return connection.expired();
+ }
+
+ Connection_ptr getConnection() const {
+ return connection.lock();
+ }
+
+ uint32_t getIP() const;
+
+ //Use this function for autosend messages only
+ OutputMessage_ptr getOutputBuffer(int32_t size);
+
+ OutputMessage_ptr& getCurrentBuffer() {
+ return outputBuffer;
+ }
+
+ void send(OutputMessage_ptr msg) const {
+ if (auto connection = getConnection()) {
+ connection->send(msg);
}
+ }
- Connection_ptr getConnection() const {
- return connection.lock();
+protected:
+ void disconnect() const {
+ if (auto connection = getConnection()) {
+ connection->close();
}
+ }
+ void enableXTEAEncryption() {
+ encryptionEnabled = true;
+ }
+ void setXTEAKey(const uint32_t* key) {
+ memcpy(this->key, key, sizeof(*key) * 4);
+ }
- uint32_t getIP() const;
+ void XTEA_encrypt(OutputMessage& msg) const;
+ bool XTEA_decrypt(NetworkMessage& msg) const;
+ static bool RSA_decrypt(NetworkMessage& msg);
- //Use this function for autosend messages only
- OutputMessage_ptr getOutputBuffer(int32_t size);
+ void setRawMessages(bool value) {
+ rawMessages = value;
+ }
- OutputMessage_ptr& getCurrentBuffer() {
- return outputBuffer;
- }
+ virtual void release() {}
+ friend class Connection;
- void send(OutputMessage_ptr msg) const {
- if (auto connection = getConnection()) {
- connection->send(msg);
- }
- }
-
- protected:
- void disconnect() const {
- if (auto connection = getConnection()) {
- connection->close();
- }
- }
- void enableXTEAEncryption() {
- encryptionEnabled = true;
- }
- void setXTEAKey(const uint32_t* key) {
- memcpy(this->key, key, sizeof(*key) * 4);
- }
-
- void XTEA_encrypt(OutputMessage& msg) const;
- bool XTEA_decrypt(NetworkMessage& msg) const;
- static bool RSA_decrypt(NetworkMessage& msg);
-
- void setRawMessages(bool value) {
- rawMessages = value;
- }
-
- virtual void release() {}
- friend class Connection;
-
- OutputMessage_ptr outputBuffer;
- private:
- const ConnectionWeak_ptr connection;
- uint32_t key[4] = {};
- bool encryptionEnabled = false;
- bool rawMessages = false;
+ OutputMessage_ptr outputBuffer;
+private:
+ const ConnectionWeak_ptr connection;
+ uint32_t key[4];
+ bool encryptionEnabled;
+ bool rawMessages;
};
#endif
diff --git a/src/protocolgame.cpp b/src/protocolgame.cpp
index 6142df6..0b51ab1 100644
--- a/src/protocolgame.cpp
+++ b/src/protocolgame.cpp
@@ -302,25 +302,24 @@ void ProtocolGame::onRecvFirstMessage(NetworkMessage& msg)
disconnectClient("Account number or password is not correct.");
return;
}
-
+
Account account;
if (!IOLoginData::loginserverAuthentication(accountNumber, password, account)) {
disconnectClient("Account number or password is not correct.");
return;
}
-
+
//Update premium days
Game::updatePremium(account);
g_dispatcher.addTask(createTask(std::bind(&ProtocolGame::login, getThis(), characterName, accountId, operatingSystem)));
+
}
-void ProtocolGame::sendUpdateRequest()
+void ProtocolGame::onConnect()
{
- auto output = OutputMessagePool::getOutputMessage();
- output->addByte(0x11);
- send(output);
- disconnect();
+
+
}
void ProtocolGame::disconnectClient(const std::string& message) const
@@ -447,7 +446,8 @@ void ProtocolGame::GetTileDescription(const Tile* tile, NetworkMessage& msg)
if (ground) {
msg.addItem(ground);
count = 1;
- } else {
+ }
+ else {
count = 0;
}
@@ -456,7 +456,11 @@ void ProtocolGame::GetTileDescription(const Tile* tile, NetworkMessage& msg)
for (auto it = items->getBeginTopItem(), end = items->getEndTopItem(); it != end; ++it) {
msg.addItem(*it);
- if (++count == 10) {
+ count++;
+ if (count == 9 && tile->getPosition() == player->getPosition()) {
+ break;
+ }
+ else if (count == 10) {
return;
}
}
@@ -464,11 +468,20 @@ void ProtocolGame::GetTileDescription(const Tile* tile, NetworkMessage& msg)
const CreatureVector* creatures = tile->getCreatures();
if (creatures) {
+ bool playerAdded = false;
for (const Creature* creature : boost::adaptors::reverse(*creatures)) {
if (!player->canSeeCreature(creature)) {
continue;
}
+ if (tile->getPosition() == player->getPosition() && count == 9 && !playerAdded) {
+ creature = player;
+ }
+
+ if (creature->getID() == player->getID()) {
+ playerAdded = true;
+ }
+
bool known;
uint32_t removedKnown;
checkCreatureAsKnown(creature->getID(), known, removedKnown);
@@ -693,6 +706,7 @@ void ProtocolGame::parseSetOutfit(NetworkMessage& msg)
newOutfit.lookBody = msg.getByte();
newOutfit.lookLegs = msg.getByte();
newOutfit.lookFeet = msg.getByte();
+ newOutfit.lookAddons = msg.getByte();
addGameTask(&Game::playerChangeOutfit, player->getID(), newOutfit);
}
@@ -1154,11 +1168,12 @@ void ProtocolGame::sendChannel(uint16_t channelId, const std::string& channelNam
writeToOutputBuffer(msg);
}
+
void ProtocolGame::sendIcons(uint16_t icons)
{
NetworkMessage msg;
msg.addByte(0xA2);
- msg.addByte(static_cast(icons));
+ msg.add(icons);
writeToOutputBuffer(msg);
}
@@ -1190,6 +1205,8 @@ void ProtocolGame::sendContainer(uint8_t cid, const Container* container, bool h
writeToOutputBuffer(msg);
}
+
+
void ProtocolGame::sendTradeItemRequest(const std::string& traderName, const Item* item, bool ack)
{
NetworkMessage msg;
@@ -1263,14 +1280,61 @@ void ProtocolGame::sendCreatureTurn(const Creature* creature, uint32_t stackPos)
void ProtocolGame::sendCreatureSay(const Creature* creature, SpeakClasses type, const std::string& text, const Position* pos/* = nullptr*/)
{
NetworkMessage msg;
- AddCreatureSpeak(msg, creature, type, text, 0, pos);
+ msg.addByte(0xAA);
+
+ static uint32_t statementId = 0;
+ msg.add(++statementId);
+
+ msg.addString(creature->getName());
+
+ //Add level only for players
+ if (const Player* speaker = creature->getPlayer()) {
+ msg.add(speaker->getLevel());
+ }
+ else {
+ msg.add(0x00);
+ }
+
+ msg.addByte(type);
+ if (pos) {
+ msg.addPosition(*pos);
+ }
+ else {
+ msg.addPosition(creature->getPosition());
+ }
+
+ msg.addString(text);
writeToOutputBuffer(msg);
}
void ProtocolGame::sendToChannel(const Creature* creature, SpeakClasses type, const std::string& text, uint16_t channelId)
{
NetworkMessage msg;
- AddCreatureSpeak(msg, creature, type, text, channelId);
+ msg.addByte(0xAA);
+
+ static uint32_t statementId = 0;
+ msg.add(++statementId);
+ if (!creature) {
+ msg.add(0x00);
+ }
+ else if (type == TALKTYPE_CHANNEL_R2) {
+ msg.add(0x00);
+ type = TALKTYPE_CHANNEL_R1;
+ }
+ else {
+ msg.addString(creature->getName());
+ //Add level only for players
+ if (const Player* speaker = creature->getPlayer()) {
+ msg.add(speaker->getLevel());
+ }
+ else {
+ msg.add(0x00);
+ }
+ }
+
+ msg.addByte(type);
+ msg.add(channelId);
+ msg.addString(text);
writeToOutputBuffer(msg);
}
@@ -1280,16 +1344,13 @@ void ProtocolGame::sendPrivateMessage(const Player* speaker, SpeakClasses type,
msg.addByte(0xAA);
static uint32_t statementId = 0;
msg.add(++statementId);
- if (type == TALKTYPE_RVR_ANSWER) {
- msg.addString("Gamemaster");
- } else {
- if (speaker) {
- msg.addString(speaker->getName());
- } else {
- msg.add(0x00);
- }
+ if (speaker) {
+ msg.addString(speaker->getName());
+ msg.add(speaker->getLevel());
+ }
+ else {
+ msg.add(0x00);
}
-
msg.addByte(type);
msg.addString(text);
writeToOutputBuffer(msg);
@@ -1493,7 +1554,8 @@ void ProtocolGame::sendAddCreature(const Creature* creature, const Position& pos
msg.addByte(0x0A);
msg.add(player->getID());
- msg.add(0x32); // beat duration (50)
+ msg.addByte(0x32); // beat duration (50)
+ msg.addByte(0x00);
// can report bugs?
if (player->getAccountType() >= ACCOUNT_TYPE_TUTOR) {
@@ -1517,16 +1579,9 @@ void ProtocolGame::sendAddCreature(const Creature* creature, const Position& pos
sendMagicEffect(pos, CONST_ME_TELEPORT);
}
- sendInventoryItem(CONST_SLOT_HEAD, player->getInventoryItem(CONST_SLOT_HEAD));
- sendInventoryItem(CONST_SLOT_NECKLACE, player->getInventoryItem(CONST_SLOT_NECKLACE));
- sendInventoryItem(CONST_SLOT_BACKPACK, player->getInventoryItem(CONST_SLOT_BACKPACK));
- sendInventoryItem(CONST_SLOT_ARMOR, player->getInventoryItem(CONST_SLOT_ARMOR));
- sendInventoryItem(CONST_SLOT_RIGHT, player->getInventoryItem(CONST_SLOT_RIGHT));
- sendInventoryItem(CONST_SLOT_LEFT, player->getInventoryItem(CONST_SLOT_LEFT));
- sendInventoryItem(CONST_SLOT_LEGS, player->getInventoryItem(CONST_SLOT_LEGS));
- sendInventoryItem(CONST_SLOT_FEET, player->getInventoryItem(CONST_SLOT_FEET));
- sendInventoryItem(CONST_SLOT_RING, player->getInventoryItem(CONST_SLOT_RING));
- sendInventoryItem(CONST_SLOT_AMMO, player->getInventoryItem(CONST_SLOT_AMMO));
+ for (int i = CONST_SLOT_FIRST; i <= CONST_SLOT_LAST; ++i) {
+ sendInventoryItem(static_cast(i), player->getInventoryItem(static_cast(i)));
+ }
sendStats();
sendSkills();
@@ -1715,20 +1770,30 @@ void ProtocolGame::sendOutfitWindow()
Outfit_t currentOutfit = player->getDefaultOutfit();
AddOutfit(msg, currentOutfit);
- if (player->getSex() == PLAYERSEX_MALE) {
- msg.add(128);
- if (player->isPremium()) {
- msg.add(134);
- } else {
- msg.add(131);
- }
- } else {
- msg.add(136);
- if (player->isPremium()) {
- msg.add(142);
- } else {
- msg.add(139);
+ std::vector protocolOutfits;
+ if (player->isAccessPlayer()) {
+ static const std::string gamemasterOutfitName = "Gamemaster";
+ protocolOutfits.emplace_back(gamemasterOutfitName, 75, 0);
}
+
+ const auto& outfits = Outfits::getInstance().getOutfits(player->getSex());
+ protocolOutfits.reserve(outfits.size());
+ for (const Outfit& outfit : outfits) {
+ uint8_t addons;
+ if (!player->getOutfitAddons(outfit, addons)) {
+ continue;
+ }
+
+ protocolOutfits.emplace_back(outfit.name, outfit.lookType, addons);
+ if (protocolOutfits.size() == 15) { // Game client doesn't allow more than 15 outfits
+ break;
+ }
+ }
+
+ msg.addByte(protocolOutfits.size());
+ for (const ProtocolOutfit& outfit : protocolOutfits) {
+ msg.add(outfit.lookType);
+ msg.addByte(outfit.addons);
}
writeToOutputBuffer(msg);
@@ -1810,14 +1875,14 @@ void ProtocolGame::AddPlayerStats(NetworkMessage& msg)
msg.add(std::min(player->getHealth(), std::numeric_limits::max()));
msg.add(std::min(player->getMaxHealth(), std::numeric_limits::max()));
- msg.add(static_cast(player->getFreeCapacity() / 100.));
- if (player->getExperience() >= std::numeric_limits::max()) {
- msg.add(0);
- } else {
- msg.add(static_cast(player->getExperience()));
- }
- msg.add(static_cast(player->getLevel()));
+
+ msg.add(player->getFreeCapacity() / 100);
+
+ msg.add(std::min(player->getExperience(), 0x7FFFFFFF));
+
+ msg.add(player->getLevel());
msg.addByte(player->getLevelPercent());
+
msg.add(std::min(player->getMana(), std::numeric_limits::max()));
msg.add(std::min(player->getMaxMana(), std::numeric_limits::max()));
@@ -1825,6 +1890,8 @@ void ProtocolGame::AddPlayerStats(NetworkMessage& msg)
msg.addByte(player->getMagicLevelPercent());
msg.addByte(player->getSoul());
+
+ msg.add(player->getStaminaMinutes());
}
void ProtocolGame::AddPlayerSkills(NetworkMessage& msg)
@@ -1846,6 +1913,7 @@ void ProtocolGame::AddOutfit(NetworkMessage& msg, const Outfit_t& outfit)
msg.addByte(outfit.lookBody);
msg.addByte(outfit.lookLegs);
msg.addByte(outfit.lookFeet);
+ msg.addByte(outfit.lookAddons);
} else {
msg.addItemId(outfit.lookTypeEx);
}
@@ -1869,53 +1937,6 @@ void ProtocolGame::AddCreatureLight(NetworkMessage& msg, const Creature* creatur
msg.addByte(lightInfo.color);
}
-void ProtocolGame::AddCreatureSpeak(NetworkMessage& msg, const Creature* creature, SpeakClasses type, const std::string& text, uint16_t channelId, const Position* pos /*= nullptr*/)
-{
- msg.addByte(0xAA);
- static uint32_t statementId = 0;
- msg.add(++statementId);
-
- if (type != TALKTYPE_RVR_ANSWER) {
- if (type != TALKTYPE_CHANNEL_R2) {
- if (creature) {
- msg.addString(creature->getName());
- } else {
- msg.add(0);
- }
- } else {
- msg.add(0);
- }
- }
-
- msg.addByte(type);
- switch (type) {
- case TALKTYPE_SAY:
- case TALKTYPE_WHISPER:
- case TALKTYPE_YELL:
- case TALKTYPE_MONSTER_SAY:
- case TALKTYPE_MONSTER_YELL:
- if (!pos) {
- msg.addPosition(creature->getPosition());
- } else {
- msg.addPosition(*pos);
- }
- break;
- case TALKTYPE_CHANNEL_Y:
- case TALKTYPE_CHANNEL_R1:
- case TALKTYPE_CHANNEL_R2:
- case TALKTYPE_CHANNEL_O:
- msg.add(channelId);
- break;
- case TALKTYPE_RVR_CHANNEL:
- msg.add(0);
- break;
- default:
- break;
- }
-
- msg.addString(text);
-}
-
//tile
void ProtocolGame::RemoveTileThing(NetworkMessage& msg, const Position& pos, uint32_t stackpos)
{
diff --git a/src/protocolgame.h b/src/protocolgame.h
index b5e7a8d..9d0cbe3 100644
--- a/src/protocolgame.h
+++ b/src/protocolgame.h
@@ -50,8 +50,8 @@ class ProtocolGame final : public Protocol
{
public:
// static protocol information
- enum {server_sends_first = false};
- enum {protocol_identifier = 0x0A}; // Not required as we send first
+ enum { server_sends_first = true };
+ enum { protocol_identifier = 0 }; // Not required as we send first
static const char* protocol_name() {
return "gameworld protocol";
@@ -71,7 +71,6 @@ class ProtocolGame final : public Protocol
return std::static_pointer_cast(shared_from_this());
}
void connect(uint32_t playerId, OperatingSystem_t operatingSystem);
- void sendUpdateRequest();
void disconnectClient(const std::string& message) const;
void writeToOutputBuffer(const NetworkMessage& msg);
@@ -86,6 +85,7 @@ class ProtocolGame final : public Protocol
// we have all the parse methods
void parsePacket(NetworkMessage& msg) final;
void onRecvFirstMessage(NetworkMessage& msg) final;
+ void onConnect() override;
//Parse methods
void parseAutoWalk(NetworkMessage& msg);
@@ -234,7 +234,6 @@ class ProtocolGame final : public Protocol
void AddPlayerSkills(NetworkMessage& msg);
void AddWorldLight(NetworkMessage& msg, const LightInfo& lightInfo);
void AddCreatureLight(NetworkMessage& msg, const Creature* creature);
- void AddCreatureSpeak(NetworkMessage& msg, const Creature* creature, SpeakClasses type, const std::string& text, uint16_t channelId, const Position* pos = nullptr);
//tiles
static void RemoveTileThing(NetworkMessage& msg, const Position& pos, uint32_t stackpos);
@@ -262,8 +261,11 @@ class ProtocolGame final : public Protocol
Player* player = nullptr;
uint32_t eventConnect = 0;
+ uint32_t challengeTimestamp = 0;
uint16_t version = CLIENT_VERSION_MIN;
+ uint8_t challengeRandom = 0;
+
bool debugAssertSent = false;
bool acceptPackets = false;
};
diff --git a/src/protocollogin.cpp b/src/protocollogin.cpp
index be9a125..27e2ea3 100644
--- a/src/protocollogin.cpp
+++ b/src/protocollogin.cpp
@@ -32,32 +32,22 @@
extern ConfigManager g_config;
extern Game g_game;
-void ProtocolLogin::sendUpdateRequest()
+void ProtocolLogin::disconnectClient(const std::string& message, uint16_t version)
{
auto output = OutputMessagePool::getOutputMessage();
- output->addByte(0x1E);
- send(output);
-
- disconnect();
-}
-
-void ProtocolLogin::disconnectClient(const std::string& message)
-{
- auto output = OutputMessagePool::getOutputMessage();
-
- output->addByte(0x0A);
+ output->addByte(version >= 1076 ? 0x0B : 0x0A);
output->addString(message);
send(output);
disconnect();
}
-void ProtocolLogin::getCharacterList(uint32_t accountNumber, const std::string& password)
+void ProtocolLogin::getCharacterList(uint32_t accountNumber, const std::string& password, uint16_t version)
{
Account account;
if (!IOLoginData::loginserverAuthentication(accountNumber, password, account)) {
- disconnectClient("Accountnumber or password is not correct.");
+ disconnectClient("Accountnumber or password is not correct.", version);
return;
}
@@ -91,7 +81,8 @@ void ProtocolLogin::getCharacterList(uint32_t accountNumber, const std::string&
//Add premium days
if (g_config.getBoolean(ConfigManager::FREE_PREMIUM)) {
output->add(0xFFFF);
- } else {
+ }
+ else {
output->add(account.premiumDays);
}
@@ -100,6 +91,7 @@ void ProtocolLogin::getCharacterList(uint32_t accountNumber, const std::string&
disconnect();
}
+
void ProtocolLogin::onRecvFirstMessage(NetworkMessage& msg)
{
if (g_game.getGameState() == GAME_STATE_SHUTDOWN) {
@@ -109,15 +101,28 @@ void ProtocolLogin::onRecvFirstMessage(NetworkMessage& msg)
msg.skipBytes(2); // client OS
- /*uint16_t version =*/ msg.get();
- msg.skipBytes(12);
+ uint16_t version = msg.get();
+ if (version >= 971) {
+ msg.skipBytes(17);
+ }
+ else {
+ msg.skipBytes(12);
+ }
/*
* Skipped bytes:
* 4 bytes: protocolVersion
* 12 bytes: dat, spr, pic signatures (4 bytes each)
+ * 1 byte: 0
*/
+ if (version <= 760) {
+ std::ostringstream ss;
+ ss << "Only clients with protocol " << CLIENT_VERSION_STR << " allowed!";
+ disconnectClient(ss.str(), version);
+ return;
+ }
+
if (!Protocol::RSA_decrypt(msg)) {
disconnect();
return;
@@ -131,19 +136,20 @@ void ProtocolLogin::onRecvFirstMessage(NetworkMessage& msg)
enableXTEAEncryption();
setXTEAKey(key);
- /*if (version < CLIENT_VERSION_MIN || version > CLIENT_VERSION_MAX) {
- //sendUpdateRequest();
- disconnectClient("Use Tibia 7.72 to login!");
+ if (version < CLIENT_VERSION_MIN || version > CLIENT_VERSION_MAX) {
+ std::ostringstream ss;
+ ss << "Only clients with protocol " << CLIENT_VERSION_STR << " allowed!";
+ disconnectClient(ss.str(), version);
return;
- }*/
+ }
if (g_game.getGameState() == GAME_STATE_STARTUP) {
- disconnectClient("Gameworld is starting up. Please wait.");
+ disconnectClient("Gameworld is starting up. Please wait.", version);
return;
}
if (g_game.getGameState() == GAME_STATE_MAINTAIN) {
- disconnectClient("Gameworld is under maintenance.\nPlease re-connect in a while.");
+ disconnectClient("Gameworld is under maintenance.\nPlease re-connect in a while.", version);
return;
}
@@ -160,22 +166,22 @@ void ProtocolLogin::onRecvFirstMessage(NetworkMessage& msg)
std::ostringstream ss;
ss << "Your IP has been banned until " << formatDateShort(banInfo.expiresAt) << " by " << banInfo.bannedBy << ".\n\nReason specified:\n" << banInfo.reason;
- disconnectClient(ss.str());
+ disconnectClient(ss.str(), version);
return;
}
uint32_t accountNumber = msg.get();
if (!accountNumber) {
- disconnectClient("Invalid account number.");
+ disconnectClient("Invalid account number.", version);
return;
}
std::string password = msg.getString();
if (password.empty()) {
- disconnectClient("Invalid password.");
+ disconnectClient("Invalid password.", version);
return;
}
auto thisPtr = std::static_pointer_cast(shared_from_this());
- g_dispatcher.addTask(createTask(std::bind(&ProtocolLogin::getCharacterList, thisPtr, accountNumber, password)));
+ g_dispatcher.addTask(createTask(std::bind(&ProtocolLogin::getCharacterList, thisPtr, accountNumber, password, version)));
}
diff --git a/src/protocollogin.h b/src/protocollogin.h
index 17004f6..a45898f 100644
--- a/src/protocollogin.h
+++ b/src/protocollogin.h
@@ -31,20 +31,18 @@ class ProtocolLogin : public Protocol
// static protocol information
enum {server_sends_first = false};
enum {protocol_identifier = 0x01};
- enum {use_checksum = true};
static const char* protocol_name() {
return "login protocol";
}
explicit ProtocolLogin(Connection_ptr connection) : Protocol(connection) {}
- void onRecvFirstMessage(NetworkMessage& msg);
+ void onRecvFirstMessage(NetworkMessage& msg) override;
- protected:
- void sendUpdateRequest();
- void disconnectClient(const std::string& message);
+ private:
+ void disconnectClient(const std::string& message, uint16_t version);
- void getCharacterList(uint32_t accountNumber, const std::string& password);
+ void getCharacterList(uint32_t accountNumber, const std::string& password, uint16_t version);
};
#endif
diff --git a/src/protocolstatus.h b/src/protocolstatus.h
index c9fef5a..2e6cae2 100644
--- a/src/protocolstatus.h
+++ b/src/protocolstatus.h
@@ -29,7 +29,6 @@ class ProtocolStatus final : public Protocol
// static protocol information
enum {server_sends_first = false};
enum {protocol_identifier = 0xFF};
- enum {use_checksum = false};
static const char* protocol_name() {
return "status protocol";
}
diff --git a/src/rsa.cpp b/src/rsa.cpp
index affcad4..ba557ac 100644
--- a/src/rsa.cpp
+++ b/src/rsa.cpp
@@ -21,72 +21,60 @@
#include "rsa.h"
-RSA::RSA()
+#include
+#include
+
+#include
+#include
+
+static CryptoPP::AutoSeededRandomPool prng;
+
+void RSA::decrypt(char* msg) const
{
- mpz_init(n);
- mpz_init2(d, 1024);
+ CryptoPP::Integer m{ reinterpret_cast(msg), 128 };
+ auto c = pk.CalculateInverse(prng, m);
+ c.Encode(reinterpret_cast(msg), 128);
}
-RSA::~RSA()
+static const std::string header = "-----BEGIN RSA PRIVATE KEY-----";
+static const std::string footer = "-----END RSA PRIVATE KEY-----";
+
+void RSA::loadPEM(const std::string& filename)
{
- mpz_clear(n);
- mpz_clear(d);
-}
-
-void RSA::setKey(const char* pString, const char* qString)
-{
- mpz_t p, q, e;
- mpz_init2(p, 1024);
- mpz_init2(q, 1024);
- mpz_init(e);
-
- mpz_set_str(p, pString, 10);
- mpz_set_str(q, qString, 10);
-
- // e = 65537
- mpz_set_ui(e, 65537);
-
- // n = p * q
- mpz_mul(n, p, q);
-
- mpz_t p_1, q_1, pq_1;
- mpz_init2(p_1, 1024);
- mpz_init2(q_1, 1024);
- mpz_init2(pq_1, 1024);
-
- mpz_sub_ui(p_1, p, 1);
- mpz_sub_ui(q_1, q, 1);
-
- // pq_1 = (p -1)(q - 1)
- mpz_mul(pq_1, p_1, q_1);
-
- // d = e^-1 mod (p - 1)(q - 1)
- mpz_invert(d, e, pq_1);
-
- mpz_clear(p_1);
- mpz_clear(q_1);
- mpz_clear(pq_1);
-
- mpz_clear(p);
- mpz_clear(q);
- mpz_clear(e);
-}
-
-void RSA::decrypt(char* msg) const
-{
- mpz_t c, m;
- mpz_init2(c, 1024);
- mpz_init2(m, 1024);
-
- mpz_import(c, 128, 1, 1, 0, 0, msg);
-
- // m = c^d mod n
- mpz_powm(m, c, d, n);
-
- size_t count = (mpz_sizeinbase(m, 2) + 7) / 8;
- memset(msg, 0, 128 - count);
- mpz_export(msg + (128 - count), nullptr, 1, 1, 0, 0, m);
-
- mpz_clear(c);
- mpz_clear(m);
+ std::ifstream file{ filename };
+
+ if (!file.is_open()) {
+ throw std::runtime_error("Missing file " + filename + ".");
+ }
+
+ std::ostringstream oss;
+ for (std::string line; std::getline(file, line); oss << line);
+ std::string key = oss.str();
+
+ if (key.substr(0, header.size()) != header) {
+ throw std::runtime_error("Missing RSA private key header.");
+ }
+
+ if (key.substr(key.size() - footer.size(), footer.size()) != footer) {
+ throw std::runtime_error("Missing RSA private key footer.");
+ }
+
+ key = key.substr(header.size(), key.size() - footer.size());
+
+ CryptoPP::ByteQueue queue;
+ CryptoPP::Base64Decoder decoder;
+ decoder.Attach(new CryptoPP::Redirector(queue));
+ decoder.Put(reinterpret_cast(key.c_str()), key.size());
+ decoder.MessageEnd();
+
+ try {
+ pk.BERDecodePrivateKey(queue, false, queue.MaxRetrievable());
+
+ if (!pk.Validate(prng, 3)) {
+ throw std::runtime_error("RSA private key is not valid.");
+ }
+ }
+ catch (const CryptoPP::Exception& e) {
+ std::cout << e.what() << '\n';
+ }
}
diff --git a/src/rsa.h b/src/rsa.h
index e75335b..0783e7c 100644
--- a/src/rsa.h
+++ b/src/rsa.h
@@ -20,24 +20,24 @@
#ifndef FS_RSA_H_C4E277DA8E884B578DDBF0566F504E91
#define FS_RSA_H_C4E277DA8E884B578DDBF0566F504E91
-#include
+#include
+
+#include
class RSA
{
- public:
- RSA();
- ~RSA();
+public:
+ RSA() = default;
- // non-copyable
- RSA(const RSA&) = delete;
- RSA& operator=(const RSA&) = delete;
+ // non-copyable
+ RSA(const RSA&) = delete;
+ RSA& operator=(const RSA&) = delete;
- void setKey(const char* pString, const char* qString);
- void decrypt(char* msg) const;
+ void loadPEM(const std::string& filename);
+ void decrypt(char* msg) const;
- private:
- //use only GMP
- mpz_t n, d;
+private:
+ CryptoPP::RSA::PrivateKey pk;
};
-#endif
+#endif
\ No newline at end of file
diff --git a/src/server.cpp b/src/server.cpp
index 1923c74..d681456 100644
--- a/src/server.cpp
+++ b/src/server.cpp
@@ -56,7 +56,8 @@ void ServiceManager::stop()
for (auto& servicePortIt : acceptors) {
try {
io_service.post(std::bind(&ServicePort::onStopServer, servicePortIt.second));
- } catch (boost::system::system_error& e) {
+ }
+ catch (boost::system::system_error& e) {
std::cout << "[ServiceManager::stop] Network Error: " << e.what() << std::endl;
}
}
@@ -114,20 +115,23 @@ void ServicePort::onAccept(Connection_ptr connection, const boost::system::error
Service_ptr service = services.front();
if (service->is_single_socket()) {
connection->accept(service->make_protocol(connection));
- } else {
+ }
+ else {
connection->accept();
}
- } else {
+ }
+ else {
connection->close(Connection::FORCE_CLOSE);
}
accept();
- } else if (error != boost::asio::error::operation_aborted) {
+ }
+ else if (error != boost::asio::error::operation_aborted) {
if (!pendingStart) {
close();
pendingStart = true;
g_scheduler.addEvent(createSchedulerTask(15000,
- std::bind(&ServicePort::openAcceptor, std::weak_ptr(shared_from_this()), serverPort)));
+ std::bind(&ServicePort::openAcceptor, std::weak_ptr(shared_from_this()), serverPort)));
}
}
}
@@ -167,21 +171,23 @@ void ServicePort::open(uint16_t port)
try {
if (g_config.getBoolean(ConfigManager::BIND_ONLY_GLOBAL_ADDRESS)) {
acceptor.reset(new boost::asio::ip::tcp::acceptor(io_service, boost::asio::ip::tcp::endpoint(
- boost::asio::ip::address(boost::asio::ip::address_v4::from_string(g_config.getString(ConfigManager::IP))), serverPort)));
- } else {
+ boost::asio::ip::address(boost::asio::ip::address_v4::from_string(g_config.getString(ConfigManager::IP))), serverPort)));
+ }
+ else {
acceptor.reset(new boost::asio::ip::tcp::acceptor(io_service, boost::asio::ip::tcp::endpoint(
- boost::asio::ip::address(boost::asio::ip::address_v4(INADDR_ANY)), serverPort)));
+ boost::asio::ip::address(boost::asio::ip::address_v4(INADDR_ANY)), serverPort)));
}
acceptor->set_option(boost::asio::ip::tcp::no_delay(true));
accept();
- } catch (boost::system::system_error& e) {
+ }
+ catch (boost::system::system_error& e) {
std::cout << "[ServicePort::open] Error: " << e.what() << std::endl;
pendingStart = true;
g_scheduler.addEvent(createSchedulerTask(15000,
- std::bind(&ServicePort::openAcceptor, std::weak_ptr(shared_from_this()), port)));
+ std::bind(&ServicePort::openAcceptor, std::weak_ptr(shared_from_this()), port)));
}
}
@@ -195,7 +201,7 @@ void ServicePort::close()
bool ServicePort::add_service(const Service_ptr& new_svc)
{
- if (std::any_of(services.begin(), services.end(), [](const Service_ptr& svc) {return svc->is_single_socket();})) {
+ if (std::any_of(services.begin(), services.end(), [](const Service_ptr& svc) {return svc->is_single_socket(); })) {
return false;
}
diff --git a/src/server.h b/src/server.h
index f6ff611..e1d9aa2 100644
--- a/src/server.h
+++ b/src/server.h
@@ -27,94 +27,94 @@ class Protocol;
class ServiceBase
{
- public:
- virtual bool is_single_socket() const = 0;
- virtual uint8_t get_protocol_identifier() const = 0;
- virtual const char* get_protocol_name() const = 0;
+public:
+ virtual bool is_single_socket() const = 0;
+ virtual uint8_t get_protocol_identifier() const = 0;
+ virtual const char* get_protocol_name() const = 0;
- virtual Protocol_ptr make_protocol(const Connection_ptr& c) const = 0;
+ virtual Protocol_ptr make_protocol(const Connection_ptr& c) const = 0;
};
template
class Service final : public ServiceBase
{
- public:
- bool is_single_socket() const final {
- return ProtocolType::server_sends_first;
- }
- uint8_t get_protocol_identifier() const final {
- return ProtocolType::protocol_identifier;
- }
- const char* get_protocol_name() const final {
- return ProtocolType::protocol_name();
- }
+public:
+ bool is_single_socket() const final {
+ return ProtocolType::server_sends_first;
+ }
+ uint8_t get_protocol_identifier() const final {
+ return ProtocolType::protocol_identifier;
+ }
+ const char* get_protocol_name() const final {
+ return ProtocolType::protocol_name();
+ }
- Protocol_ptr make_protocol(const Connection_ptr& c) const final {
- return std::make_shared(c);
- }
+ Protocol_ptr make_protocol(const Connection_ptr& c) const final {
+ return std::make_shared(c);
+ }
};
class ServicePort : public std::enable_shared_from_this
{
- public:
- explicit ServicePort(boost::asio::io_service& io_service) : io_service(io_service) {}
- ~ServicePort();
+public:
+ explicit ServicePort(boost::asio::io_service& io_service) : io_service(io_service) {}
+ ~ServicePort();
- // non-copyable
- ServicePort(const ServicePort&) = delete;
- ServicePort& operator=(const ServicePort&) = delete;
+ // non-copyable
+ ServicePort(const ServicePort&) = delete;
+ ServicePort& operator=(const ServicePort&) = delete;
- static void openAcceptor(std::weak_ptr weak_service, uint16_t port);
- void open(uint16_t port);
- void close();
- bool is_single_socket() const;
- std::string get_protocol_names() const;
+ static void openAcceptor(std::weak_ptr weak_service, uint16_t port);
+ void open(uint16_t port);
+ void close();
+ bool is_single_socket() const;
+ std::string get_protocol_names() const;
- bool add_service(const Service_ptr& new_svc);
- Protocol_ptr make_protocol(NetworkMessage& msg, const Connection_ptr& connection) const;
+ bool add_service(const Service_ptr& new_svc);
+ Protocol_ptr make_protocol(NetworkMessage& msg, const Connection_ptr& connection) const;
- void onStopServer();
- void onAccept(Connection_ptr connection, const boost::system::error_code& error);
+ void onStopServer();
+ void onAccept(Connection_ptr connection, const boost::system::error_code& error);
- protected:
- void accept();
+protected:
+ void accept();
- boost::asio::io_service& io_service;
- std::unique_ptr acceptor;
- std::vector services;
+ boost::asio::io_service& io_service;
+ std::unique_ptr acceptor;
+ std::vector services;
- uint16_t serverPort = 0;
- bool pendingStart = false;
+ uint16_t serverPort = 0;
+ bool pendingStart = false;
};
class ServiceManager
{
- public:
- ServiceManager() = default;
- ~ServiceManager();
+public:
+ ServiceManager() = default;
+ ~ServiceManager();
- // non-copyable
- ServiceManager(const ServiceManager&) = delete;
- ServiceManager& operator=(const ServiceManager&) = delete;
+ // non-copyable
+ ServiceManager(const ServiceManager&) = delete;
+ ServiceManager& operator=(const ServiceManager&) = delete;
- void run();
- void stop();
+ void run();
+ void stop();
- template
- bool add(uint16_t port);
+ template
+ bool add(uint16_t port);
- bool is_running() const {
- return acceptors.empty() == false;
- }
+ bool is_running() const {
+ return acceptors.empty() == false;
+ }
- protected:
- void die();
+protected:
+ void die();
- std::unordered_map acceptors;
+ std::unordered_map acceptors;
- boost::asio::io_service io_service;
- boost::asio::deadline_timer death_timer { io_service };
- bool running = false;
+ boost::asio::io_service io_service;
+ boost::asio::deadline_timer death_timer{ io_service };
+ bool running = false;
};
template
@@ -133,13 +133,14 @@ bool ServiceManager::add(uint16_t port)
service_port = std::make_shared(io_service);
service_port->open(port);
acceptors[port] = service_port;
- } else {
+ }
+ else {
service_port = foundServicePort->second;
if (service_port->is_single_socket() || ProtocolType::server_sends_first) {
std::cout << "ERROR: " << ProtocolType::protocol_name() <<
- " and " << service_port->get_protocol_names() <<
- " cannot use the same port " << port << '.' << std::endl;
+ " and " << service_port->get_protocol_names() <<
+ " cannot use the same port " << port << '.' << std::endl;
return false;
}
}
diff --git a/src/spells.cpp b/src/spells.cpp
index a79f0b8..b08a048 100644
--- a/src/spells.cpp
+++ b/src/spells.cpp
@@ -1801,47 +1801,46 @@ ReturnValue RuneSpell::canExecuteAction(const Player* player, const Position& to
return RETURNVALUE_NOERROR;
}
-bool RuneSpell::executeUse(Player* player, Item* item, const Position&, Thing* target, const Position& toPosition)
+bool RuneSpell::executeUse(Player* player, Item* item, const Position&, Thing* target, const Position& toPosition, bool isHotkey)
{
if (!playerRuneSpellCheck(player, toPosition)) {
return false;
}
- bool result = false;
- if (scripted) {
- LuaVariant var;
-
- if (needTarget) {
- var.type = VARIANT_NUMBER;
-
- if (target == nullptr) {
- Tile* toTile = g_game.map.getTile(toPosition);
- if (toTile) {
- const Creature* visibleCreature = toTile->getTopCreature();
- if (visibleCreature) {
- var.number = visibleCreature->getID();
- }
- }
- } else {
- var.number = target->getCreature()->getID();
- }
- } else {
- var.type = VARIANT_POSITION;
- var.pos = toPosition;
- }
-
- result = internalCastSpell(player, var);
- } else if (runeFunction) {
- result = runeFunction(this, player, toPosition);
+ if (!scripted) {
+ return false;
}
- if (!result) {
+ LuaVariant var;
+
+ if (needTarget) {
+ var.type = VARIANT_NUMBER;
+
+ if (target == nullptr) {
+ Tile* toTile = g_game.map.getTile(toPosition);
+ if (toTile) {
+ const Creature* visibleCreature = toTile->getBottomVisibleCreature(player);
+ if (visibleCreature) {
+ var.number = visibleCreature->getID();
+ }
+ }
+ }
+ else {
+ var.number = target->getCreature()->getID();
+ }
+ }
+ else {
+ var.type = VARIANT_POSITION;
+ var.pos = toPosition;
+ }
+
+ if (!internalCastSpell(player, var, isHotkey)) {
return false;
}
postCastSpell(player);
if (hasCharges && item && g_config.getBoolean(ConfigManager::REMOVE_RUNE_CHARGES)) {
- int32_t newCount = std::max(0, item->getCharges() - 1);
+ int32_t newCount = std::max(0, item->getItemCount() - 1);
g_game.transformItem(item, item->getID(), newCount);
}
return true;
@@ -1852,7 +1851,7 @@ bool RuneSpell::castSpell(Creature* creature)
LuaVariant var;
var.type = VARIANT_NUMBER;
var.number = creature->getID();
- return internalCastSpell(creature, var);
+ return internalCastSpell(creature, var, false);
}
bool RuneSpell::castSpell(Creature* creature, Creature* target)
@@ -1860,23 +1859,24 @@ bool RuneSpell::castSpell(Creature* creature, Creature* target)
LuaVariant var;
var.type = VARIANT_NUMBER;
var.number = target->getID();
- return internalCastSpell(creature, var);
+ return internalCastSpell(creature, var, false);
}
-bool RuneSpell::internalCastSpell(Creature* creature, const LuaVariant& var)
+bool RuneSpell::internalCastSpell(Creature* creature, const LuaVariant& var, bool isHotkey)
{
bool result;
if (scripted) {
- result = executeCastSpell(creature, var);
- } else {
+ result = executeCastSpell(creature, var, isHotkey);
+ }
+ else {
result = false;
}
return result;
}
-bool RuneSpell::executeCastSpell(Creature* creature, const LuaVariant& var)
+bool RuneSpell::executeCastSpell(Creature* creature, const LuaVariant& var, bool isHotkey)
{
- //onCastSpell(creature, var)
+ //onCastSpell(creature, var, isHotkey)
if (!scriptInterface->reserveScriptEnv()) {
std::cout << "[Error - RuneSpell::executeCastSpell] Call stack overflow" << std::endl;
return false;
@@ -1894,5 +1894,7 @@ bool RuneSpell::executeCastSpell(Creature* creature, const LuaVariant& var)
LuaScriptInterface::pushVariant(L, var);
- return scriptInterface->callFunction(2);
+ LuaScriptInterface::pushBoolean(L, isHotkey);
+
+ return scriptInterface->callFunction(3);
}
diff --git a/src/spells.h b/src/spells.h
index 24ddab3..d0907fe 100644
--- a/src/spells.h
+++ b/src/spells.h
@@ -56,7 +56,7 @@ class Spells final : public BaseEvents
TalkActionResult_t playerSaySpell(Player* player, std::string& words);
static Position getCasterPosition(Creature* creature, Direction dir);
- std::string getScriptBaseName() const final;
+ std::string getScriptBaseName() const override;
protected:
void clear() final;
@@ -94,9 +94,9 @@ class CombatSpell final : public Event, public BaseSpell
CombatSpell(const CombatSpell&) = delete;
CombatSpell& operator=(const CombatSpell&) = delete;
- bool castSpell(Creature* creature) final;
- bool castSpell(Creature* creature, Creature* target) final;
- bool configureEvent(const pugi::xml_node&) final {
+ bool castSpell(Creature* creature) override;
+ bool castSpell(Creature* creature, Creature* target) override;
+ bool configureEvent(const pugi::xml_node&) override {
return true;
}
@@ -109,7 +109,7 @@ class CombatSpell final : public Event, public BaseSpell
}
protected:
- std::string getScriptEventName() const final {
+ std::string getScriptEventName() const override {
return "onCastSpell";
}
@@ -209,7 +209,7 @@ class InstantSpell : public TalkAction, public Spell
//scripting
bool executeCastSpell(Creature* creature, const LuaVariant& var);
- bool isInstant() const final {
+ bool isInstant() const override {
return true;
}
bool getHasParam() const {
@@ -291,13 +291,13 @@ class RuneSpell final : public Action, public Spell
return targetCreature;
}
- bool executeUse(Player* player, Item* item, const Position& fromPosition, Thing* target, const Position& toPosition) final;
+ bool executeUse(Player* player, Item* item, const Position& fromPosition, Thing* target, const Position& toPosition, bool isHotkey) override;
bool castSpell(Creature* creature) final;
bool castSpell(Creature* creature, Creature* target) final;
//scripting
- bool executeCastSpell(Creature* creature, const LuaVariant& var);
+ bool executeCastSpell(Creature* creature, const LuaVariant& var, bool isHotkey);
bool isInstant() const final {
return false;
@@ -312,7 +312,7 @@ class RuneSpell final : public Action, public Spell
static RuneSpellFunction Illusion;
static RuneSpellFunction Convince;
- bool internalCastSpell(Creature* creature, const LuaVariant& var);
+ bool internalCastSpell(Creature* creature, const LuaVariant& var, bool isHotkey);
RuneSpellFunction* runeFunction = nullptr;
uint16_t runeId = 0;
diff --git a/src/tools.cpp b/src/tools.cpp
index 14e0320..c6f68b7 100644
--- a/src/tools.cpp
+++ b/src/tools.cpp
@@ -272,6 +272,51 @@ std::string pluralizeString(std::string str)
return str2;
}
+std::string generateToken(const std::string& key, uint32_t ticks)
+{
+ // generate message from ticks
+ std::string message(8, 0);
+ for (uint8_t i = 8; --i; ticks >>= 8) {
+ message[i] = static_cast(ticks & 0xFF);
+ }
+
+ // hmac key pad generation
+ std::string iKeyPad(64, 0x36), oKeyPad(64, 0x5C);
+ for (uint8_t i = 0; i < key.length(); ++i) {
+ iKeyPad[i] ^= key[i];
+ oKeyPad[i] ^= key[i];
+ }
+
+ oKeyPad.reserve(84);
+
+ // hmac concat inner pad with message
+ iKeyPad.append(message);
+
+ // hmac first pass
+ message.assign(transformToSHA1(iKeyPad));
+
+ // hmac concat outer pad with message, conversion from hex to int needed
+ for (uint8_t i = 0; i < message.length(); i += 2) {
+ oKeyPad.push_back(static_cast(std::strtoul(message.substr(i, 2).c_str(), nullptr, 16)));
+ }
+
+ // hmac second pass
+ message.assign(transformToSHA1(oKeyPad));
+
+ // calculate hmac offset
+ uint32_t offset = static_cast(std::strtoul(message.substr(39, 1).c_str(), nullptr, 16) & 0xF);
+
+ // get truncated hash
+ uint32_t truncHash = static_cast(std::strtoul(message.substr(2 * offset, 8).c_str(), nullptr, 16)) & 0x7FFFFFFF;
+ message.assign(std::to_string(truncHash));
+
+ // return only last AUTHENTICATOR_DIGITS (default 6) digits, also asserts exactly 6 digits
+ uint32_t hashLen = message.length();
+ message.assign(message.substr(hashLen - std::min(hashLen, AUTHENTICATOR_DIGITS)));
+ message.insert(0, AUTHENTICATOR_DIGITS - std::min(hashLen, AUTHENTICATOR_DIGITS), '0');
+ return message;
+}
+
void replaceString(std::string& str, const std::string& sought, const std::string& replacement)
{
size_t pos = 0;
@@ -790,6 +835,7 @@ std::string getSkillName(uint8_t skillid)
}
}
+
std::string ucfirst(std::string str)
{
for (char& i : str) {
diff --git a/src/tools.h b/src/tools.h
index 1edc868..8f05a93 100644
--- a/src/tools.h
+++ b/src/tools.h
@@ -30,6 +30,7 @@
void printXMLError(const std::string& where, const std::string& fileName, const pugi::xml_parse_result& result);
std::string transformToSHA1(const std::string& input);
+std::string generateToken(const std::string& key, uint32_t ticks);
uint8_t getLiquidColor(uint8_t type);
void extractArticleAndName(std::string& data, std::string& article, std::string& name);
diff --git a/src/xtea.cpp b/src/xtea.cpp
new file mode 100644
index 0000000..1144ba6
--- /dev/null
+++ b/src/xtea.cpp
@@ -0,0 +1,140 @@
+/**
+ * The Forgotten Server - a free and open-source MMORPG server emulator
+ * Copyright (C) 2019 Mark Samman
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#include "otpch.h"
+
+#include "xtea.h"
+
+#include
+#include
+
+namespace xtea {
+
+namespace {
+
+constexpr uint32_t delta = 0x9E3779B9;
+
+template
+void XTEA_encrypt(uint8_t data[BLOCK_SIZE * 8], const key& k)
+{
+ alignas(16) uint32_t left[BLOCK_SIZE], right[BLOCK_SIZE];
+ for (auto i = 0u, j = 0u; i < BLOCK_SIZE; i += 1u, j += 8u) {
+ left[i] = data[j] | data[j+1] << 8u | data[j+2] << 16u | data[j+3] << 24u;
+ right[i] = data[j+4] | data[j+5] << 8u | data[j+6] << 16u | data[j+7] << 24u;
+ }
+
+ uint32_t sum = 0u;
+ for (auto i = 0u; i < 32; ++i) {
+ for (auto j = 0u; j < BLOCK_SIZE; ++j) {
+ left[j] += (((right[j] << 4) ^ (right[j] >> 5)) + right[j]) ^ (sum + k[sum & 3]);
+ }
+ sum += delta;
+ for (auto j = 0u; j < BLOCK_SIZE; ++j) {
+ right[j] += (((left[j] << 4) ^ (left[j] >> 5)) + left[j]) ^ (sum + k[(sum >> 11) & 3]);
+ }
+ }
+
+ for (auto i = 0u, j = 0u; i < BLOCK_SIZE; i += 1u, j += 8u) {
+ data[j] = static_cast(left[i]);
+ data[j+1] = static_cast(left[i] >> 8u);
+ data[j+2] = static_cast(left[i] >> 16u);
+ data[j+3] = static_cast(left[i] >> 24u);
+ data[j+4] = static_cast(right[i]);
+ data[j+5] = static_cast(right[i] >> 8u);
+ data[j+6] = static_cast(right[i] >> 16u);
+ data[j+7] = static_cast(right[i] >> 24u);
+ }
+}
+
+template
+void XTEA_decrypt(uint8_t data[BLOCK_SIZE * 8], const key& k)
+{
+ alignas(16) uint32_t left[BLOCK_SIZE], right[BLOCK_SIZE];
+ for (auto i = 0u, j = 0u; i < BLOCK_SIZE; i += 1u, j += 8u) {
+ left[i] = data[j] | data[j+1] << 8u | data[j+2] << 16u | data[j+3] << 24u;
+ right[i] = data[j+4] | data[j+5] << 8u | data[j+6] << 16u | data[j+7] << 24u;
+ }
+
+ uint32_t sum = delta << 5;
+ for (auto i = 0u; i < 32; ++i) {
+ for (auto j = 0u; j < BLOCK_SIZE; ++j) {
+ right[j] -= (((left[j] << 4) ^ (left[j] >> 5)) + left[j]) ^ (sum + k[(sum >> 11) & 3]);
+ }
+ sum -= delta;
+ for (auto j = 0u; j < BLOCK_SIZE; ++j) {
+ left[j] -= (((right[j] << 4) ^ (right[j] >> 5)) + right[j]) ^ (sum + k[(sum) & 3]);
+ }
+ }
+
+ for (auto i = 0u, j = 0u; i < BLOCK_SIZE; i += 1u, j += 8u) {
+ data[j] = static_cast(left[i]);
+ data[j+1] = static_cast(left[i] >> 8u);
+ data[j+2] = static_cast(left[i] >> 16u);
+ data[j+3] = static_cast(left[i] >> 24u);
+ data[j+4] = static_cast(right[i]);
+ data[j+5] = static_cast(right[i] >> 8u);
+ data[j+6] = static_cast(right[i] >> 16u);
+ data[j+7] = static_cast(right[i] >> 24u);
+ }
+}
+
+constexpr auto InitialBlockSize =
+#if defined(__AVX512F__)
+ 128u;
+#elif defined(__AVX__)
+ 32u;
+#elif defined(__SSE__) || defined(__ARM_FEATURE_SIMD32)
+ 8u;
+#elif defined(__x86_64__)
+ 2u;
+#else
+ 1u;
+#endif
+
+template
+struct XTEA {
+ static constexpr auto step = BlockSize * 8u;
+
+ void operator()(uint8_t* input, size_t length, const key& k) const {
+ const auto blocks = (length & ~(step - 1));
+ for (auto i = 0u; i < blocks; i += step) {
+ if (Encrypt) {
+ XTEA_encrypt(input + i, k);
+ } else {
+ XTEA_decrypt(input + i, k);
+ }
+ }
+ input += blocks;
+ length -= blocks;
+
+ if (BlockSize != 1) {
+ XTEA()(input, length, k);
+ }
+ }
+};
+
+constexpr auto encrypt_v = XTEA();
+constexpr auto decrypt_v = XTEA();
+
+} // anonymous namespace
+
+void encrypt(uint8_t* data, size_t length, const key& k) { encrypt_v(data, length, k); }
+void decrypt(uint8_t* data, size_t length, const key& k) { decrypt_v(data, length, k); }
+
+} // namespace xtea
diff --git a/src/xtea.h b/src/xtea.h
new file mode 100644
index 0000000..6f8f555
--- /dev/null
+++ b/src/xtea.h
@@ -0,0 +1,32 @@
+/**
+ * The Forgotten Server - a free and open-source MMORPG server emulator
+ * Copyright (C) 2019 Mark Samman
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#ifndef TFS_XTEA_H
+#define TFS_XTEA_H
+
+namespace xtea {
+
+using key = std::array;
+
+void encrypt(uint8_t* data, size_t length, const key& k);
+void decrypt(uint8_t* data, size_t length, const key& k);
+
+} // namespace xtea
+
+#endif // TFS_XTEA_H
diff --git a/vc14/theforgottenserver.vcxproj b/vc14/theforgottenserver.vcxproj
index 8d24fba..afb71d6 100644
--- a/vc14/theforgottenserver.vcxproj
+++ b/vc14/theforgottenserver.vcxproj
@@ -190,6 +190,7 @@
otpch.h
+
@@ -215,6 +216,7 @@
+
@@ -263,6 +265,7 @@
+
@@ -291,6 +294,7 @@
+