implement dice functionality

This commit is contained in:
ErikasKontenis
2019-11-24 16:11:07 +02:00
parent 2a432da341
commit b9b021ea58
7 changed files with 51 additions and 18 deletions

View File

@@ -26110,7 +26110,7 @@ TypeID = 5786
Name = "a wooden whistle"
Flags = {Take}
Attributes = {Weight=100}
# pradzia nuo cia
TypeID = 5787
Name = "a training dummy"
Flags = {Unpass,Unmove,Unlay}
@@ -26129,37 +26129,37 @@ Flags = {Unmove}
TypeID = 5791
Name = "a stuffed dragon"
Flags = {Take}
Flags = {UseEvent,Take}
Attributes = {Weight=850}
TypeID = 5792
Name = "a die"
Flags = {Take}
Attributes = {Weight=200} # TODO: implement like in tibia wiki says
Name = "a dice"
Flags = {UseEvent,Take}
Attributes = {Weight=200}
TypeID = 5793
Name = "a die"
Flags = {Take}
Name = "a dice"
Flags = {UseEvent,Take}
Attributes = {Weight=200}
TypeID = 5794
Name = "a die"
Flags = {Take}
Name = "a dice"
Flags = {UseEvent,Take}
Attributes = {Weight=200}
TypeID = 5795
Name = "a die"
Flags = {Take}
Name = "a dice"
Flags = {UseEvent,Take}
Attributes = {Weight=200}
TypeID = 5796
Name = "a die"
Flags = {Take}
Name = "a dice"
Flags = {UseEvent,Take}
Attributes = {Weight=200}
TypeID = 5797
Name = "a die"
Flags = {Take}
Name = "a dice"
Flags = {UseEvent,Take}
Attributes = {Weight=200}
TypeID = 5798