remove formula limits from druid heal spells

This commit is contained in:
ErikasKontenis 2020-07-05 16:59:55 +03:00
parent fdc71b8b1d
commit b61b2ad096
2 changed files with 1 additions and 8 deletions

View File

@ -9,11 +9,7 @@ function onGetFormulaValues(player, level, maglevel)
local variation = 40 local variation = 40
local formula = 3 * maglevel + (2 * level) local formula = 3 * maglevel + (2 * level)
if formula >= 101 then
formula = 100
end
local min = (formula * (base - variation)) / 100 local min = (formula * (base - variation)) / 100
local max = (formula * (base + variation)) / 100 local max = (formula * (base + variation)) / 100
return min, max return min, max

View File

@ -21,9 +21,6 @@ function onTargetCreature(creature, target)
local value = math.random(-variation, variation) + base local value = math.random(-variation, variation) + base
local formula = 3 * player:getMagicLevel() + (2 * player:getLevel()) local formula = 3 * player:getMagicLevel() + (2 * player:getLevel())
if formula >= 101 then
formula = 100
end
local total = formula * value / 100 local total = formula * value / 100
doTargetCombatHealth(0, target, COMBAT_HEALING, total, total, CONST_ME_NONE) doTargetCombatHealth(0, target, COMBAT_HEALING, total, total, CONST_ME_NONE)