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https://github.com/ErikasKontenis/SabrehavenServer.git
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finish assasin outfit part
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parent
aa8d10ece1
commit
b55a17c735
@ -1 +1 @@
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next: 17562
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next: 17563
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@ -1,6 +1,10 @@
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function onUse(player, item, fromPosition, target, toPosition)
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local chestQuestNumber = item:getAttribute(ITEM_ATTRIBUTE_CHESTQUESTNUMBER)
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if chestQuestNumber == 0 then
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return false
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end
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if player:getStorageValue(chestQuestNumber) > 0 then
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player:sendTextMessage(MESSAGE_INFO_DESCR, "The " .. item:getName() .. " is empty.")
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return true
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@ -395,6 +395,9 @@
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<movevent event="StepIn" itemid="5764" script="misc/drowning.lua" />
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<movevent event="StepOut" itemid="5764" script="misc/drowning.lua"/>
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<!-- Laguna Islands -->
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<movevent event="StepIn" frommovementid="17563" tomovementid="17564" script="laguna_islands/erayo_hut_stairs.lua" />
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<!-- Goroma -->
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<movevent event="StepIn" frommovementid="17506" tomovementid="17508" script="goroma/energy_barrier.lua" />
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<movevent event="StepIn" movementid="17510" script="goroma/to_ramoa.lua" />
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16
data/movements/scripts/laguna_islands/erayo_hut_stairs.lua
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16
data/movements/scripts/laguna_islands/erayo_hut_stairs.lua
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@ -0,0 +1,16 @@
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function onStepIn(creature, item, position, fromPosition)
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if creature:getCondition(CONDITION_INVISIBLE, CONDITIONID_COMBAT) or creature:getCondition(CONDITION_INVISIBLE, CONDITIONID_RING) then
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if item:getId() == 485 then
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doRelocate(item:getPosition(),{x = 32517, y = 32910, z = 8})
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elseif item:getId() == 1947 then
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doRelocate(item:getPosition(),{x = 32517, y = 32908, z = 7})
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end
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return true
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end
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doRelocate(item:getPosition(),{x = 32519, y = 32914, z = 7})
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item:getPosition():sendMagicEffect(11)
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Game.sendMagicEffect({x = 32519, y = 32914, z = 7}, 11)
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creature:say("Why are you sneaking around in my house? Think I don't see you?", TALKTYPE_MONSTER_SAY, false, 0, creature:getPosition())
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end
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@ -76,5 +76,5 @@ Topic=1,"mermaid" -> "The mermaid is the most beautiful creatu
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"So take this as your very own ship. Oh, and remind me about the pirate outfit sometime.", Create(Type), SetQuestValue(17520,11)
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"mission" -> "Sorry, I don't have any missions for you."
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"outfit",QuestValue(17520)=11 -> "Ah, right! The pirate outfit! Here you go, now you are truly one of us.", AddOutfit(155), AddOutfit(151), SetQuestValue(17520,12)
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"outfit",QuestValue(17520)=11 -> "Ah, right! The pirate outfit! Here you go, now you are truly one of us.", AddOutfit(155), AddOutfit(151), SetQuestValue(17520,12), EffectOpp(13)
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}
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@ -19,5 +19,69 @@ VANISH,! -> "Oh, two t-trolls. Hellooo, wittle twolls. <hicks>"
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"bye" -> "T-time for another b-beer. <hicks>", Idle
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"farewell" -> *
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"sober",QuestValue(17562)=0 -> "I wish there was like a potion which makes you sober in an instant. Dwarven rings wear off so fast. <hicks>", Topic=1
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Topic=1,"potion" -> "It's so hard to know the exact time when to stop drinking.hicks; C-could you help me to brew such a potion?", Topic=2
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Topic=1 -> "I don't think so. <hicks>"
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Topic=2,"yes" -> "You're a true buddy. I promise I will t-try to avoid killing you even if someone asks me to. hicks ...",
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"Listen, I have this old formula from my grandma. <hicks> It says... 30 beholder eyes... 10 red dragon scales. ...",
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"Then 30 lizard scales... 20 fish fins - ew, this sounds disgusting, I wonder if this is really a potion or rather a cleaning agent. ...",
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"Add 20 ounces of vampire dust, 10 ounces of demon dust and mix well with one flask of warrior's sweat. <hicks> ...",
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"Okayyy, this is a lot... we'll take this step by step. <hicks> Will you help me gathering 30 beholder eyes?", Topic=3
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Topic=2 -> "Then not. <hicks>"
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Topic=3,"yes" -> "G-good. Go get them, I'll have a beer in the meantime.", SetQuestValue(17562,1)
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Topic=3 -> "Then not. <hicks>"
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"beholder","eye",QuestValue(17562)=1 -> Type=5898, Amount=30, "Have you really managed to bring me 30 beholder eyes? <hicks>", Topic=4
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"mission",QuestValue(17562)=1 -> *
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"task",QuestValue(17562)=1 -> *
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Topic=4,"yes",Count(Type)>=Amount -> "Aw-awsome! <hicks> Squishy! Now, please bring me 10 red dragon scales.", Delete(Type), SetQuestValue(17562,2)
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Topic=4,"yes" -> "Next time you lie to me I'll k-kill you. <hicks> Don't think I can't aim well just because I'm d-drunk."
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Topic=4 -> "Then not. <hicks>"
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"red","dragon","scale",QuestValue(17562)=2 -> Type=5882, Amount=10, "D-did you get all of the 10 red dragon scales? <hicks>", Topic=5
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"mission",QuestValue(17562)=2 -> *
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"task",QuestValue(17562)=2 -> *
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Topic=5,"yes",Count(Type)>=Amount -> "G-good work, ... wha-what's your name again? <hicks> Anyway... come back with 30 lizard scales.", Delete(Type), SetQuestValue(17562,3)
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Topic=5,"yes" -> "Next time you lie to me I'll k-kill you. <hicks> Don't think I can't aim well just because I'm d-drunk."
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Topic=5 -> "Then not. <hicks>"
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"lizard","scale",QuestValue(17562)=3 -> Type=5881, Amount=30, "Ah, are those - <hicks> - the 30 lizard scales?", Topic=6
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"mission",QuestValue(17562)=3 -> *
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"task",QuestValue(17562)=3 -> *
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Topic=6,"yes",Count(Type)>=Amount -> "This potion will become p-pretty scaly. I'm not sure yet if I want to d-drink that. I think the 20 fish fins which come next won't really improve it. <hicks>", Delete(Type), SetQuestValue(17562,4)
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Topic=6,"yes" -> "Next time you lie to me I'll k-kill you. <hicks> Don't think I can't aim well just because I'm d-drunk."
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Topic=6 -> "Then not. <hicks>"
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"fish","fin",QuestValue(17562)=4 -> Type=5895, Amount=20, "Eww, is that disgusting smell coming from the 20 fish fins? <burps>", Topic=7
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"mission",QuestValue(17562)=4 -> *
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"task",QuestValue(17562)=4 -> *
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Topic=7,"yes",Count(Type)>=Amount -> "Alrrrrrrright! Thanks for the f-fish. Get me the 20 ounces of vampire dust now. I'll have another b-beer.", Delete(Type), SetQuestValue(17562,5)
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Topic=7,"yes" -> "Next time you lie to me I'll k-kill you. <hicks> Don't think I can't aim well just because I'm d-drunk."
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Topic=7 -> "Then not. <hicks>"
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"vampire","dust",QuestValue(17562)=5 -> Type=5905, Amount=20, "Have you collected 20 ounces of vampire d-dust? <hicks>", Topic=8
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"mission",QuestValue(17562)=5 -> *
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"task",QuestValue(17562)=5 -> *
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Topic=8,"yes",Count(Type)>=Amount -> "Tha-thank you. Trolls are good for something a-after all. Bring me the 10 ounces of demon dust now. <hicks>", Delete(Type), SetQuestValue(17562,6)
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Topic=8,"yes" -> "Next time you lie to me I'll k-kill you. <hicks> Don't think I can't aim well just because I'm d-drunk."
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Topic=8 -> "Then not. <hicks>"
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"demon","dust",QuestValue(17562)=6 -> Type=5906, Amount=10, "Have you slain enough d-demons to gather 10 ounces of demon dust? <hicks>", Topic=9
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"mission",QuestValue(17562)=6 -> *
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"task",QuestValue(17562)=6 -> *
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Topic=9,"yes",Count(Type)>=Amount -> "G-great. You're a reeeal k-killer like me, eh? I think I'll g-give you something fun when the potion is complete. But first, b-bring me warrior's sweat.", Delete(Type), SetQuestValue(17562,7)
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Topic=9,"yes" -> "Next time you lie to me I'll k-kill you. <hicks> Don't think I can't aim well just because I'm d-drunk."
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Topic=9 -> "Then not. <hicks>"
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"warrior","sweat",QuestValue(17562)=7 -> Type=5885, Amount=1, "This s-smells even worse than the fish fins. Is that warrior's sweat?", Topic=10
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"mission",QuestValue(17562)=7 -> *
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"task",QuestValue(17562)=7 -> *
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Topic=10,"yes",Count(Type)>=Amount -> "Yahaha! Here we g-go. I'll just take a small sip - <gulp>. Okay, this is disgusting, but it seems to work. I'll teach you something fun, remind me to tell you a secret sometime.", Delete(Type), SetQuestValue(17562,8)
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Topic=10,"yes" -> "Next time you lie to me I'll k-kill you. <hicks> Don't think I can't aim well just because I'm d-drunk."
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Topic=10 -> "Then not. <hicks>"
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"secret",QuestValue(17562)=8 -> "Right. <hicks> Since you helped me to b-brew that potion and thus ensured the high quality of my work <hicks>, I'll give you my old assassin costume. It lacks the head part, but it's almost like new. Don't pretend to be me though, 'kay? <hicks>", AddOutfit(152), AddOutfit(156), EffectOpp(13), SetQuestValue(17562,9)
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"secret",QuestValue(17562)>8 -> "What secret? <hicks>"
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}
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