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https://github.com/ErikasKontenis/SabrehavenServer.git
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fix onReceiveMail notification:
https://github.com/TwistedScorpio/Nostalrius/issues/53
This commit is contained in:
parent
a58e99cace
commit
b0f1fd5239
@ -65,10 +65,10 @@ class Container : public Item, public Cylinder
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return this;
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return this;
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}
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}
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virtual DepotLocker* getDepotLocker() {
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virtual DepotLocker* getDepotLocker() override {
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return nullptr;
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return nullptr;
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}
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}
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virtual const DepotLocker* getDepotLocker() const {
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virtual const DepotLocker* getDepotLocker() const override {
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return nullptr;
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return nullptr;
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}
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}
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@ -32,6 +32,7 @@ class Container;
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class Depot;
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class Depot;
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class Teleport;
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class Teleport;
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class Mailbox;
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class Mailbox;
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class DepotLocker;
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class Door;
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class Door;
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class MagicField;
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class MagicField;
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class BedItem;
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class BedItem;
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@ -376,6 +377,12 @@ class Item : virtual public Thing
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virtual const Mailbox* getMailbox() const {
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virtual const Mailbox* getMailbox() const {
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return nullptr;
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return nullptr;
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}
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}
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virtual DepotLocker* getDepotLocker() {
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return nullptr;
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}
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virtual const DepotLocker* getDepotLocker() const {
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return nullptr;
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}
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virtual Door* getDoor() {
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virtual Door* getDoor() {
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return nullptr;
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return nullptr;
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}
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}
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@ -114,7 +114,7 @@ bool Mailbox::sendItem(Item* item) const
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if (g_game.internalMoveItem(item->getParent(), depotLocker, INDEX_WHEREEVER,
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if (g_game.internalMoveItem(item->getParent(), depotLocker, INDEX_WHEREEVER,
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item, item->getItemCount(), nullptr, FLAG_NOLIMIT) == RETURNVALUE_NOERROR) {
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item, item->getItemCount(), nullptr, FLAG_NOLIMIT) == RETURNVALUE_NOERROR) {
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g_game.transformItem(item, item->getID() + 1);
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g_game.transformItem(item, item->getID() + 1);
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player->onReceiveMail();
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player->onReceiveMail(town->getID());
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return true;
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return true;
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}
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}
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}
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}
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@ -567,14 +567,14 @@ bool Player::canSeeCreature(const Creature* creature) const
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return true;
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return true;
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}
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}
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void Player::onReceiveMail() const
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void Player::onReceiveMail(uint32_t townId) const
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{
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{
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if (isNearDepotBox()) {
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if (isNearDepotBox(townId)) {
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sendTextMessage(MESSAGE_EVENT_ADVANCE, "New mail has arrived.");
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sendTextMessage(MESSAGE_EVENT_ADVANCE, "New mail has arrived.");
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}
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}
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}
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}
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bool Player::isNearDepotBox() const
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bool Player::isNearDepotBox(uint32_t townId) const
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{
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{
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const Position& pos = getPosition();
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const Position& pos = getPosition();
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for (int32_t cx = -1; cx <= 1; ++cx) {
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for (int32_t cx = -1; cx <= 1; ++cx) {
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@ -584,8 +584,10 @@ bool Player::isNearDepotBox() const
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continue;
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continue;
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}
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}
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if (tile->hasFlag(TILESTATE_DEPOT)) {
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if (DepotLocker* depotLocker = tile->getDepotLocker()) {
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return true;
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if (depotLocker->getDepotId() == townId) {
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return true;
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}
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}
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}
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}
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}
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}
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}
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@ -433,8 +433,8 @@ class Player final : public Creature, public Cylinder
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void removeConditionSuppressions(uint32_t conditions);
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void removeConditionSuppressions(uint32_t conditions);
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DepotLocker* getDepotLocker(uint32_t depotId, bool autoCreate);
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DepotLocker* getDepotLocker(uint32_t depotId, bool autoCreate);
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void onReceiveMail() const;
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void onReceiveMail(uint32_t townId) const;
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bool isNearDepotBox() const;
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bool isNearDepotBox(uint32_t townId) const;
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bool canSee(const Position& pos) const final;
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bool canSee(const Position& pos) const final;
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bool canSeeCreature(const Creature* creature) const final;
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bool canSeeCreature(const Creature* creature) const final;
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21
src/tile.cpp
21
src/tile.cpp
@ -212,6 +212,27 @@ Mailbox* Tile::getMailbox() const
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return nullptr;
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return nullptr;
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}
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}
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DepotLocker* Tile::getDepotLocker() const
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{
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if (!hasFlag(TILESTATE_DEPOT)) {
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return nullptr;
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}
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if (ground && ground->getDepotLocker()) {
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return ground->getDepotLocker();
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}
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if (const TileItemVector* items = getItemList()) {
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for (auto it = items->rbegin(), end = items->rend(); it != end; ++it) {
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if ((*it)->getDepotLocker()) {
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return (*it)->getDepotLocker();
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}
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}
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}
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return nullptr;
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}
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BedItem* Tile::getBedItem() const
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BedItem* Tile::getBedItem() const
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{
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{
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if (!hasFlag(TILESTATE_BED)) {
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if (!hasFlag(TILESTATE_BED)) {
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@ -29,6 +29,7 @@
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class Creature;
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class Creature;
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class Teleport;
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class Teleport;
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class Mailbox;
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class Mailbox;
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class DepotLocker;
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class MagicField;
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class MagicField;
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class QTreeLeafNode;
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class QTreeLeafNode;
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class BedItem;
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class BedItem;
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@ -169,6 +170,7 @@ class Tile : public Cylinder
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MagicField* getFieldItem() const;
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MagicField* getFieldItem() const;
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Teleport* getTeleportItem() const;
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Teleport* getTeleportItem() const;
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Mailbox* getMailbox() const;
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Mailbox* getMailbox() const;
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DepotLocker* getDepotLocker() const;
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BedItem* getBedItem() const;
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BedItem* getBedItem() const;
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Creature* getTopCreature() const;
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Creature* getTopCreature() const;
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