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https://github.com/ErikasKontenis/SabrehavenServer.git
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introduce changes from streamside fork
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65
data/talkactions/scripts/reload.lua
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65
data/talkactions/scripts/reload.lua
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local reloadTypes = {
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["all"] = { targetType = RELOAD_TYPE_ALL, name = "all" },
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["action"] = { targetType = RELOAD_TYPE_ACTIONS, name = "actions" },
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["actions"] = { targetType = RELOAD_TYPE_ACTIONS, name = "actions" },
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["chat"] = { targetType = RELOAD_TYPE_CHAT, name = "chatchannels" },
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["channel"] = { targetType = RELOAD_TYPE_CHAT, name = "chatchannels" },
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["chatchannels"] = { targetType = RELOAD_TYPE_CHAT, name = "chatchannels" },
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["config"] = { targetType = RELOAD_TYPE_CONFIG, name = "config" },
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["configuration"] = { targetType = RELOAD_TYPE_CONFIG, name = "config" },
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["creaturescript"] = { targetType = RELOAD_TYPE_CREATURESCRIPTS, name = "creature scripts" },
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["creaturescripts"] = { targetType = RELOAD_TYPE_CREATURESCRIPTS, name = "creature scripts" },
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["events"] = { targetType = RELOAD_TYPE_EVENTS, name = "events" },
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["global"] = { targetType = RELOAD_TYPE_GLOBAL, name = "global.lua" },
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["globalevent"] = { targetType = RELOAD_TYPE_GLOBALEVENTS, name = "globalevents" },
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["globalevents"] = { targetType = RELOAD_TYPE_GLOBALEVENTS, name = "globalevents" },
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["items"] = { targetType = RELOAD_TYPE_ITEMS, name = "items" },
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["monster"] = { targetType = RELOAD_TYPE_MONSTERS, name = "monsters" },
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["monsters"] = { targetType = RELOAD_TYPE_MONSTERS, name = "monsters" },
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["move"] = { targetType = RELOAD_TYPE_MOVEMENTS, name = "movements" },
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["movement"] = { targetType = RELOAD_TYPE_MOVEMENTS, name = "movements" },
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["movements"] = { targetType = RELOAD_TYPE_MOVEMENTS, name = "movements" },
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["npc"] = { targetType = RELOAD_TYPE_NPCS, name = "npcs" },
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["npcs"] = { targetType = RELOAD_TYPE_NPCS, name = "npcs" },
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["raid"] = { targetType = RELOAD_TYPE_RAIDS, name = "raids" },
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["raids"] = { targetType = RELOAD_TYPE_RAIDS, name = "raids" },
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["spell"] = { targetType = RELOAD_TYPE_SPELLS, name = "spells" },
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["spells"] = { targetType = RELOAD_TYPE_SPELLS, name = "spells" },
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["talk"] = { targetType = RELOAD_TYPE_TALKACTIONS, name = "talk actions" },
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["talkaction"] = { targetType = RELOAD_TYPE_TALKACTIONS, name = "talk actions" },
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["talkactions"] = { targetType = RELOAD_TYPE_TALKACTIONS, name = "talk actions" }
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}
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function onSay(player, words, param)
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if not player:getGroup():getAccess() then
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return true
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end
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if player:getAccountType() < ACCOUNT_TYPE_GAMEMASTER then
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return false
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end
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local reloadType = reloadTypes[param and param:lower()]
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if not reloadType then
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player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Reload type not found.")
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return false
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end
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Game.reload(reloadType.targetType)
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player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, string.format("Reloaded %s.", reloadType.name))
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return true
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end
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