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Floorchange relocates every object on top
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@@ -81,7 +81,8 @@ function onStepIn(creature, item, position, fromPosition)
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return false
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end
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creature:teleportTo(relPos)
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doRelocate(position, relPos)
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if item:getId() == 293 then
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item:transform(294)
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item:decay()
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