finish barbarian quest and add mead to fluids

This commit is contained in:
ErikasKontenis
2022-06-25 13:51:35 +03:00
parent c62f7b93e2
commit a44efd508f
12 changed files with 254 additions and 75 deletions

View File

@@ -153,6 +153,7 @@ enum FluidTypes_t : uint8_t
FLUID_RUM,
FLUID_COCONUTMILK,
FLUID_FRUITJUICE,
FLUID_MEAD,
};
const uint8_t reverseFluidMap[] = {

View File

@@ -1468,6 +1468,7 @@ void LuaScriptInterface::registerFunctions()
registerEnum(FLUID_RUM)
registerEnum(FLUID_COCONUTMILK)
registerEnum(FLUID_FRUITJUICE)
registerEnum(FLUID_MEAD)
registerEnum(TALKTYPE_SAY)
registerEnum(TALKTYPE_WHISPER)

View File

@@ -204,6 +204,7 @@ uint8_t getLiquidColor(uint8_t type)
case FLUID_MUD:
case FLUID_OIL:
case FLUID_RUM:
case FLUID_MEAD:
result = FLUID_COLOR_BROWN;
break;
case FLUID_MILK:
@@ -768,7 +769,8 @@ FluidNames fluidNames[] = {
{"lemonade", FLUID_LEMONADE},
{"rum", FLUID_RUM},
{"coconutmilk", FLUID_COCONUTMILK},
{"fruitjuice", FLUID_FRUITJUICE}
{"fruitjuice", FLUID_FRUITJUICE},
{"mead", FLUID_MEAD}
};
MagicEffectClasses getMagicEffect(const std::string& strValue)