little introduce drown and fix some monsters

This commit is contained in:
ErikasKontenis
2019-12-04 15:48:47 +02:00
parent 072fc24a87
commit a28bfd7171
56 changed files with 2788 additions and 4 deletions

View File

@@ -3391,6 +3391,12 @@ void Game::combatGetTypeInfo(CombatType_t combatType, Creature* target, TextColo
effect = CONST_ME_MAGIC_RED;
break;
}
case COMBAT_DROWNDAMAGE: {
color = TEXTCOLOR_LIGHTBLUE;
effect = CONST_ME_LOSEENERGY;
break;
}
default: {
color = TEXTCOLOR_NONE;
effect = CONST_ME_NONE;