little introduce drown and fix some monsters

This commit is contained in:
ErikasKontenis
2019-12-04 15:48:47 +02:00
parent 072fc24a87
commit a28bfd7171
56 changed files with 2788 additions and 4 deletions

View File

@@ -1026,6 +1026,9 @@ void Creature::onTickCondition(ConditionType_t type, bool& bRemove)
case CONDITION_POISON:
bRemove = (field->getCombatType() != COMBAT_EARTHDAMAGE);
break;
case CONDITION_DROWN:
bRemove = (field->getCombatType() != COMBAT_DROWNDAMAGE);
break;
default:
break;
}