little introduce drown and fix some monsters

This commit is contained in:
ErikasKontenis
2019-12-04 15:48:47 +02:00
parent 072fc24a87
commit a28bfd7171
56 changed files with 2788 additions and 4 deletions

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@@ -0,0 +1,42 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Ron the Ripper" nameDescription="Ron the Ripper" race="blood" experience="500" speed="60" manacost="0">
<health now="1500" max="1500"/>
<look type="151" head="95" body="94" legs="117" feet="97" addons="1" corpse="6080"/>
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag lightlevel="0"/>
<flag lightcolor="0"/>
<flag targetdistance="1"/>
<flag runonhealth="250"/>
</flags>
<attacks skill="90" attack="50">
<attack name="lifedrain" chance="10" range="7" target="1" min="-0" max="-0">
<attribute key="areaEffect" value="whitenote"/>
</attack>
<attack name="physical" chance="15" min="-0" max="-160">
<attribute key="shootEffect" value="throwingknife"/>
</attack>
</attacks>
<defenses armor="35" defense="50">
<defense name="healing" chance="10" min="125" max="175">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<loot>
<item id="6101" chance="100000"/><!-- ron the ripper's sabre -->
<item id="2148" countmax="50" chance="100000"/><!-- gold coin -->
<item id="2476" chance="1200"/><!-- knight armor -->
<item id="2387" chance="1500"/><!-- double axe -->
<item id="2463" chance="4000"/><!-- plate armor -->
<item id="2379" chance="8500"/><!-- dagger -->
<item id="2320" countmax="2" chance="100000"/><!-- skull -->
</loot>
</monster>