little introduce drown and fix some monsters

This commit is contained in:
ErikasKontenis
2019-12-04 15:48:47 +02:00
parent 072fc24a87
commit a28bfd7171
56 changed files with 2788 additions and 4 deletions

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@@ -0,0 +1,55 @@
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Pirate Skeleton" nameDescription="a pirate skeleton" race="undead" experience="85" speed="45" manacost="0">
<health now="190" max="190"/>
<look type="195" corpse="6070"/>
<targetchange interval="1000" chance="0" />
<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="1"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag runonhealth="20"/>
</flags>
<attacks skill="40" attack="20">
</attacks>
<defenses armor="18" defense="19"/>
<loot>
<item id="2148" countmax="25" chance="25625" /><!-- gold coin -->
<item id="2230" chance="7200" /><!-- bone -->
<item id="2231" chance="6075" /><!-- big bone -->
<item id="1987" chance="100000"><!-- bag -->
<inside>
<item id="2229" chance="3800" /><!-- skull -->
<item id="2406" chance="1350" /><!-- short sword -->
<item id="2449" chance="1800" /><!-- bone club -->
<item id="2376" chance="1200" /><!-- sword -->
</inside>
</item>
</loot>
</monster>