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https://github.com/ErikasKontenis/SabrehavenServer.git
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little introduce drown and fix some monsters
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77
data/monster/781/pirate ghost.xml
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77
data/monster/781/pirate ghost.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<monster name="Pirate Ghost" nameDescription="a pirate ghost" race="undead" experience="250" speed="70" manacost="0">
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<health now="275" max="275"/>
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<look type="196" corpse="6071"/>
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<targetchange interval="1000" chance="50" />
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<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
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<flags>
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<flag summonable="0"/>
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<flag attackable="1"/>
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<flag hostile="1"/>
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<flag illusionable="0"/>
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<flag convinceable="0"/>
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<flag pushable="1"/>
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<flag canpushitems="1"/>
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<flag canpushcreatures="0"/>
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<flag targetdistance="1"/>
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<flag runonhealth="0"/>
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</flags>
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<attacks skill="30" attack="50" poison="40">
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<attack name="lifedrain" chance="12" range="7" min="-30" max="-80">
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<attribute key="areaEffect" value="redshimmer"/>
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</attack>
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<attack name="physical" chance="15" range="7" radius="2" target="1" max="-65">
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<attribute key="areaEffect" value="rednote"/>
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</attack>
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</attacks>
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<defenses armor="20" defense="25">
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<defense name="healing" chance="15" min="24" max="30">
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<attribute key="areaEffect" value="blueshimmer"/>
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</defense>
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</defenses>
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<immunities>
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<immunity physical="1" />
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<immunity lifedrain="1" />
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<immunity paralyze="1" />
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<immunity poison="1" />
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</immunities>
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<voices interval="5000" chance="10">
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<voice sentence="Yooh Ho Hooh Ho!"/>
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<voice sentence="Hell is waiting for You!"/>
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<voice sentence="It's alive!"/>
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<voice sentence="The curse! Aww the curse!"/>
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<voice sentence="You will not get my treasure!"/>
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</voices>
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<loot>
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<item id="2165" chance="1350" /><!-- stealth ring -->
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<item id="2148" countmax="63" chance="17350" /><!-- gold coin -->
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<item id="10600" chance="5200" /><!-- tattered piece of robe -->
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<item id="1987" chance="100000"><!-- bag -->
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<inside>
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<item id="1948" chance="925" /><!-- parchment -->
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<item id="2383" chance="700" /><!-- spike sword -->
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<item id="2655" chance="700" /><!-- red robe -->
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</inside>
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</item>
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</loot>
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</monster>
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