implement absorbDrown damage properly on items

This commit is contained in:
ErikasKontenis
2019-12-05 17:15:19 +02:00
parent 6fff6a868a
commit 9eca23b2e1
5 changed files with 8 additions and 6 deletions

View File

@@ -671,7 +671,7 @@
<movevent event="AddItem" itemid="2151" function="onAddField" />
<!-- Helmets -->
<movevent event="Equip" itemid="5460" slot="head" function="onEquipItem" script="misc/helmet_of_the_deep.lua" />
<movevent event="Equip" itemid="5460" slot="head" function="onEquipItem" />
<movevent event="DeEquip" itemid="5460" slot="head" function="onDeEquipItem" />
<!-- Boots -->