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https://github.com/ErikasKontenis/SabrehavenServer.git
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99% poi quest done. Missing bureaucrats npcs, maybe some exit tps and quest log
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62
data/actions/scripts/pits_of_inferno/levers.lua
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62
data/actions/scripts/pits_of_inferno/levers.lua
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local text = {
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[1] = 'first', [2] = 'second', [3] = 'third', [4] = 'fourth', [5] = 'fifth',
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[6] = 'sixth', [7] = 'seventh', [8] = 'eighth', [9] = 'ninth', [10] = 'tenth',
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[11] = 'eleventh', [12] = 'twelfth', [13] = 'thirteenth', [14] = 'fourteenth', [15] = 'fifteenth'
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}
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local stonePositions = {
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Position(32851, 32333, 12),
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Position(32852, 32333, 12)
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}
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local function createStones()
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for i = 1, #stonePositions do
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Game.createItem(1791, 1, stonePositions[i])
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end
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setGlobalStorageValue(17657, 0)
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end
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local function revertLever(position)
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local leverItem = Tile(position):getItemById(2773)
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if leverItem then
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leverItem:transform(2772)
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end
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end
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function onUse(player, item, fromPosition, target, toPosition, isHotkey)
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if item:getId() ~= 2772 then
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return false
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end
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local leverCount = math.max(0, getGlobalStorageValue(17657))
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if item:getActionId() > 2049 and item:getActionId() < 2065 then
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local number = item:getActionId() - 2049
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if leverCount + 1 ~= number then
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return false
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end
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setGlobalStorageValue(17657, number)
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player:say('You flipped the ' .. text[number] .. ' lever. Hurry up and find the next one!', TALKTYPE_MONSTER_SAY, false, player, toPosition)
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elseif item:getActionId() == 2065 then
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if leverCount ~= 15 then
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player:say('The final lever won\'t budge... yet.', TALKTYPE_MONSTER_SAY)
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return true
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end
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local stone
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for i = 1, #stonePositions do
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stone = Tile(stonePositions[i]):getItemById(1791)
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if stone then
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stone:remove()
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stonePositions[i]:sendMagicEffect(CONST_ME_EXPLOSIONAREA)
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end
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end
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addEvent(createStones, 15 * 60 * 1000)
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end
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item:transform(2773)
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addEvent(revertLever, 15 * 60 * 1000, toPosition)
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return true
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end
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