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https://github.com/ErikasKontenis/SabrehavenServer.git
synced 2025-10-21 17:35:54 +02:00
finish 780 creatures
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@@ -1,76 +1,52 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<monster name="Quara Constrictor" nameDescription="a quara constrictor" race="blood" experience="250" speed="130" manacost="670">
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<health now="450" max="450"/>
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<look type="46" corpse="6065"/>
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<targetchange interval="1000" chance="0" />
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<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
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<health now="450" max="450" />
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<look type="46" corpse="6065" />
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<targetchange interval="1000" chance="20" />
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<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
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<flags>
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<flag summonable="0"/>
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<flag attackable="1"/>
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<flag hostile="1"/>
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<flag illusionable="0"/>
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<flag convinceable="1"/>
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<flag pushable="0"/>
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<flag canpushitems="1"/>
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<flag canpushcreatures="0"/>
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<flag targetdistance="1"/>
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<flag runonhealth="0"/>
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<flag summonable="0" />
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<flag attackable="1" />
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<flag hostile="1" />
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<flag illusionable="0" />
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<flag convinceable="1" />
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<flag pushable="0" />
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<flag canpushitems="1" />
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<flag canpushcreatures="0" />
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<flag targetdistance="1" />
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<flag runonhealth="0" />
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</flags>
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<attacks skill="50" attack="50" poison="20">
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<attack name="lifedrain" chance="11" radius="3" target="0" min="-50" max="-90">
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<attribute key="areaEffect" value="blackspark"/>
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<attribute key="areaEffect" value="blackspark" />
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</attack>
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<attack name="lifedrain" chance="12" range="7" min="-40" max="-70" target="0" radius="4">
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<attribute key="areaEffect" value="redshimmer"/>
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<attribute key="areaEffect" value="redshimmer" />
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</attack>
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<attack name="energycondition" count="80" chance="10" min="-75" max="-75" range="1" target="1">
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<attribute key="shootEffect" value="energy"/>
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<attribute key="shootEffect" value="energy" />
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</attack>
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</attacks>
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<defenses armor="15" defense="15"/>
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<defenses armor="15" defense="15" />
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<immunities>
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<immunity lifedrain="1"/>
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<immunity paralyze="1"/>
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<immunity drown="1"/>
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<immunity fire="1"/>
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<immunity lifedrain="1" />
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<immunity paralyze="1" />
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<immunity drown="1" />
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<immunity fire="1" />
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</immunities>
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<voices interval="5000" chance="10">
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<voice sentence="Gaaahhh!"/>
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<voice sentence="Gluh! Gluh!"/>
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<voice sentence="Tssss!"/>
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<voice sentence="Boohaa!"/>
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<voice sentence="Gaaahhh!" />
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<voice sentence="Gluh! Gluh!" />
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<voice sentence="Tssss!" />
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<voice sentence="Boohaa!" />
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</voices>
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<loot>
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<item id="2148" countmax="100" chance="29000" /><!-- gold coin -->
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<item id="2397" chance="5500" /><!-- longsword -->
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<item id="2150" chance="775" /><!-- small amethyst -->
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<item id="2460" chance="10400" /><!-- brass helmet -->
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<item id="1987" chance="100000"><!-- bag -->
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<inside>
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<item id="2465" chance="2500" /><!-- brass armor -->
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<item id="2670" chance="5475" /><!-- shrimp -->
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<item id="5895" chance="1025" /><!-- fish fin -->
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<item id="2406" chance="7075" /><!-- short sword -->
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</inside>
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</item>
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</loot>
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</monster>
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<item id="3031" countmax="100" chance="290" /><!-- gold coin -->
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<item id="3285" chance="55" /><!-- longsword -->
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<item id="3033" chance="7" /><!-- small amethyst -->
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<item id="3354" chance="104" /><!-- brass helmet -->
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<item id="3359" chance="25" /><!-- brass armor -->
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<item id="3581" chance="54" /><!-- shrimp -->
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<item id="5895" chance="10" /><!-- fish fin -->
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<item id="3294" chance="70" /><!-- short sword -->
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</loot>
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</monster>
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