mirror of
https://github.com/ErikasKontenis/SabrehavenServer.git
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finish 780 creatures
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@@ -1,64 +1,39 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<monster name="Quara Constrictor Scout" nameDescription="a quara constrictor scout" race="undead" experience="250" speed="72" manacost="670">
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<health now="450" max="450"/>
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<look type="46" corpse="6065"/>
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<targetchange interval="1000" chance="0" />
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<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
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<health now="450" max="450" />
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<look type="46" corpse="6065" />
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<targetchange interval="1000" chance="20" />
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<targetstrategy nearest="70" weakest="10" mostdamage="10" random="10" />
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<flags>
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<flag summonable="0"/>
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<flag attackable="1"/>
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<flag hostile="1"/>
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<flag illusionable="0"/>
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<flag convinceable="1"/>
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<flag pushable="0"/>
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<flag canpushitems="1"/>
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<flag canpushcreatures="0"/>
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<flag targetdistance="1"/>
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<flag runonhealth="0"/>
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<flag summonable="0" />
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<flag attackable="1" />
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<flag hostile="1" />
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<flag illusionable="0" />
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<flag convinceable="1" />
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<flag pushable="0" />
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<flag canpushitems="1" />
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<flag canpushcreatures="0" />
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<flag targetdistance="1" />
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<flag runonhealth="0" />
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</flags>
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<attacks skill="55" attack="40">
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<attack name="lifedrain" chance="15" radius="3" target="0" max="-80">
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<attribute key="areaEffect" value="blackspark"/>
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<attribute key="areaEffect" value="blackspark" />
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</attack>
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</attacks>
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<defenses armor="15" defense="15"/>
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<defenses armor="15" defense="15" />
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<immunities>
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<immunity fire="1"/>
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<immunity drown="1"/>
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<immunity lifedrain="0"/>
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<immunity paralyze="0"/>
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<immunity invisible="0"/>
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<immunity fire="1" />
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<immunity drown="1" />
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<immunity lifedrain="0" />
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<immunity paralyze="0" />
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<immunity invisible="0" />
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</immunities>
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<loot>
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<item id="2148" countmax="40" chance="24725" /><!-- gold coin -->
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<item id="2460" chance="9525" /><!-- brass helmet -->
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<item id="2397" chance="5700" /><!-- longsword -->
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<item id="1987" chance="100000"><!-- bag -->
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<inside>
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<item id="2465" chance="2300" /><!-- brass armor -->
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<item id="5895" chance="1050" /><!-- fish fin -->
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<item id="2150" chance="950" /><!-- small amethyst -->
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</inside>
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</item>
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</loot>
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</monster>
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<item id="3031" countmax="40" chance="247" /><!-- gold coin -->
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<item id="3354" chance="95" /><!-- brass helmet -->
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<item id="3285" chance="57" /><!-- longsword -->
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<item id="3359" chance="23" /><!-- brass armor -->
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<item id="5895" chance="10" /><!-- fish fin -->
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<item id="3033" chance="9" /><!-- small amethyst -->
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</loot>
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</monster>
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