mirror of
https://github.com/ErikasKontenis/SabrehavenServer.git
synced 2025-10-22 09:55:53 +02:00
finish 780 creatures
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@@ -1,73 +1,48 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<monster name="Pirate Marauder" nameDescription="a pirate marauder" race="blood" experience="125" speed="70" manacost="490">
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<health now="210" max="210"/>
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<look type="93" corpse="6080"/>
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<targetchange interval="1000" chance="0" />
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<targetstrategy nearest="100" weakest="0" mostdamage="0" random="0" />
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<health now="210" max="210" />
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<look type="93" corpse="6080" />
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<targetchange interval="1000" chance="100" />
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<targetstrategy nearest="0" weakest="100" mostdamage="0" random="0" />
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<flags>
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<flag summonable="0"/>
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<flag attackable="1"/>
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<flag hostile="1"/>
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<flag illusionable="0"/>
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<flag convinceable="1"/>
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<flag pushable="0"/>
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<flag canpushitems="1"/>
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<flag canpushcreatures="0"/>
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<flag targetdistance="1"/>
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<flag runonhealth="25"/>
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<flag summonable="0" />
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<flag attackable="1" />
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<flag hostile="1" />
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<flag illusionable="0" />
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<flag convinceable="1" />
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<flag pushable="0" />
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<flag canpushitems="1" />
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<flag canpushcreatures="0" />
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<flag targetdistance="1" />
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<flag runonhealth="25" />
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</flags>
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<attacks skill="60" attack="40">
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<attack name="physical" chance="15" range="7" min="-0" max="-40">
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<attribute key="shootEffect" value="spear"/>
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<attribute key="shootEffect" value="spear" />
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</attack>
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</attacks>
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<defenses armor="15" defense="20"/>
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<defenses armor="15" defense="20" />
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<immunities>
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<immunity invisible="1"/>
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<immunity invisible="1" />
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</immunities>
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<voices interval="5000" chance="10">
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<voice sentence="Plundeeeeer!"/>
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<voice sentence="Give up!"/>
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<voice sentence="Hiyaa!"/>
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<voice sentence="Plundeeeeer!" />
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<voice sentence="Give up!" />
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<voice sentence="Hiyaa!" />
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</voices>
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<loot>
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<item id="2148" countmax="40" chance="30950" /><!-- gold coin -->
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<item id="5927" chance="1075" /><!-- pirate bag -->
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<item id="2050" chance="9900" /><!-- torch -->
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<item id="2464" chance="3350" /><!-- chain armor -->
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<item id="11213" chance="10725" /><!-- compass -->
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<item id="6097" chance="1050" /><!-- hook -->
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<item id="2389" countmax="2" chance="4025" /><!-- spear -->
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<item id="5091" chance="1450" /><!-- treasure map -->
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<item id="1987" chance="100000"><!-- bag -->
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<inside>
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<item id="6126" chance="1050" /><!-- peg leg -->
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<item id="2510" chance="5550" /><!-- plate shield -->
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<item id="5917" chance="1500" /><!-- bandana -->
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<item id="5553" chance="550" /><!-- rum flask -->
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<item id="6098" chance="1000" /><!-- eye patch -->
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<item id="5929" chance="675" /><!-- goldfish bowl -->
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<item id="5792" chance="600" /><!-- dice -->
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</inside>
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</item>
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</loot>
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</monster>
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<item id="3031" countmax="40" chance="309" /><!-- gold coin -->
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<item id="5927" chance="10" /><!-- pirate bag -->
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<item id="2920" chance="99" /><!-- torch -->
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<item id="3358" chance="33" /><!-- chain armor -->
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<item id="6097" chance="10" /><!-- hook -->
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<item id="3277" countmax="2" chance="40" /><!-- spear -->
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<item id="5090" chance="14" /><!-- treasure map -->
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<item id="6126" chance="10" /><!-- peg leg -->
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<item id="3410" chance="55" /><!-- plate shield -->
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<item id="5917" chance="15" /><!-- bandana -->
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<item id="5552" chance="5" /><!-- rum flask -->
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<item id="6098" chance="10" /><!-- eye patch -->
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<item id="5928" chance="6" /><!-- goldfish bowl -->
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<item id="5792" chance="6" /><!-- dice -->
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</loot>
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</monster>
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