mirror of
https://github.com/ErikasKontenis/SabrehavenServer.git
synced 2025-05-23 03:29:20 +02:00
finish 790 monsters
This commit is contained in:
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@ -20,8 +20,8 @@
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<attribute key="shootEffect" value="energy" />
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<attribute key="shootEffect" value="energy" />
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</attack>
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</attack>
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<attack name="energy" interval="1000" chance="14" range="7" min="0" max="-25">
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<attack name="energy" interval="1000" chance="14" range="7" min="0" max="-25">
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<attribute key="shootEffect" value="energyball" />
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<attribute key="shootEffect" value="energy" />
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<attribute key="areaEffect" value="energyarea" />
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<attribute key="areaEffect" value="energy" />
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</attack>
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</attack>
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<attack name="fire" interval="2000" chance="10" range="7" min="0" max="-45">
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<attack name="fire" interval="2000" chance="10" range="7" min="0" max="-45">
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<attribute key="shootEffect" value="fire" />
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<attribute key="shootEffect" value="fire" />
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@ -17,7 +17,7 @@
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</flags>
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</flags>
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<attacks attack="80" skill="100">
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<attacks attack="80" skill="100">
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<attack name="speed" interval="2000" chance="20" range="7" target="1" speedchange="-100" duration="3000">
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<attack name="speed" interval="2000" chance="20" range="7" target="1" speedchange="-100" duration="3000">
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<attribute key="shootEffect" value="suddendeath" />
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<attribute key="shootEffect" value="death" />
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<attribute key="areaEffect" value="mortarea" />
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<attribute key="areaEffect" value="mortarea" />
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</attack>
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</attack>
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</attacks>
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</attacks>
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@ -33,7 +33,6 @@
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</defense>
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</defense>
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</defenses>
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</defenses>
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<immunities>
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<immunities>
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<immunity death="1" />
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<immunity fire="1" />
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<immunity fire="1" />
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<immunity energy="1" />
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<immunity energy="1" />
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<immunity earth="1" />
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<immunity earth="1" />
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@ -25,7 +25,6 @@
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<attack name="drunk" interval="2000" chance="10" target="0" radius="3" duration="5000">
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<attack name="drunk" interval="2000" chance="10" target="0" radius="3" duration="5000">
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<attribute key="areaEffect" value="greenspark" />
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<attribute key="areaEffect" value="greenspark" />
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</attack>
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</attack>
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<attack name="blightwalker curse" interval="2000" chance="15" />
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<attack name="speed" interval="2000" chance="15" range="7" speedchange="-100" duration="30000">
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<attack name="speed" interval="2000" chance="15" range="7" speedchange="-100" duration="30000">
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<attribute key="shootEffect" value="poison" />
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<attribute key="shootEffect" value="poison" />
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</attack>
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</attack>
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@ -33,7 +32,6 @@
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<defenses armor="50" defense="50" />
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<defenses armor="50" defense="50" />
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<immunities>
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<immunities>
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<immunity paralyze="1" />
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<immunity paralyze="1" />
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<immunity death="1" />
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<immunity earth="1" />
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<immunity earth="1" />
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<immunity invisible="1" />
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<immunity invisible="1" />
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</immunities>
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</immunities>
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@ -35,7 +35,6 @@
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<immunities>
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<immunities>
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<immunity physical="1" />
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<immunity physical="1" />
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<immunity poison="1" />
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<immunity poison="1" />
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<immunity ice="1" />
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<immunity lifedrain="1" />
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<immunity lifedrain="1" />
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<immunity paralyze="1" />
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<immunity paralyze="1" />
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<immunity invisible="1" />
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<immunity invisible="1" />
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@ -19,7 +19,6 @@
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<attack name="physical" interval="2000" chance="10" range="7" min="0" max="-781">
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<attack name="physical" interval="2000" chance="10" range="7" min="0" max="-781">
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<attribute key="shootEffect" value="throwingknife" />
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<attribute key="shootEffect" value="throwingknife" />
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</attack>
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</attack>
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<attack name="dark torturer skill reducer" interval="2000" chance="5" />
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</attacks>
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</attacks>
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<defenses armor="40" defense="40">
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<defenses armor="40" defense="40">
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<defense name="healing" interval="2000" chance="10" min="200" max="250">
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<defense name="healing" interval="2000" chance="10" min="200" max="250">
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@ -19,17 +19,17 @@
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<attack name="poison" interval="2000" chance="20" range="7" min="-160" max="-270">
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<attack name="poison" interval="2000" chance="20" range="7" min="-160" max="-270">
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<attribute key="shootEffect" value="poison" />
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<attribute key="shootEffect" value="poison" />
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</attack>
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</attack>
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<attack name="poisoncondition" interval="2000" chance="15" target="0" radius="7" range="7" min="-400" max="-640">
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<attack name="poisoncondition" interval="2000" chance="15" target="0" radius="7" range="7" count="70" min="-400" max="-640">
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<attribute key="areaEffect" value="greenspark" />
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<attribute key="areaEffect" value="greenspark" />
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</attack>
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</attack>
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<attack name="poison" interval="2000" chance="20" radius="3" target="0" min="-120" max="-170">
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<attack name="poison" interval="2000" chance="20" radius="3" target="0" min="-120" max="-170">
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<attribute key="areaEffect" value="poison" />
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<attribute key="areaEffect" value="poison" />
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</attack>
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</attack>
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<attack name="poisoncondition" interval="2000" chance="10" length="8" spread="3" min="-500" max="-1000">
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<attack name="poisoncondition" interval="2000" chance="10" length="8" spread="3" count="70" min="-500" max="-1000">
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<attribute key="areaEffect" value="smallplants" />
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<attribute key="areaEffect" value="poison" />
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</attack>
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</attack>
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<attack name="speed" interval="2000" chance="15" length="8" spread="3" speedchange="-100" duration="15000">
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<attack name="speed" interval="2000" chance="15" length="8" spread="3" speedchange="-100" duration="15000">
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<attribute key="areaEffect" value="smallclouds" />
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<attribute key="areaEffect" value="mortarea" />
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</attack>
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</attack>
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</attacks>
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</attacks>
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<defenses armor="20" defense="20">
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<defenses armor="20" defense="20">
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@ -22,9 +22,8 @@
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</attack>
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</attack>
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<attack name="fire" interval="2000" chance="10" range="7" radius="2" target="1" min="-300" max="-430">
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<attack name="fire" interval="2000" chance="10" range="7" radius="2" target="1" min="-300" max="-430">
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<attribute key="shootEffect" value="fire" />
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<attribute key="shootEffect" value="fire" />
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<attribute key="areaEffect" value="fireattack" />
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<attribute key="areaEffect" value="firearea" />
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</attack>
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</attack>
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<attack name="diabolic imp skill reducer" range="5" interval="2000" chance="5" />
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</attacks>
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</attacks>
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<defenses armor="25" defense="25">
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<defenses armor="25" defense="25">
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<defense name="healing" interval="2000" chance="10" min="650" max="800">
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<defense name="healing" interval="2000" chance="10" min="650" max="800">
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@ -23,7 +23,7 @@
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<attribute key="shootEffect" value="poison" />
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<attribute key="shootEffect" value="poison" />
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<attribute key="areaEffect" value="poison" />
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<attribute key="areaEffect" value="poison" />
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</attack>
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</attack>
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<attack name="drowncondition" interval="1000" chance="20" length="8" spread="3">
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<attack name="drowncondition" interval="1000" chance="20" count="70" length="8" spread="3">
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<attribute key="areaEffect" value="poff" />
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<attribute key="areaEffect" value="poff" />
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</attack>
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</attack>
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<attack name="physical" interval="2000" chance="20" range="7" radius="4" target="1" min="-300" max="-870">
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<attack name="physical" interval="2000" chance="20" range="7" radius="4" target="1" min="-300" max="-870">
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@ -31,7 +31,7 @@
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<attribute key="areaEffect" value="redspark" />
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<attribute key="areaEffect" value="redspark" />
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</attack>
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</attack>
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<attack name="physical" interval="3000" chance="10" range="7" min="0" max="-750">
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<attack name="physical" interval="3000" chance="10" range="7" min="0" max="-750">
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<attribute key="shootEffect" value="suddendeath" />
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<attribute key="shootEffect" value="death" />
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<attribute key="areaEffect" value="mortarea" />
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<attribute key="areaEffect" value="mortarea" />
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</attack>
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</attack>
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<attack name="poison" interval="1000" chance="23" range="7" radius="4" target="1" min="-50" max="-175">
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<attack name="poison" interval="1000" chance="23" range="7" radius="4" target="1" min="-50" max="-175">
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@ -19,23 +19,22 @@
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<attack name="fire" interval="2000" chance="10" length="8" spread="3" min="-200" max="-300">
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<attack name="fire" interval="2000" chance="10" length="8" spread="3" min="-200" max="-300">
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<attribute key="areaEffect" value="explosionarea" />
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<attribute key="areaEffect" value="explosionarea" />
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</attack>
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</attack>
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<attack name="death" interval="2000" chance="5" length="8" spread="0" min="-120" max="-700">
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<attack name="physical" interval="2000" chance="5" length="8" spread="0" min="-120" max="-700">
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<attribute key="areaEffect" value="redspark" />
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<attribute key="areaEffect" value="redspark" />
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</attack>
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</attack>
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<attack name="death" interval="2000" chance="10" radius="4" target="0" min="-120" max="-300">
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<attack name="physical" interval="2000" chance="10" radius="4" target="0" min="-120" max="-300">
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<attribute key="areaEffect" value="redspark" />
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<attribute key="areaEffect" value="redspark" />
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</attack>
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</attack>
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<attack name="fury skill reducer" interval="2000" chance="5" />
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<attack name="lifedrain" interval="2000" chance="10" radius="3" target="0" min="-120" max="-300">
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<attack name="lifedrain" interval="2000" chance="10" radius="3" target="0" min="-120" max="-300">
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<attribute key="areaEffect" value="blackspark" />
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<attribute key="areaEffect" value="blackspark" />
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</attack>
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</attack>
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<attack name="death" interval="2000" chance="10" range="7" min="-125" max="-250">
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<attack name="physical" interval="2000" chance="10" range="7" min="-125" max="-250">
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<attribute key="shootEffect" value="suddendeath" />
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<attribute key="shootEffect" value="death" />
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<attribute key="areaEffect" value="smallclouds" />
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<attribute key="areaEffect" value="mortarea" />
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</attack>
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</attack>
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<attack name="speed" interval="2000" chance="15" range="7" speedchange="-100" duration="30000">
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<attack name="speed" interval="2000" chance="15" range="7" speedchange="-100" duration="30000">
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<attribute key="shootEffect" value="suddendeath" />
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<attribute key="shootEffect" value="death" />
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<attribute key="areaEffect" value="smallclouds" />
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<attribute key="areaEffect" value="mortarea" />
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</attack>
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</attack>
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</attacks>
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</attacks>
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<defenses armor="20" defense="20">
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<defenses armor="20" defense="20">
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@ -18,10 +18,10 @@
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<attacks skill="70" attack="130" poison="380">
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<attacks skill="70" attack="130" poison="380">
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<attack name="manadrain" interval="2000" chance="15" range="1" min="0" max="-920" />
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<attack name="manadrain" interval="2000" chance="15" range="1" min="0" max="-920" />
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<attack name="drunk" interval="2000" chance="10" target="0" radius="4" duration="3000">
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<attack name="drunk" interval="2000" chance="10" target="0" radius="4" duration="3000">
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<attribute key="areaEffect" value="smallclouds" />
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<attribute key="areaEffect" value="mortarea" />
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</attack>
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</attack>
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<attack name="lifedrain" interval="2000" chance="15" range="1" min="-220" max="-880">
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<attack name="lifedrain" interval="2000" chance="15" range="1" min="-220" max="-880">
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<attribute key="areaEffect" value="smallclouds" />
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<attribute key="areaEffect" value="mortarea" />
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</attack>
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</attack>
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</attacks>
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</attacks>
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<defenses armor="25" defense="25">
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<defenses armor="25" defense="25">
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@ -39,7 +39,6 @@
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<immunity earth="1" />
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<immunity earth="1" />
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<immunity energy="1" />
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<immunity energy="1" />
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<immunity fire="1" />
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<immunity fire="1" />
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<immunity death="1" />
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<immunity paralyze="1" />
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<immunity paralyze="1" />
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<immunity invisible="1" />
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<immunity invisible="1" />
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</immunities>
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</immunities>
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@ -18,12 +18,11 @@
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<attacks attack="80" skill="120">
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<attacks attack="80" skill="120">
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<attack name="firefield" interval="2000" chance="10" range="7" radius="3" target="0" />
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<attack name="firefield" interval="2000" chance="10" range="7" radius="3" target="0" />
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<attack name="fire" interval="2000" chance="10" target="0" length="8" spread="0" min="-392" max="-1500">
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<attack name="fire" interval="2000" chance="10" target="0" length="8" spread="0" min="-392" max="-1500">
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<attribute key="areaEffect" value="fireattack" />
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<attribute key="areaEffect" value="firearea" />
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</attack>
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</attack>
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<attack name="fire" interval="2000" chance="15" range="7" radius="3" target="0" min="-60" max="-330">
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<attack name="fire" interval="2000" chance="15" range="7" radius="3" target="0" min="-60" max="-330">
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<attribute key="areaEffect" value="fire" />
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<attribute key="areaEffect" value="fire" />
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</attack>
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</attack>
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<attack name="hellfire fighter soulfire" interval="2000" chance="15" />
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</attacks>
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</attacks>
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<defenses armor="35" defense="35" />
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<defenses armor="35" defense="35" />
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<immunities>
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<immunities>
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@ -17,11 +17,11 @@
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</flags>
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</flags>
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<attacks skill="70" attack="130" poison="800">
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<attacks skill="70" attack="130" poison="800">
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<attack name="earth" interval="2000" chance="5" length="8" spread="3" min="-300" max="-700">
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<attack name="earth" interval="2000" chance="5" length="8" spread="3" min="-300" max="-700">
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<attribute key="areaEffect" value="carniphila" />
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<attribute key="areaEffect" value="poison" />
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</attack>
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</attack>
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<attack name="death" interval="2000" chance="10" range="7" min="-395" max="-498">
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<attack name="physical" interval="2000" chance="10" range="7" min="-395" max="-498">
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<attribute key="shootEffect" value="suddendeath" />
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<attribute key="shootEffect" value="death" />
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<attribute key="areaEffect" value="smallclouds" />
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<attribute key="areaEffect" value="mortarea" />
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</attack>
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</attack>
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<attack name="fire" interval="2000" chance="10" length="8" spread="3" min="-350" max="-660">
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<attack name="fire" interval="2000" chance="10" length="8" spread="3" min="-350" max="-660">
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<attribute key="areaEffect" value="firearea" />
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<attribute key="areaEffect" value="firearea" />
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<flag runonhealth="450" />
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<flag runonhealth="450" />
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</flags>
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</flags>
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<attacks skill="80" attack="90">
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<attacks skill="80" attack="90">
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<attack name="death" interval="2000" chance="10" length="3" spread="0" target="0" min="-40" max="-210">
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<attack name="physical" interval="2000" chance="10" length="3" spread="0" target="0" min="-40" max="-210">
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<attribute key="areaEffect" value="redshimmer" />
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<attribute key="areaEffect" value="redshimmer" />
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</attack>
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</attack>
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<attack name="speed" interval="2000" chance="20" radius="6" target="0" speedchange="-100" duration="4000">
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<attack name="speed" interval="2000" chance="20" radius="6" target="0" speedchange="-100" duration="4000">
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<attribute key="areaEffect" value="smallclouds" />
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<attribute key="areaEffect" value="mortarea" />
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</attack>
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</attack>
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</attacks>
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</attacks>
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<defenses armor="30" defense="30" />
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<defenses armor="30" defense="30" />
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<immunities>
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<immunities>
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<immunity fire="1" />
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<immunity fire="1" />
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<immunity earth="1" />
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<immunity earth="1" />
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<immunity death="1" />
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<immunity lifedrain="1" />
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<immunity lifedrain="1" />
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<immunity paralyze="1" />
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<immunity paralyze="1" />
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<immunity invisible="1" />
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<immunity invisible="1" />
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<flag runonhealth="300" />
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<flag runonhealth="300" />
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</flags>
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</flags>
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<attacks skill="50" attack="50">
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<attacks skill="50" attack="50">
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<attack name="death" interval="2000" chance="10" range="7" radius="1" target="1" min="-120" max="-170">
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<attack name="physical" interval="2000" chance="10" range="7" radius="1" target="1" min="-120" max="-170">
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<attribute key="shootEffect" value="death" />
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<attribute key="shootEffect" value="death" />
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<attribute key="areaEffect" value="smallclouds" />
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<attribute key="areaEffect" value="mortarea" />
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</attack>
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</attack>
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<attack name="earth" interval="2000" chance="20" range="7" radius="4" target="1" min="-150" max="-350">
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<attack name="earth" interval="2000" chance="20" range="7" radius="4" target="1" min="-150" max="-350">
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<attribute key="shootEffect" value="poison" />
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<attribute key="shootEffect" value="poison" />
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</defenses>
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</defenses>
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<immunities>
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<immunities>
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<immunity invisible="1" />
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<immunity invisible="1" />
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<immunity death="1" />
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<immunity earth="1" />
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<immunity earth="1" />
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<immunity lifedrain="1" />
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<immunity lifedrain="1" />
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</immunities>
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</immunities>
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<flag runonhealth="15" />
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<flag runonhealth="15" />
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</flags>
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</flags>
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<attacks attack="30" skill="40">
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<attacks attack="30" skill="40">
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<attack name="melee" interval="2000" min="0" max="-80" />
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<attack name="physical" interval="2000" chance="10" target="0" radius="1">
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<attack name="physical" interval="2000" chance="10" target="0" radius="1">
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<attribute key="areaeffect" value="whitenote" />
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<attribute key="areaeffect" value="whitenote" />
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</attack>
|
</attack>
|
||||||
|
@ -16,14 +16,13 @@
|
|||||||
<flag runonhealth="0" />
|
<flag runonhealth="0" />
|
||||||
</flags>
|
</flags>
|
||||||
<attacks skill="30" attack="25">
|
<attacks skill="30" attack="25">
|
||||||
<attack name="death" interval="2000" chance="15" range="7" min="-50" max="-80">
|
<attack name="physical" interval="2000" chance="15" range="7" min="-50" max="-80">
|
||||||
<attribute key="shootEffect" value="suddendeath" />
|
<attribute key="shootEffect" value="death" />
|
||||||
<attribute key="areaEffect" value="smallclouds" />
|
<attribute key="areaEffect" value="mortarea" />
|
||||||
</attack>
|
</attack>
|
||||||
<attack name="manadrain" interval="2000" chance="10" target="0" radius="3" min="-5" max="-80">
|
<attack name="manadrain" interval="2000" chance="10" target="0" radius="3" min="-5" max="-80">
|
||||||
<attribute key="areaEffect" value="yellowbubble" />
|
<attribute key="areaEffect" value="yellowbubble" />
|
||||||
</attack>
|
</attack>
|
||||||
<attack name="phantasm drown" interval="2000" chance="10" />
|
|
||||||
<attack name="drunk" interval="2000" chance="5" radius="5" target="0" duration="6000">
|
<attack name="drunk" interval="2000" chance="5" radius="5" target="0" duration="6000">
|
||||||
<attribute key="areaEffect" value="redshimmer" />
|
<attribute key="areaEffect" value="redshimmer" />
|
||||||
</attack>
|
</attack>
|
||||||
@ -42,7 +41,6 @@
|
|||||||
<immunities>
|
<immunities>
|
||||||
<immunity paralyze="1" />
|
<immunity paralyze="1" />
|
||||||
<immunity invisible="1" />
|
<immunity invisible="1" />
|
||||||
<immunity death="1" />
|
|
||||||
<immunity lifedrain="1" />
|
<immunity lifedrain="1" />
|
||||||
<immunity physical="1" />
|
<immunity physical="1" />
|
||||||
</immunities>
|
</immunities>
|
||||||
|
@ -16,14 +16,13 @@
|
|||||||
<flag runonhealth="350" />
|
<flag runonhealth="350" />
|
||||||
</flags>
|
</flags>
|
||||||
<attacks skill="90" attack="95">
|
<attacks skill="90" attack="95">
|
||||||
<attack name="death" interval="2000" chance="10" range="7" min="-250" max="-610">
|
<attack name="physical" interval="2000" chance="10" range="7" min="-250" max="-610">
|
||||||
<attribute key="shootEffect" value="suddendeath" />
|
<attribute key="shootEffect" value="death" />
|
||||||
<attribute key="areaEffect" value="smallclouds" />
|
<attribute key="areaEffect" value="mortarea" />
|
||||||
</attack>
|
</attack>
|
||||||
<attack name="manadrain" interval="2000" chance="20" target="0" radius="3" min="-5" max="-80">
|
<attack name="manadrain" interval="2000" chance="20" target="0" radius="3" min="-5" max="-80">
|
||||||
<attribute key="areaEffect" value="yellowbubble" />
|
<attribute key="areaEffect" value="yellowbubble" />
|
||||||
</attack>
|
</attack>
|
||||||
<attack name="phantasm drown" interval="2000" chance="15" />
|
|
||||||
<attack name="drunk" interval="2000" chance="15" radius="5" target="0" duration="6000">
|
<attack name="drunk" interval="2000" chance="15" radius="5" target="0" duration="6000">
|
||||||
<attribute key="areaEffect" value="redshimmer" />
|
<attribute key="areaEffect" value="redshimmer" />
|
||||||
</attack>
|
</attack>
|
||||||
@ -42,7 +41,6 @@
|
|||||||
<immunities>
|
<immunities>
|
||||||
<immunity paralyze="1" />
|
<immunity paralyze="1" />
|
||||||
<immunity invisible="1" />
|
<immunity invisible="1" />
|
||||||
<immunity death="1" />
|
|
||||||
<immunity lifedrain="1" />
|
<immunity lifedrain="1" />
|
||||||
<immunity physical="1" />
|
<immunity physical="1" />
|
||||||
</immunities>
|
</immunities>
|
||||||
|
@ -22,8 +22,8 @@
|
|||||||
<attack name="earth" interval="2000" chance="15" radius="3" target="0" min="-350" max="-390">
|
<attack name="earth" interval="2000" chance="15" radius="3" target="0" min="-350" max="-390">
|
||||||
<attribute key="areaEffect" value="poison" />
|
<attribute key="areaEffect" value="poison" />
|
||||||
</attack>
|
</attack>
|
||||||
<attack name="death" interval="2000" chance="15" radius="3" target="0" min="-220" max="-270">
|
<attack name="physical" interval="2000" chance="15" radius="3" target="0" min="-220" max="-270">
|
||||||
<attribute key="areaEffect" value="smallclouds" />
|
<attribute key="areaEffect" value="mortarea" />
|
||||||
</attack>
|
</attack>
|
||||||
</attacks>
|
</attacks>
|
||||||
<defenses armor="20" defense="20">
|
<defenses armor="20" defense="20">
|
||||||
|
@ -19,7 +19,6 @@
|
|||||||
<attack name="drunk" interval="2000" chance="15" radius="4" target="0" duration="6000">
|
<attack name="drunk" interval="2000" chance="15" radius="4" target="0" duration="6000">
|
||||||
<attribute key="areaEffect" value="purplenote" />
|
<attribute key="areaEffect" value="purplenote" />
|
||||||
</attack>
|
</attack>
|
||||||
<attack name="spectre drown" interval="2000" chance="15" />
|
|
||||||
<attack name="manadrain" interval="2000" chance="15" range="7" min="-100" max="-400" />
|
<attack name="manadrain" interval="2000" chance="15" range="7" min="-100" max="-400" />
|
||||||
<attack name="lifedrain" interval="2000" chance="20" range="7" min="-300" max="-550">
|
<attack name="lifedrain" interval="2000" chance="20" range="7" min="-300" max="-550">
|
||||||
<attribute key="areaEffect" value="redshimmer" />
|
<attribute key="areaEffect" value="redshimmer" />
|
||||||
@ -42,7 +41,6 @@
|
|||||||
<immunity drown="1" />
|
<immunity drown="1" />
|
||||||
<immunity lifedrain="1" />
|
<immunity lifedrain="1" />
|
||||||
<immunity earth="1" />
|
<immunity earth="1" />
|
||||||
<immunity death="1" />
|
|
||||||
</immunities>
|
</immunities>
|
||||||
<voices interval="2000" chance="7">
|
<voices interval="2000" chance="7">
|
||||||
<voice sentence="Revenge ... is so ... sweet!" />
|
<voice sentence="Revenge ... is so ... sweet!" />
|
||||||
|
@ -38,7 +38,6 @@
|
|||||||
<immunities>
|
<immunities>
|
||||||
<immunity energy="1" />
|
<immunity energy="1" />
|
||||||
<immunity fire="1" />
|
<immunity fire="1" />
|
||||||
<immunity ice="1" />
|
|
||||||
<immunity poison="1" />
|
<immunity poison="1" />
|
||||||
<immunity lifedrain="1" />
|
<immunity lifedrain="1" />
|
||||||
<immunity paralyze="1" />
|
<immunity paralyze="1" />
|
||||||
|
@ -18,7 +18,7 @@
|
|||||||
<attacks skill="110" attack="110">
|
<attacks skill="110" attack="110">
|
||||||
<attack name="fire" interval="1000" chance="13" range="1" target="1" min="-50" max="-800">
|
<attack name="fire" interval="1000" chance="13" range="1" target="1" min="-50" max="-800">
|
||||||
<attribute key="shootEffect" value="fire" />
|
<attribute key="shootEffect" value="fire" />
|
||||||
<attribute key="areaEffect" value="fireattack" />
|
<attribute key="areaEffect" value="firearea" />
|
||||||
</attack>
|
</attack>
|
||||||
<attack name="fire" interval="2000" chance="20" range="7" radius="6" target="1" min="-50" max="-800">
|
<attack name="fire" interval="2000" chance="20" range="7" radius="6" target="1" min="-50" max="-800">
|
||||||
<attribute key="shootEffect" value="fire" />
|
<attribute key="shootEffect" value="fire" />
|
||||||
|
@ -19,9 +19,9 @@
|
|||||||
<attack name="physical" interval="2000" chance="5" range="7" radius="4" target="1" min="-300" max="-400">
|
<attack name="physical" interval="2000" chance="5" range="7" radius="4" target="1" min="-300" max="-400">
|
||||||
<attribute key="areaEffect" value="redspark" />
|
<attribute key="areaEffect" value="redspark" />
|
||||||
</attack>
|
</attack>
|
||||||
<attack name="death" interval="2000" chance="10" range="7" min="-125" max="-600">
|
<attack name="physical" interval="2000" chance="10" range="7" min="-125" max="-600">
|
||||||
<attribute key="shootEffect" value="suddendeath" />
|
<attribute key="shootEffect" value="death" />
|
||||||
<attribute key="areaEffect" value="smallclouds" />
|
<attribute key="areaEffect" value="mortarea" />
|
||||||
</attack>
|
</attack>
|
||||||
<attack name="earth" interval="2000" chance="5" range="7" radius="4" target="1" min="-100" max="-390">
|
<attack name="earth" interval="2000" chance="5" range="7" radius="4" target="1" min="-100" max="-390">
|
||||||
<attribute key="shootEffect" value="poison" />
|
<attribute key="shootEffect" value="poison" />
|
||||||
@ -40,7 +40,6 @@
|
|||||||
<attack name="lifedrain" interval="2000" chance="10" radius="3" min="-100" max="-200">
|
<attack name="lifedrain" interval="2000" chance="10" radius="3" min="-100" max="-200">
|
||||||
<attribute key="areaEffect" value="redshimmer" />
|
<attribute key="areaEffect" value="redshimmer" />
|
||||||
</attack>
|
</attack>
|
||||||
<attack name="undead dragon curse" interval="2000" chance="10" />
|
|
||||||
</attacks>
|
</attacks>
|
||||||
<defenses armor="40" defense="40">
|
<defenses armor="40" defense="40">
|
||||||
<defense name="healing" interval="2000" chance="15" min="200" max="250">
|
<defense name="healing" interval="2000" chance="15" min="200" max="250">
|
||||||
@ -50,7 +49,6 @@
|
|||||||
<immunities>
|
<immunities>
|
||||||
<immunity fire="1" />
|
<immunity fire="1" />
|
||||||
<immunity earth="1" />
|
<immunity earth="1" />
|
||||||
<immunity death="1" />
|
|
||||||
<immunity paralyze="1" />
|
<immunity paralyze="1" />
|
||||||
<immunity invisible="1" />
|
<immunity invisible="1" />
|
||||||
<immunity drown="1" />
|
<immunity drown="1" />
|
||||||
|
Loading…
x
Reference in New Issue
Block a user