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https://github.com/ErikasKontenis/SabrehavenServer.git
synced 2025-10-23 02:05:54 +02:00
finish 790 monsters
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@@ -19,9 +19,9 @@
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<attack name="physical" interval="2000" chance="5" range="7" radius="4" target="1" min="-300" max="-400">
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<attribute key="areaEffect" value="redspark" />
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</attack>
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<attack name="death" interval="2000" chance="10" range="7" min="-125" max="-600">
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<attribute key="shootEffect" value="suddendeath" />
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<attribute key="areaEffect" value="smallclouds" />
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<attack name="physical" interval="2000" chance="10" range="7" min="-125" max="-600">
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<attribute key="shootEffect" value="death" />
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<attribute key="areaEffect" value="mortarea" />
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</attack>
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<attack name="earth" interval="2000" chance="5" range="7" radius="4" target="1" min="-100" max="-390">
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<attribute key="shootEffect" value="poison" />
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@@ -40,7 +40,6 @@
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<attack name="lifedrain" interval="2000" chance="10" radius="3" min="-100" max="-200">
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<attribute key="areaEffect" value="redshimmer" />
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</attack>
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<attack name="undead dragon curse" interval="2000" chance="10" />
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</attacks>
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<defenses armor="40" defense="40">
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<defense name="healing" interval="2000" chance="15" min="200" max="250">
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@@ -50,7 +49,6 @@
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<immunities>
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<immunity fire="1" />
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<immunity earth="1" />
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<immunity death="1" />
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<immunity paralyze="1" />
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<immunity invisible="1" />
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<immunity drown="1" />
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