first implementation of quest log need to review everything

This commit is contained in:
ErikasKontenis
2020-02-11 21:03:54 +02:00
parent abed251a30
commit 871013018e
13 changed files with 1629 additions and 6 deletions

View File

@@ -113,6 +113,8 @@ class ProtocolGame final : public Protocol
void parseTextWindow(NetworkMessage& msg);
void parseHouseWindow(NetworkMessage& msg);
void parseQuestLine(NetworkMessage& msg);
void parseInviteToParty(NetworkMessage& msg);
void parseJoinParty(NetworkMessage& msg);
void parseRevokePartyInvite(NetworkMessage& msg);
@@ -156,6 +158,9 @@ class ProtocolGame final : public Protocol
void sendCreatureTurn(const Creature* creature, uint32_t stackpos);
void sendCreatureSay(const Creature* creature, SpeakClasses type, const std::string& text, const Position* pos = nullptr);
void sendQuestLog();
void sendQuestLine(const Quest* quest);
void sendCancelWalk();
void sendChangeSpeed(const Creature* creature, uint32_t speed);
void sendCancelTarget();