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https://github.com/ErikasKontenis/SabrehavenServer.git
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first implementation of quest log need to review everything
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@@ -113,6 +113,8 @@ class ProtocolGame final : public Protocol
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void parseTextWindow(NetworkMessage& msg);
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void parseHouseWindow(NetworkMessage& msg);
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void parseQuestLine(NetworkMessage& msg);
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void parseInviteToParty(NetworkMessage& msg);
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void parseJoinParty(NetworkMessage& msg);
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void parseRevokePartyInvite(NetworkMessage& msg);
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@@ -156,6 +158,9 @@ class ProtocolGame final : public Protocol
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void sendCreatureTurn(const Creature* creature, uint32_t stackpos);
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void sendCreatureSay(const Creature* creature, SpeakClasses type, const std::string& text, const Position* pos = nullptr);
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void sendQuestLog();
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void sendQuestLine(const Quest* quest);
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void sendCancelWalk();
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void sendChangeSpeed(const Creature* creature, uint32_t speed);
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void sendCancelTarget();
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