diff --git a/data/actions/actions.xml b/data/actions/actions.xml
index a249405..8202fe6 100644
--- a/data/actions/actions.xml
+++ b/data/actions/actions.xml
@@ -188,6 +188,8 @@
+
+
diff --git a/data/actions/scripts/misc/skinning_dusting.lua b/data/actions/scripts/misc/skinning_dusting.lua
new file mode 100644
index 0000000..e21dd38
--- /dev/null
+++ b/data/actions/scripts/misc/skinning_dusting.lua
@@ -0,0 +1,80 @@
+local config = {
+ [5908] = {
+ -- Minotaurs
+ [4011] = {value = 25000, newItem = 5878},
+ [4047] = {value = 25000, newItem = 5878},
+ [4057] = {value = 25000, newItem = 5878},
+ [4052] = {value = 25000, newItem = 5878},
+
+ -- Low Class Lizards
+ [4321] = {value = 25000, newItem = 5876},
+ [4327] = {value = 25000, newItem = 5876},
+ [4324] = {value = 25000, newItem = 5876},
+
+ -- Dragons
+ [4025] = {value = 25000, newItem = 5877},
+
+ -- Dragon Lords
+ [4062] = {value = 25000, newItem = 5948},
+
+ -- Behemoths
+ [4112] = {value = 35000, newItem = 5893},
+
+ -- Bone Beasts
+ [4212] = {value = 25000, newItem = 5925},
+ },
+ [5942] = {
+ -- Demon
+ [4097] = {value = 25000, newItem = 5906},
+
+ -- Vampires
+ [4137] = {value = 25000, newItem = 5905}
+ }
+}
+
+function onUse(player, item, fromPosition, target, toPosition, isHotkey)
+ local skin = config[item.itemid][target.itemid]
+ if not skin then
+ return false
+ end
+
+ local random, effect, transform = math.random(1, 100000), CONST_ME_MAGIC_GREEN, true
+ if type(skin[1]) == 'table' then
+ local _skin
+ for i = 1, #skin do
+ _skin = skin[i]
+ if random <= _skin.value then
+ if isInArray({7441, 7442, 7444, 7445}, target.itemid) then
+ player:addItem(_skin.newItem, _skin.amount or 1)
+ effect = CONST_ME_HITAREA
+ else
+ player:addItem(_skin.newItem, _skin.amount or 1)
+ end
+ break
+ end
+ end
+
+ elseif random <= skin.value then
+ if isInArray({7441, 7442, 7444, 7445}, target.itemid) then
+ player:addItem(skin.newItem, skin.amount or 1)
+ effect = CONST_ME_HITAREA
+ else
+ player:addItem(skin.newItem, skin.amount or 1)
+ end
+ else
+ if isInArray({7441, 7442, 7444, 7445}, target.itemid) then
+ player:say('The attempt of sculpting failed miserably.', TALKTYPE_MONSTER_SAY)
+ effect = CONST_ME_HITAREA
+ else
+ effect = CONST_ME_POFF
+ end
+ end
+
+ toPosition:sendMagicEffect(effect)
+ if transform then
+ target:transform(skin.after or target.itemid + 1)
+ target:decay()
+ end
+
+ return true
+end
\ No newline at end of file
diff --git a/data/items/items.srv b/data/items/items.srv
index 5b7233d..d5d5a01 100644
--- a/data/items/items.srv
+++ b/data/items/items.srv
@@ -19675,8 +19675,8 @@ Attributes = {Capacity=7,FluidSource=BLOOD,ExpireTarget=4322,TotalExpireTime=12
TypeID = 4322
Name = "a dead lizard templar"
-Flags = {Corpse,Expire}
-Attributes = {ExpireTarget=4323,TotalExpireTime=1200}
+Flags = {Container,Corpse,Expire}
+Attributes = {Capacity=7,ExpireTarget=4323,TotalExpireTime=1200}
TypeID = 4323
Name = "a dead lizard templar"
@@ -19690,8 +19690,8 @@ Attributes = {Capacity=7,FluidSource=BLOOD,ExpireTarget=4325,TotalExpireTime=12
TypeID = 4325
Name = "a dead lizard sentinel"
-Flags = {Corpse,Expire}
-Attributes = {ExpireTarget=4326,TotalExpireTime=1200}
+Flags = {Container,Corpse,Expire}
+Attributes = {Capacity=7,ExpireTarget=4326,TotalExpireTime=1200}
TypeID = 4326
Name = "a dead lizard sentinel"
@@ -19705,8 +19705,8 @@ Attributes = {Capacity=7,FluidSource=BLOOD,ExpireTarget=4328,TotalExpireTime=12
TypeID = 4328
Name = "a dead lizard snakecharmer"
-Flags = {Corpse,Expire}
-Attributes = {ExpireTarget=4329,TotalExpireTime=1200}
+Flags = {Container,Corpse,Expire}
+Attributes = {Capacity=7,ExpireTarget=4329,TotalExpireTime=1200}
TypeID = 4329
Name = "a dead lizard snakecharmer"