proper drowning implementation

This commit is contained in:
ErikasKontenis
2019-12-05 14:40:09 +02:00
parent 4a87cd754c
commit 6fff6a868a
8 changed files with 52 additions and 14 deletions

View File

@@ -388,8 +388,12 @@
<movevent event="StepIn" movementid="237" script="nostalrius/237.lua" />
<!-- Nostalrius Default Movements -->
<movevent event="StepIn" itemid="5404" script="misc/drowning.lua" />
<movevent event="StepOut" itemid="5404" script="misc/drowning.lua"/>
<movevent event="StepIn" fromid="5404" toid="5409" script="misc/drowning.lua" />
<movevent event="StepOut" fromid="5404" toid="5409" script="misc/drowning.lua"/>
<movevent event="StepIn" fromid="5743" toid="5744" script="misc/drowning.lua" />
<movevent event="StepOut" fromid="5743" toid="5744" script="misc/drowning.lua"/>
<movevent event="StepIn" itemid="5764" script="misc/drowning.lua" />
<movevent event="StepOut" itemid="5764" script="misc/drowning.lua"/>
<!-- Floorchange -->
<movevent event="StepIn" itemid="293" script="misc/floorchange.lua" />
@@ -666,6 +670,10 @@
<movevent event="StepIn" itemid="2151" function="onStepInField" />
<movevent event="AddItem" itemid="2151" function="onAddField" />
<!-- Helmets -->
<movevent event="Equip" itemid="5460" slot="head" function="onEquipItem" script="misc/helmet_of_the_deep.lua" />
<movevent event="DeEquip" itemid="5460" slot="head" function="onDeEquipItem" />
<!-- Boots -->
<movevent event="Equip" itemid="3079" slot="feet" function="onEquipItem" />
<movevent event="DeEquip" itemid="3079" slot="feet" function="onDeEquipItem" />