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https://github.com/ErikasKontenis/SabrehavenServer.git
synced 2025-05-05 11:39:21 +02:00
introduce christmas items and santa claus
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commit
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@ -240,6 +240,7 @@
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<action itemid="3035" script="misc/changegold.lua" />
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<action itemid="3043" script="misc/changegold.lua" />
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<action fromaid="17724" toaid="17728" script="misc/skill_trainer.lua" />
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<action fromid="6506" toid="6508" script="misc/christmas_bundle.lua" />
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<!-- Chests -->
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<action itemid="2479" script="misc/chests.lua" />
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50
data/actions/scripts/misc/christmas_bundle.lua
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50
data/actions/scripts/misc/christmas_bundle.lua
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@ -0,0 +1,50 @@
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function onUse(player, item, fromPosition, target, toPosition, isHotkey)
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local bundleTypes = {
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[6506] = { -- red christmas bundle
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6503
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},
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[6507] = { -- blue christmas bundle
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6504
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},
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[6508] = { -- green christmas bundle
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6502
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}
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}
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local common = {
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{6569, 15}, {3598, 20}, {3599, 10}, {3586, 10}, {3585, 5}, 6500, 6501, 6489, 6387
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}
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local targetItem = bundleTypes[item.itemid]
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if not targetItem then
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return true
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end
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targetItem = common
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-- In case there's going to be more than one unique item per bundle
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for i = 1, #bundleTypes[item.itemid] do
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table.insert(targetItem, bundleTypes[item.itemid][i])
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end
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local rewards = {}
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repeat
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local count = 1
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local rand = math.random(#targetItem)
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local gift = targetItem[rand]
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if type(gift) == "table" then
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count = gift[2]
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gift = gift[1]
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end
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rewards[#rewards + 1] = {gift, count}
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table.remove(targetItem, rand)
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until #rewards == 7
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for i = 1, #rewards do
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player:addItem(rewards[i][1], rewards[i][2])
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end
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item:remove(1)
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fromPosition:sendMagicEffect(CONST_ME_GIFT_WRAPS)
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return true
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end
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@ -13,21 +13,34 @@ VANISH,! -> "Good bye, little %N!"
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"farewell" -> *
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"job" -> "Ho ho ho! You don't know Santa Claus? Never mind. You may ask me for a present."
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"name" -> "Sorry, I don't have time to chat. Please ask for your present."
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"thank" -> "You had a few hard times last year, I know. Considering all that you did well and I'm proud of you."
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"thank",amount>9000 -> "You're one of my favourite children, little %N. But pssht, don't tell the others! I love all of you, of course."
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#verteilt orange
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"present",QuestValue(217)<3,amount<1000,! -> "Here is your present! Enjoy!",SetQuestValue(217,3),Type=3586, Amount=10,Create(Type),Idle
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#verteilt candy canes
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"present",QuestValue(217)<3,amount<3500,amount>999,! -> "Here is your present! Enjoy!",SetQuestValue(217,3),Type=3599, Amount=8,Create(Type),Idle
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#verteilt apfel
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"present",QuestValue(217)<3,amount<5000,amount>3499,! -> "Here is your present! Enjoy!",SetQuestValue(217,3),Type=3585, Amount=15,Create(Type),Idle
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#verteilt kekse
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"present",QuestValue(217)<3,amount<6000,amount>4999,! -> "Here is your present! Enjoy!",SetQuestValue(217,3),Type=3598, Amount=8,Create(Type),Idle
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#verteilt schneeball
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"present",QuestValue(217)<3,amount<9950,amount>5999,! -> "Here is your present! Enjoy!",SetQuestValue(217,3),Type=2992, Amount=5,Create(Type),Idle
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#verteilt doll
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"present",QuestValue(217)<3,amount<9999,amount>9949,! -> "Here is your present! Enjoy!",SetQuestValue(217,3),Type=2991, Amount=1,Create(Type),Idle
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#verteilt teddy
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"present",QuestValue(217)<3,amount=10000,! -> "Here is your present! Enjoy!",SetQuestValue(217,3),Type=2993, Amount=1,Create(Type),Idle
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"present",QuestValue(217)<999,amount<2000,! -> "Here is your present! Enjoy!",SetQuestValue(217,3),Type=3599, Amount=10,Create(Type),Type=6506, Amount=1,Create(Type),Idle
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"present",QuestValue(217)<999,amount<4000,amount>1999,! -> "Here is your present! Enjoy!",SetQuestValue(217,3),Type=3599, Amount=10,Create(Type),Type=6507, Amount=1,Create(Type),Idle
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"present",QuestValue(217)<999,amount<6000,amount>3999,! -> "Here is your present! Enjoy!",SetQuestValue(217,3),Type=3599, Amount=10,Create(Type),Type=6508, Amount=1,Create(Type),Idle
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"present",QuestValue(217)<999,amount<8000,amount>5999,! -> "Here is your present! Enjoy!",SetQuestValue(217,3),Type=3599, Amount=10,Create(Type),Type=2992, Amount=10,Create(Type),Idle
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"present",QuestValue(217)<999,Level>20,amount<9000,amount>7999,! -> "Here is your present! Enjoy!",SetQuestValue(217,3),Type=3039, Amount=1,Create(Type),Idle
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"present",QuestValue(217)<999,Level>20,amount<9500,amount>8999,! -> "Here is your present! Enjoy!",SetQuestValue(217,3),Type=3036, Amount=1,Create(Type),Idle
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"present",QuestValue(217)<999,amount<9982,amount>9499,! -> "Here is your present! Enjoy!",SetQuestValue(217,3),Type=2991, Amount=1,Create(Type),Idle
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"present",QuestValue(217)<999,Level>20,amount=9983,! -> "Here is your present! Enjoy!",SetQuestValue(217,3),Type=3382, Amount=1,Create(Type),Idle
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"present",QuestValue(217)<999,Level>20,amount=9984,! -> "Here is your present! Enjoy!",SetQuestValue(217,3),Type=3419, Amount=1,Create(Type),Idle
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"present",QuestValue(217)<999,Level>20,amount=9985,! -> "Here is your present! Enjoy!",SetQuestValue(217,3),Type=3381, Amount=1,Create(Type),Idle
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"present",QuestValue(217)<999,Level>20,amount=9986,! -> "Here is your present! Enjoy!",SetQuestValue(217,3),Type=3420, Amount=1,Create(Type),Idle
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"present",QuestValue(217)<999,Level>20,amount=9987,! -> "Here is your present! Enjoy!",SetQuestValue(217,3),Type=3279, Amount=1,Create(Type),Idle
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"present",QuestValue(217)<999,Level>20,amount=9988,! -> "Here is your present! Enjoy!",SetQuestValue(217,3),Type=3079, Amount=1,Create(Type),Idle
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"present",QuestValue(217)<999,Level>20,amount=9989,! -> "Here is your present! Enjoy!",SetQuestValue(217,3),Type=3386, Amount=1,Create(Type),Idle
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"present",QuestValue(217)<999,Level>20,amount=9990,! -> "Here is your present! Enjoy!",SetQuestValue(217,3),Type=3567, Amount=1,Create(Type),Idle
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"present",QuestValue(217)<999,Level>20,amount=9991,! -> "Here is your present! Enjoy!",SetQuestValue(217,3),Type=3364, Amount=1,Create(Type),Idle
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"present",QuestValue(217)<999,Level>20,amount=9992,! -> "Here is your present! Enjoy!",SetQuestValue(217,3),Type=3366, Amount=1,Create(Type),Idle
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"present",QuestValue(217)<999,Level>20,amount=9993,! -> "Here is your present! Enjoy!",SetQuestValue(217,3),Type=3389, Amount=1,Create(Type),Idle
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"present",QuestValue(217)<999,Level>20,amount=9994,! -> "Here is your present! Enjoy!",SetQuestValue(217,3),Type=3001, Amount=1,Create(Type),Idle
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"present",QuestValue(217)<999,Level>20,amount=9995,! -> "Here is your present! Enjoy!",SetQuestValue(217,3),Type=3570, Amount=1,Create(Type),Idle
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"present",QuestValue(217)<999,Level>20,amount=9996,! -> "Here is your present! Enjoy!",SetQuestValue(217,3),Type=5919, Amount=1,Create(Type),Idle
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"present",QuestValue(217)<999,Level>20,amount=9997,! -> "Here is your present! Enjoy!",SetQuestValue(217,3),Type=3553, Amount=1,Create(Type),Idle
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"present",QuestValue(217)<999,Level>20,amount=9998,! -> "Here is your present! Enjoy!",SetQuestValue(217,3),Type=3057, Amount=1,Create(Type),Idle
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"present",QuestValue(217)<999,Level>20,amount=9999,! -> "Here is your present! Enjoy!",SetQuestValue(217,3),Type=5080, Amount=1,Create(Type),Idle
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"present",QuestValue(217)<999,Level>20,amount=10000,! -> "Here is your present! Enjoy!",SetQuestValue(217,3),Type=2993, Amount=1,Create(Type),Idle
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"present",QuestValue(217)=3 -> "You already got your present! Next please!", Idle
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11
data/npc/santaclaus.npc
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11
data/npc/santaclaus.npc
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@ -0,0 +1,11 @@
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# GIMUD - Graphical Interface Multi User Dungeon
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# 17608 - any task in progress
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Name = "Santa Claus"
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Outfit = (160,0-112-93-95-0)
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Home = [32362,32207,7]
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Radius = 3
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Behaviour = {
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@"gen-xmas.ndb"
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}
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