introduce svargrond npcs till bertha

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ErikasKontenis 2022-06-24 20:40:27 +03:00
parent 4442702dc2
commit 6cdb0c0674
5 changed files with 374 additions and 0 deletions

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@ -5457,3 +5457,14 @@ Connecting to: 127.0.0.1:7171
Login to 127.0.0.1:7172
Login to 127.0.0.1:7172
Exiting application..
GPU Radeon RX 580 Series (ATI Technologies Inc.)
OpenGL 4.6.13596 Compatibility Profile Context 20.10.35.02 27.20.1034.6
[Atlas] Texture size is: 4096x4096 (max: 16384x16384)
Found work dir at 'C:/Users/erika/source/repos/Sabrehaven/800OTClient/'
== application started at Jun 24 2022 19:54:17
OTCv8 3.1 rev 163 (dev) made by otclient.net built on Mar 31 2022 for arch x86
Connecting to: 127.0.0.1:7171
Login to 127.0.0.1:7172
Login to 127.0.0.1:7172
Login to 127.0.0.1:7172
Exiting application..

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data/npc/baltim.npc Normal file
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# GIMUD - Graphical Interface Multi User Dungeon
# willard.npc: Datenbank für den Schmied Willard
Name = "Baltim"
Outfit = (129,96-86-63-115-1)
Home = [32343,31322,6]
Radius = 3
Behaviour = {
ADDRESS,"hello$",! -> "Hi there. I hope you're here to trade and not to waste my time."
ADDRESS,"hi$",! -> *
ADDRESS,! -> Idle
BUSY,"hello$",! -> "I'm ready soon, %N. Please wait.", Queue
BUSY,"hi$",! -> *
BUSY,! -> NOP
VANISH,! -> "Bye."
"bye" -> "Bye.", Idle
"name" -> "I'm Baltim, not that it would be of your concern."
"job" -> "I am the overseer of this little outpost. You probably had already some encounters with my men. Hehe. Serves those cut-throats right if you taught them some manners."
"time" -> "Now it is %T."
"equipment" -> "I don't sell wares, but ask me for a trade if you have an offer for me."
"Venore" -> "I wonder if things were better if Venore ran the mining operations."
"mines" -> "The mines are not at our disposal for now but also here we have enough to plunder for a while."
"Carlin" -> "Carlin lost interest in this place quite fast."
"Svargrond" -> "I hate that place and I would love to burn down that whole settlement."
"raiders" -> "One barbarian is as worse as the other if you ask me."
"barbarians" -> "Those barbarians will regret the day they turned our offers down."
"Ferumbras" -> "His appearances are good for business."
"excalibug" -> "A myth the locals probably enjoy."
"buy" -> "What do you need? I sell weapons, armors, helmets, and shields."
"do","you","sell" -> *
"do","you","have" -> *
"offer" -> "My offers are weapons, ammunition, armors, helmets, legs, and shields."
"weapon" -> "I have hand axes, axes, barbarian axes, spears, maces, clerical maces, battle hammers, swords, rapiers, daggers, sabres, bows, and crossbows. What's your choice?"
"ammunition" -> "I have arrows for bows and bolts for crossbows. What do you want?"
"helmet" -> "I am selling leather helmets and chain helmets. What do you want?"
"armor" -> "I am selling leather, chain, and brass armor. What do you need?"
"shield" -> "I am selling wooden shields, steel shields, and viking shields. What do you want?"
"trousers" -> "I am selling chain legs. Do you want to buy any?"
"legs" -> *
"dagger" -> Type=3267, Amount=1, Price=5, "Do you want to buy a dagger for %P gold?", Topic=1
"hand","axe" -> Type=3268, Amount=1, Price=8, "Do you want to buy a hand axe for %P gold?", Topic=1
"spear" -> Type=3277, Amount=1, Price=10, "Do you want to buy a spear for %P gold?", Topic=1
"rapier" -> Type=3272, Amount=1, Price=15, "Do you want to buy a rapier for %P gold?", Topic=1
"axe" -> Type=3274, Amount=1, Price=20, "Do you want to buy an axe for %P gold?", Topic=1
"barbar","axe" -> Type=3317, Amount=1, Price=590, "Do you want to buy a barbarian axe for %P gold?", Topic=1
"sabre" -> Type=3273, Amount=1, Price=35, "Do you want to buy a sabre for %P gold?", Topic=1
"sword" -> Type=3264, Amount=1, Price=85, "Do you want to buy a sword for %P gold?", Topic=1
"mace" -> Type=3286, Amount=1, Price=90, "Do you want to buy a mace for %P gold?", Topic=1
"cleric","mace" -> Type=3311, Amount=1, Price=540, "Do you want to buy a clerical mace for %P gold?", Topic=1
"battle","hammer" -> Type=3305, Amount=1, Price=350, "Do you want to buy a battle hammer for %P gold?", Topic=1
"bow" -> Type=3350, Amount=1, Price=400, "Do you want to buy a bow for %P gold?", Topic=1
"crossbow" -> Type=3349, Amount=1, Price=500, "Do you want to buy a crossbow for %P gold?", Topic=1
"arrow" -> Type=3447, Amount=1, Price=2, "Do you want to buy an arrow for %P gold?", Topic=1
"bolt" -> Type=3446, Amount=1, Price=3, "Do you want to buy a bolt for %P gold?", Topic=1
"throwing","star" -> Type=3287, Amount=1, Price=50, "Do you want to buy a throwing star for %P gold?", Topic=1
%1,1<%1,"dagger" -> Type=3267, Amount=%1, Price=5*%1, "Do you want to buy %A daggers for %P gold?", Topic=1
%1,1<%1,"hand","axe" -> Type=3268, Amount=%1, Price=8*%1, "Do you want to buy %A hand axes for %P gold?", Topic=1
%1,1<%1,"spear" -> Type=3277, Amount=%1, Price=10*%1, "Do you want to buy %A spears for %P gold?", Topic=1
%1,1<%1,"rapier" -> Type=3272, Amount=%1, Price=15*%1, "Do you want to buy %A rapiers for %P gold?", Topic=1
%1,1<%1,"axe" -> Type=3274, Amount=%1, Price=20*%1, "Do you want to buy %A axes for %P gold?", Topic=1
%1,1<%1,"barbar","axe" -> Type=3317, Amount=%1, Price=590*%1, "Do you want to buy %A barbarian axes for %P gold?", Topic=1
%1,1<%1,"sabre" -> Type=3273, Amount=%1, Price=35*%1, "Do you want to buy %A sabres for %P gold?", Topic=1
%1,1<%1,"sword" -> Type=3264, Amount=%1, Price=85*%1, "Do you want to buy %A swords for %P gold?", Topic=1
%1,1<%1,"mace" -> Type=3286, Amount=%1, Price=90*%1, "Do you want to buy %A maces for %P gold?", Topic=1
%1,1<%1,"cleric","mace" -> Type=3311, Amount=%1, Price=540*%1, "Do you want to buy %A clerical maces for %P gold?", Topic=1
%1,1<%1,"battle","hammer" -> Type=3305, Amount=%1, Price=350*%1, "Do you want to buy %A battle hammers for %P gold?", Topic=1
%1,1<%1,"bow" -> Type=3350, Amount=%1, Price=400*%1, "Do you want to buy %A bows for %P gold?", Topic=1
%1,1<%1,"crossbow" -> Type=3349, Amount=%1, Price=500*%1, "Do you want to buy %A crossbows for %P gold?", Topic=1
%1,1<%1,"arrow" -> Type=3447, Amount=%1, Price=2*%1, "Do you want to buy %A arrows for %P gold?", Topic=1
%1,1<%1,"bolt" -> Type=3446, Amount=%1, Price=3*%1, "Do you want to buy %A bolts for %P gold?", Topic=1
%1,1<%1,"throwing","star" -> Type=3287, Amount=%1, Price=50*%1, "Do you want to buy %A throwing stars for %P gold?", Topic=1
"chain","armor" -> Type=3358, Amount=1, Price=200, "Do you want to buy a chain armor for %P gold?", Topic=1
"brass","armor" -> Type=3359, Amount=1, Price=450, "Do you want to buy a brass armor for %P gold?", Topic=1
"leather","armor" -> Type=3361, Amount=1, Price=35, "Do you want to buy a leather armor for %P gold?", Topic=1
"chain","helmet" -> Type=3352, Amount=1, Price=52, "Do you want to buy a chain helmet for %P gold?", Topic=1
"leather","helmet" -> Type=3355, Amount=1, Price=12, "Do you want to buy a leather helmet for %P gold?", Topic=1
"steel","shield" -> Type=3409, Amount=1, Price=240, "Do you want to buy a steel shield for %P gold?", Topic=1
"wooden","shield" -> Type=3412, Amount=1, Price=15, "Do you want to buy a wooden shield for %P gold?", Topic=1
"viking","shield" -> Type=3431, Amount=1, Price=260, "Do you want to buy a viking shield for %P gold?", Topic=1
"chain","legs" -> Type=3558, Amount=1, Price=80, "Do you want to buy chain legs for %P gold?", Topic=1
%1,1<%1,"chain","armor" -> Type=3358, Amount=%1, Price=200*%1, "Do you want to buy %A chain armors for %P gold?", Topic=1
%1,1<%1,"brass","armor" -> Type=3359, Amount=%1, Price=450*%1, "Do you want to buy %A brass armors for %P gold?", Topic=1
%1,1<%1,"leather","armor" -> Type=3361, Amount=%1, Price=35*%1, "Do you want to buy %A leather armors for %P gold?", Topic=1
%1,1<%1,"chain","helmet" -> Type=3352, Amount=%1, Price=52*%1, "Do you want to buy %A chain helmets for %P gold?", Topic=1
%1,1<%1,"leather","helmet" -> Type=3355, Amount=%1, Price=12*%1, "Do you want to buy %A leather helmets for %P gold?", Topic=1
%1,1<%1,"steel","shield" -> Type=3409, Amount=%1, Price=240*%1, "Do you want to buy %A steel shields for %P gold?", Topic=1
%1,1<%1,"wooden","shield" -> Type=3412, Amount=%1, Price=15*%1, "Do you want to buy %A wooden shields for %P gold?", Topic=1
%1,1<%1,"viking","shield" -> Type=3431, Amount=%1, Price=260*%1, "Do you want to buy %A viking shields for %P gold?", Topic=1
%1,1<%1,"chain","legs" -> Type=3558, Amount=%1, Price=80*%1, "Do you want to buy %A chain legs for %P gold?", Topic=1
"sell","two","handed","sword" -> Type=3265, Amount=1, Price=450, "Do you want to sell a two handed sword for %P gold?", Topic=2
"sell","battle","axe" -> Type=3266, Amount=1, Price=80, "Do you want to sell a battle axe for %P gold?", Topic=2
"sell","dagger" -> Type=3267, Amount=1, Price=2, "Do you want to sell this garbage? I give you %P gold, ok?", Topic=2
"sell","hand","axe" -> Type=3268, Amount=1, Price=4, "Do you want to sell a hand axe for %P gold?", Topic=2
"sell","halberd" -> Type=3269, Amount=1, Price=400, "Do you want to sell a halberd for %P gold?", Topic=2
"sell","club" -> Type=3270, Amount=1, Price=1, "Are you sure, you want to sell this garbage? Hmm, I give you %P gold, ok?", Topic=2
"sell","spike","sword" -> Type=3271, Amount=1, Price=240, "Do you want to sell a spike sword for %P gold?", Topic=2
"sell","rapier" -> Type=3272, Amount=1, Price=5, "Do you want to sell a rapier for %P gold?", Topic=2
"sell","sabre" -> Type=3273, Amount=1, Price=12, "Do you want to sell a sabre for %P gold?", Topic=2
"sell","axe" -> Type=3274, Amount=1, Price=7, "Do you want to sell an axe for %P gold?", Topic=2
"sell","spear" -> Type=3277, Amount=1, Price=3, "Do you want to sell this garbage? I give you %P gold, ok?", Topic=2
"sell","morning","star" -> Type=3282, Amount=1, Price=90, "Do you want to sell a morning star for %P gold?", Topic=2
"sell","mace" -> Type=3286, Amount=1, Price=30, "Do you want to sell a mace for %P gold?", Topic=2
"sell","short","sword" -> Type=3294, Amount=1, Price=10, "Do you want to sell a short sword for %P gold?", Topic=2
"sell","battle","hammer" -> Type=3305, Amount=1, Price=120, "Do you want to sell a battle hammer for %P gold?", Topic=2
"sell","cleric","mace" -> Type=3311, Amount=1, Price=170, "Do you want to sell a clerical mace for %P gold?", Topic=2
"sell","barbar","axe" -> Type=3317, Amount=1, Price=185, "Do you want to sell a barbarian axe for %P gold?", Topic=2
"sell","sword" -> Type=3264, Amount=1, Price=25, "Do you want to sell a sword for %P gold?", Topic=2
"sell",%1,1<%1,"two","handed","sword" -> Type=3265, Amount=%1, Price=450*%1, "Do you want to sell %A two handed swords for %P gold?", Topic=2
"sell",%1,1<%1,"battle","axe" -> Type=3266, Amount=%1, Price=80*%1, "Do you want to sell %A battle axes for %P gold?", Topic=2
"sell",%1,1<%1,"dagger" -> Type=3267, Amount=%1, Price=2*%1, "Do you want to sell this garbage? I give you %P gold, ok?", Topic=2
"sell",%1,1<%1,"hand","axe" -> Type=3268, Amount=%1, Price=4*%1, "Do you want to sell %A hand axes for %P gold?", Topic=2
"sell",%1,1<%1,"halberd" -> Type=3269, Amount=%1, Price=400*%1, "Do you want to sell %A halberds for %P gold?", Topic=2
"sell",%1,1<%1,"club" -> Type=3270, Amount=%1, Price=1*%1, "Are you sure, you want to sell this garbage? Hmm, I give you %P gold, ok?", Topic=2
"sell",%1,1<%1,"spike","sword" -> Type=3271, Amount=%1, Price=240*%1, "Do you want to sell %A spike swords for %P gold?", Topic=2
"sell",%1,1<%1,"rapier" -> Type=3272, Amount=%1, Price=5*%1, "Do you want to sell %A rapiers for %P gold?", Topic=2
"sell",%1,1<%1,"sabre" -> Type=3273, Amount=%1, Price=12*%1, "Do you want to sell %A sabres for %P gold?", Topic=2
"sell",%1,1<%1,"axe" -> Type=3274, Amount=%1, Price=7*%1, "Do you want to sell %A axes for %P gold?", Topic=2
"sell",%1,1<%1,"spear" -> Type=3277, Amount=%1, Price=3*%1, "Do you want to sell this garbage? I give you %P gold, ok?", Topic=2
"sell",%1,1<%1,"morning","star" -> Type=3282, Amount=%1, Price=90*%1, "Do you want to sell %A morning stars for %P gold?", Topic=2
"sell",%1,1<%1,"mace" -> Type=3286, Amount=%1, Price=30*%1, "Do you want to sell %A maces for %P gold?", Topic=2
"sell",%1,1<%1,"short","sword" -> Type=3294, Amount=%1, Price=10*%1, "Do you want to sell %A short swords for %P gold?", Topic=2
"sell",%1,1<%1,"battle","hammer" -> Type=3305, Amount=%1, Price=120*%1, "Do you want to sell %A battle hammers for %P gold?", Topic=2
"sell",%1,1<%1,"cleric","mace" -> Type=3311, Amount=%1, Price=170*%1, "Do you want to sell %A clerical maces for %P gold?", Topic=2
"sell",%1,1<%1,"barbar","axe" -> Type=3317, Amount=%1, Price=185*%1, "Do you want to sell %A barbarian axes for %P gold?", Topic=2
"sell",%1,1<%1,"sword" -> Type=3264, Amount=%1, Price=25*%1, "Do you want to sell %A swords for %P gold?", Topic=2
"sell","leather","armor" -> Type=3361, Amount=1, Price=12, "Do you want to sell a leather armor for %P gold?", Topic=2
"sell","chain","armor" -> Type=3358, Amount=1, Price=70, "Do you want to sell a chain armor for %P gold?", Topic=2
"sell","brass","armor" -> Type=3359, Amount=1, Price=150, "Do you want to sell a brass armor for %P gold?", Topic=2
"sell","plate","armor" -> Type=3357, Amount=1, Price=400, "Do you want to sell a plate armor for %P gold?", Topic=2
"sell","chain","legs" -> Type=3558, Amount=1, Price=25, "Do you want to sell chain legs for %P gold?", Topic=2
"sell","leather","helmet" -> Type=3355, Amount=1, Price=4, "Do you want to sell a leather helmet for %P gold?", Topic=2
"sell","iron","helmet" -> Type=3353, Amount=1, Price=150, "Do you want to sell an iron helmet for %P gold?", Topic=2
"sell","chain","helmet" -> Type=3352, Amount=1, Price=17, "Do you want to sell a chain helmet for %P gold?", Topic=2
"sell","steel","helmet" -> Type=3351, Amount=1, Price=190, "Do you want to sell a steel helmet for %P gold?", Topic=2
"sell","wooden","shield" -> Type=3412, Amount=1, Price=5, "Do you want to sell a wooden shield for %P gold?", Topic=2
"sell","battle","shield" -> Type=3413, Amount=1, Price=95, "Do you want to sell a battle shield for %P gold?", Topic=2
"sell","steel","shield" -> Type=3409, Amount=1, Price=80, "Do you want to sell a steel shield for %P gold?", Topic=2
"sell","viking","shield" -> Type=3431, Amount=1, Price=85, "Do you want to sell a viking shield for %P gold?", Topic=2
"sell",%1,1<%1,"leather","armor" -> Type=3361, Amount=%1, Price=12*%1, "Do you want to sell %A leather armors for %P gold?", Topic=2
"sell",%1,1<%1,"chain","armor" -> Type=3358, Amount=%1, Price=70*%1, "Do you want to sell %A chain armors for %P gold?", Topic=2
"sell",%1,1<%1,"brass","armor" -> Type=3359, Amount=%1, Price=150*%1, "Do you want to sell %A brass armors for %P gold?", Topic=2
"sell",%1,1<%1,"plate","armor" -> Type=3357, Amount=%1, Price=400*%1, "Do you want to sell %A plate armors for %P gold?", Topic=2
"sell",%1,1<%1,"chain","legs" -> Type=3558, Amount=%1, Price=25*%1, "Do you want to sell %A chain legs for %P gold?", Topic=2
"sell",%1,1<%1,"leather","helmet" -> Type=3355, Amount=%1, Price=4*%1, "Do you want to sell %A leather helmets for %P gold?", Topic=2
"sell",%1,1<%1,"iron","helmet" -> Type=3353, Amount=%1, Price=150*%1, "Do you want to sell %A iron helmets for %P gold?", Topic=2
"sell",%1,1<%1,"chain","helmet" -> Type=3352, Amount=%1, Price=17*%1, "Do you want to sell %A chain helmets for %P gold?", Topic=2
"sell",%1,1<%1,"steel","helmet" -> Type=3351, Amount=%1, Price=190*%1, "Do you want to sell %A steel helmets for %P gold?", Topic=2
"sell",%1,1<%1,"wooden","shield" -> Type=3412, Amount=%1, Price=5*%1, "Do you want to sell %A wooden shields for %P gold?", Topic=2
"sell",%1,1<%1,"battle","shield" -> Type=3413, Amount=%1, Price=95*%1, "Do you want to sell %A battle shields for %P gold?", Topic=2
"sell",%1,1<%1,"steel","shield" -> Type=3409, Amount=%1, Price=80*%1, "Do you want to sell %A steel shields for %P gold?", Topic=2
"sell",%1,1<%1,"viking","shield" -> Type=3431, Amount=%1, Price=85*%1, "Do you want to sell %A viking shields for %P gold?", Topic=2
Topic=1,"yes",CountMoney>=Price -> "Thank you. Here it is.", DeleteMoney, Create(Type)
Topic=1,"yes" -> "Sorry, you do not have enough gold."
Topic=1 -> "Maybe you will buy it another time."
Topic=2,"yes",Count(Type)>=Amount -> "Ok. Here is your money.", Delete(Type), CreateMoney
Topic=2,"yes" -> "Sorry, you do not have one."
Topic=2,"yes",Amount>1 -> "Sorry, you do not have so much."
Topic=2 -> "Maybe next time."
}

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data/npc/bertha.npc Normal file
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# GIMUD - Graphical Interface Multi User Dungeon
# beatrice.npc: Datenbank fuer die Ausruestungshaendlerin Beatrice
Name = "Bertha"
Outfit = (140,57-97-116-99-1)
Home = [32319,31113,7]
Radius = 3
Behaviour = {
ADDRESS,"hello$",! -> "Greetings %N. Looking for a trade, I hope. Business is not going well."
ADDRESS,"hi$",! -> *
ADDRESS,"ashari$",! -> *
ADDRESS,! -> Idle
BUSY,"hello$",! -> "You're next, %N.", Queue
BUSY,"hi$",! -> *
BUSY,"ashari$",! -> *
BUSY,! -> NOP
VANISH,! -> "Bye %N."
"bye" -> "Bye %N.", Idle
"Svargrond" -> "These barbarians are still adapting to the city life but they do quite well I guess. They still lack interest in real trading and ... let's say they are a bit limited in their horizon."
"Thais" -> "I guess whole Thais is laughing at the failure of our operations."
"Carlin" -> "Carlin expects wonders of me. However, as long as they don't send some considerable help, they can wait until moss is growing in their hair."
"Edron" -> "They promised me these frozen lands could become for Carlin what Edron is for Thais. What a cruel joke."
"Venore" -> "Venore's power and greed is a constant threat to our operations."
"enemy" -> "Our major enemy are the trade barons of Venore of course. They never gained foothold here though. Given how bad business is progressing in this settlement, it is not such a big surprise. They probably simply lost interest."
"dwarf" -> "Sadly I could not win many dwarfs for our mining operations. They are probably afraid of Thais's reaction if it becomes known that they are helping us."
"elf" -> "The elves are of no great help. They do little to convince the spiritual leaders of the barbarians to help me."
"book" -> "My inventory of general goods and paperware is large, ask me for a trade to take a look."
"magic" -> "Ask a sorcerer or druid about that."
"yeti" -> "Another senseless tale of superstitious natives."
"cult" -> "Well, we heard of some strangers that travelled through this city. Not exchanging many words with the people here. The locals claim they headed straight to our old mines ...", "As far as I can tell though not much has changed at the mines. Our scouts are still attacked or even killed. So I assume the strangers were either killed or they are friends of the raiders ...", "I have no clue what has happened and I don't have the resources to find out."
"chakoya" -> "I think these chakoyas are only a tale to scare the local kids."
"monsters" -> "There are enough monsters around to make you think twice about leaving the city."
"beholders" -> "Beholders are one of the few threats of which we are spared here."
"barbarian" -> "All this cold seems to have frozen the brains of those people to solid ice."
"barbarian test" -> "If you pass some disgusting barbarian test, you might become what they call an honourary barbarian. Just talk to jarl Sven the Younger about this nonsense and don't bother me."
"join" -> *
"weapon" -> "Robert sells that. Go and ask him about that."
"Robert" -> "You can buy general goods from me. For weapons and armor you rather see my assistant Robert at the arena in the mountains to the west."
"jarl" -> "The jarl here is of no great help. Our equipment and wood is welcome but we get little profit out of these deals."
"raiders" -> "Their presence is bad enough. The fact that they occupied the mines and that they hate us non-natives of this frozen rock makes things only worse."
"mines" -> "The mines are actually Carlin's property. If only the queen were sending soldiers, to get them back from this rabble. Venore is probably planning to take over these mines just as we are talking."
"queen" -> "The queen expects miracles of us. But there is little we can do as long as the barbarians claim these mines that actually belong to us."
"shaman" -> "That's how the local druids call themselves."
"Chyll" -> "That seems to be a god that the locals worship."
"Nibelor" -> "Nibelor is an isle on which the local druids dwell."
"years of serpents" -> "What a horrible threat those beasts have been. But if they hadn't vanished all of a sudden, we would never have stranded here."
"name" -> "I'm Bertha from Carlin."
"job" -> "I'm a trader by profession but here you could also call me the ambassador of Carlin. However, there is little I can do about our problems, and support from Carlin is virtually non-existent."
"mission" -> "Unless you can change the whole situation here, I don't have anything to do for you."
"task" -> *
"king" -> "The pompous king of Thais might be involved in the take-over of our mines."
"gods" -> "The gods seem to be far away in this corner of the world."
"Uman" -> "We don't have many mages here that would serve Uman. Sorcerers are quite smart people, you know?"
"Zathroth" -> "I think even the dark one does not care for these lands or is probably already done with it."
"Banor" -> "I'd like to see some knightly order cleansing this land in the name of Banor. But of course Banor's champions seek their glory in warmer areas."
"camps" -> "There are several camps of the raiders somewhere in the South-West. If you want to end up as dog food, just travel there."
"magic" -> "Ask a sorcerer or druid about that."
"druids" -> "The druids of Carlin have quite good connections to the local druids here."
"leader" -> "This city would need a new leader that wants to actively help our cause, but I don't see this happening any time soon."
"Ferumbras" -> "Well, HE would only be needed to make things worse over here."
"rumour" -> "I have confirmed information that Excalibug lies deep in the mines. If you manage to find it, you would be the biggest hero and everybody would know your name! ...", "Imagine that: King %N, who found Excalibug and saved the world !!! Sounds good, huh??"
"Excalibug" -> "I toyed with the idea to spread the rumour that Excalibug might be hidden in the mines. I think if enough adventurers were lured into the mines, they might drive out the ones that occupy them now ...", "So do me a favour, when somebody asks about Excalibug, tell them it's down there in those mines."
"news" -> "News? Are you mocking me? Almost any news would be good news. As long as it concerns Carlin's affairs, nothing seems to change for the better."
"how are you?" -> "It could definitely be better but thanks for asking. I hope you're fine yourself."
"offer" -> "My inventory is large, just have a look at the blackboard."
"goods" -> *
"do","you","sell" -> *
"do","you","have" -> *
"equipment" -> *
"torch" -> Type=2920, Amount=1, Price=2, "Do you want to buy a torch for %P gold?", Topic=1
"bag" -> Type=7343, Amount=1, Price=5, "Do you want to buy a bag for %P gold?", Topic=1
"backpack" -> Type=7342, Amount=1, Price=20, "Do you want to buy a backpack for %P gold?", Topic=1
"bucket" -> Type=2873, Amount=1, Price=4, "Do you want to buy a bucket for %P gold?", Topic=1
"watch" -> Type=2906, Amount=1, Price=20, "Do you want to buy a watch for %P gold?", Topic=1
"rope" -> Type=3003, Amount=1, Price=50, "Do you want to buy a rope for %P gold?", Topic=1
"scythe" -> Type=3453, Amount=1, Price=50, "Do you want to buy a scythe for %P gold?", Topic=1
"pick" -> Type=3456, Amount=1, Price=50, "Do you want to buy a pick for %P gold?", Topic=1
"shovel" -> Type=3457, Amount=1, Price=50, "Do you want to buy a shovel for %P gold?", Topic=1
"rod" -> Type=3483, Amount=1, Price=150, "Do you want to buy a fishing rod for %P gold?", Topic=1
"crowbar" -> Type=3304, Amount=1, Price=260, "Do you want to buy a crowbar for %P gold?", Topic=1
"lamp" -> Type=2914, Amount=1, Price=8, "Do you want to buy a lamp for %P gold?", Topic=1
"candlestick" -> Type=2917, Amount=1, Price=2, "Do you want to buy a candlestick for %P gold?", Topic=1
"basket" -> Type=2855, Amount=1, Price=6, "Do you want to buy a basket for %P gold?", Topic=1
"trap" -> Type=3481, Amount=1, Price=280, "Do you want to buy a trap for %P gold?", Topic=1
"football" -> Type=2990, Amount=1, Price=111, "Do you want to buy a football for %P gold?", Topic=1
%1,1<%1,"torch" -> Type=2920, Amount=%1, Price=2*%1, "Do you want to buy %A torches for %P gold?", Topic=1
%1,1<%1,"bag" -> Type=7343, Amount=%1, Price=5*%1, "Do you want to buy %A bags for %P gold?", Topic=1
%1,1<%1,"backpack" -> Type=7342, Amount=%1, Price=20*%1, "Do you want to buy %A backpacks for %P gold?", Topic=1
%1,1<%1,"bucket" -> Type=2873, Amount=%1, Price=4*%1, "Do you want to buy %A buckets for %P gold?", Topic=1
%1,1<%1,"watch" -> Type=2906, Amount=%1, Price=20*%1, "Do you want to buy %A watches for %P gold?", Topic=1
%1,1<%1,"rope" -> Type=3003, Amount=%1, Price=50*%1, "Do you want to buy %A ropes for %P gold?", Topic=1
%1,1<%1,"scythe" -> Type=3453, Amount=%1, Price=50*%1, "Do you want to buy %A scythes for %P gold?", Topic=1
%1,1<%1,"pick" -> Type=3456, Amount=%1, Price=50*%1, "Do you want to buy %A picks for %P gold?", Topic=1
%1,1<%1,"shovel" -> Type=3457, Amount=%1, Price=50*%1, "Do you want to buy %A shovels for %P gold?", Topic=1
%1,1<%1,"rod" -> Type=3483, Amount=%1, Price=150*%1, "Do you want to buy %A fishing rods for %P gold?", Topic=1
%1,1<%1,"crowbar" -> Type=3304, Amount=%1, Price=260*%1, "Do you want to buy %A crowbars for %P gold?", Topic=1
%1,1<%1,"lamp" -> Type=2914, Amount=%1, Price=8*%1, "Do you want to buy %A lamps for %P gold?", Topic=1
%1,1<%1,"candlestick" -> Type=2917, Amount=%1, Price=2*%1, "Do you want to buy %A candlesticks for %P gold?", Topic=1
%1,1<%1,"basket" -> Type=2855, Amount=%1, Price=6*%1, "Do you want to buy %A baskets for %P gold?", Topic=1
%1,1<%1,"trap" -> Type=3481, Amount=%1, Price=280*%1, "Do you want to buy %A traps for %P gold?", Topic=1
%1,1<%1,"football" -> Type=2990, Amount=%1, Price=111*%1, "Do you want to buy %A footballs for %P gold?", Topic=1
"sell","watch" -> Type=2906, Amount=1, Price=6, "Do you want to sell a watch for %P gold?", Topic=2
"sell","rope" -> Type=3003, Amount=1, Price=15, "Do you want to sell a rope for %P gold?", Topic=2
"sell","scythe" -> Type=3453, Amount=1, Price=12, "Do you want to sell a scythe for %P gold?", Topic=2
"sell","pick" -> Type=3456, Amount=1, Price=15, "Do you want to sell a pick for %P gold?", Topic=2
"sell","shovel" -> Type=3457, Amount=1, Price=8, "Do you want to sell a shovel for %P gold?", Topic=2
"sell","mirror" -> Type=3463, Amount=1, Price=10, "Do you want to sell a mirror for %P gold?", Topic=2
"sell","rod" -> Type=3483, Amount=1, Price=40, "Do you want to sell a fishing rod for %P gold?", Topic=2
"sell","inkwell" -> Type=3509, Amount=1, Price=8, "Do you want to sell an inkwell for %P gold?", Topic=2
"sell","sickle" -> Type=3293, Amount=1, Price=3, "Do you want to sell a sickle for %P gold?", Topic=2
"sell","crowbar" -> Type=3304, Amount=1, Price=50, "Do you want to sell a crowbar for %P gold?", Topic=2
"sell","trap" -> Type=3481, Amount=1, Price=75, "Do you want to sell a trap for %P gold?", Topic=2
"sell",%1,1<%1,"watch" -> Type=2906, Amount=%1, Price=6*%1, "Do you want to sell %A watches for %P gold?", Topic=2
"sell",%1,1<%1,"rope" -> Type=3003, Amount=%1, Price=15*%1, "Do you want to sell %A ropes for %P gold?", Topic=2
"sell",%1,1<%1,"scythe" -> Type=3453, Amount=%1, Price=12*%1, "Do you want to sell %A scythes for %P gold?", Topic=2
"sell",%1,1<%1,"pick" -> Type=3456, Amount=%1, Price=15*%1, "Do you want to sell %A picks for %P gold?", Topic=2
"sell",%1,1<%1,"shovel" -> Type=3457, Amount=%1, Price=8*%1, "Do you want to sell %A shovels for %P gold?", Topic=2
"sell",%1,1<%1,"mirror" -> Type=3463, Amount=%1, Price=10*%1, "Do you want to sell %A mirrors for %P gold?", Topic=2
"sell",%1,1<%1,"rod" -> Type=3483, Amount=%1, Price=40*%1, "Do you want to sell %A fishing rods for %P gold?", Topic=2
"sell",%1,1<%1,"inkwell" -> Type=3509, Amount=%1, Price=8*%1, "Do you want to sell %A inkwells for %P gold?", Topic=2
"sell",%1,1<%1,"sickle" -> Type=3293, Amount=%1, Price=3*%1, "Do you want to sell %A sickles for %P gold?", Topic=2
"sell",%1,1<%1,"crowbar" -> Type=3304, Amount=%1, Price=50*%1, "Do you want to sell %A crowbars for %P gold?", Topic=2
"sell",%1,1<%1,"trap" -> Type=3481, Amount=%1, Price=75*%1, "Do you want to sell %A traps for %P gold?", Topic=2
"worm" -> "I sell worms only in sixpacks for 5 gold each, how many sixpacks of worms do you want to buy?"
"worms" -> *
%1,"worms" -> Type=3492, Amount=%1*6, Price=5*%1, "So you want to buy some of my sixpacks with altogether %A worms for %P gold?", Topic=1
%1,"six","pack" -> *
Topic=1,"yes",CountMoney>=Price -> "Here you are.", DeleteMoney, Create(Type)
Topic=1,"yes" -> "Come back, when you have enough money."
Topic=1 -> "Hmm, but next time."
Topic=2,"yes",Count(Type)>=Amount -> "Ok. Here is your money.", Delete(Type), CreateMoney
Topic=2,"yes" -> "Sorry, you do not have one."
Topic=2,"yes",Amount>1 -> "Sorry, you do not have so much."
Topic=2 -> "Maybe next time."
}

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data/npc/restlesssoul.npc Normal file
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# GIMUD - Graphical Interface Multi User Dungeon
# oldrak.npc: Datenbank fuer den Moench Oldrak
Name = "A Restless Soul"
Outfit = (48,0-0-0-0-0)
Home = [32256,31101,10]
Radius = 2
Behaviour = {
ADDRESS,"hello$",! -> "Ahhhh! At last someone that can listen to my story!"
ADDRESS,"hi$",! -> *
ADDRESS,! -> Idle
BUSY,"hello$",! -> "Uhhh.... %N.", Queue
BUSY,"hi$",! -> *
BUSY,! -> NOP
VANISH,! -> "Uhhh...."
"bye" -> "Uhhh....", Idle
"farewell" -> *
"story" -> "story"
}

21
data/npc/starvingdog.npc Normal file
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# GIMUD - Graphical Interface Multi User Dungeon
Name = "A Starving Dog"
Outfit = (258,0-0-0-0-0)
Home = [32122,31091,5]
Radius = 2
Behaviour = {
ADDRESS,"hello$",! -> "Wuff"
ADDRESS,"hi$",! -> *
ADDRESS,! -> Idle
BUSY,"hello$",! -> "Sniff", Queue
BUSY,"hi$",! -> *
BUSY,! -> NOP
VANISH,! -> "Sniff"
"bye" -> "Sniff", Idle
"farewell" -> *
}