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finish quest log for postman missions
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@ -917,8 +917,8 @@
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<missionstate id="12" description="You brought the twelfth Tome of Knowledge to Cael. He learnt something about reveals some of the power structures in Zao. Cael will now make a Dragon Throne for you after you bring him a Red Piece of Cloth. He will reward you with 5000 experience points for each extra tome you give to him." />
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<missionstate id="12" description="You brought the twelfth Tome of Knowledge to Cael. He learnt something about reveals some of the power structures in Zao. Cael will now make a Dragon Throne for you after you bring him a Red Piece of Cloth. He will reward you with 5000 experience points for each extra tome you give to him." />
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</mission>
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</mission>
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</quest>
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</quest>
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<quest name="The Postman Missions" startstorageid="12450" startstoragevalue="1">
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<quest name="The Postman Missions" startstorageid="227" startstoragevalue="1">
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<mission name="Mission 1 - Check Postal Routes" storageid="12450" startvalue="1" endvalue="6">
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<mission name="Mission 1 - Check Postal Routes" storageid="227" startvalue="1" endvalue="6">
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<missionstate id="1" description="Kevin wants you to travel with Captain Bluebear to Carlin." />
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<missionstate id="1" description="Kevin wants you to travel with Captain Bluebear to Carlin." />
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<missionstate id="2" description="Kevin wants you to travel with Uzon in Femor Hills to Edron." />
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<missionstate id="2" description="Kevin wants you to travel with Uzon in Femor Hills to Edron." />
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<missionstate id="3" description="Kevin wants you to travel with Captain Seahorse to Venore." />
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<missionstate id="3" description="Kevin wants you to travel with Captain Seahorse to Venore." />
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@ -926,27 +926,46 @@
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<missionstate id="5" description="You have checked the Postal Routes, report back to Kevin!" />
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<missionstate id="5" description="You have checked the Postal Routes, report back to Kevin!" />
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<missionstate id="6" description="You have reported back that you have completed the mission." />
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<missionstate id="6" description="You have reported back that you have completed the mission." />
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</mission>
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</mission>
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<mission name="Mission 2 - Fix Mailbox" storageid="12451" startvalue="1" endvalue="3">
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<mission name="Mission 2 - Fix Mailbox" storageid="228" startvalue="1" endvalue="3">
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<missionstate id="1" description="Kevin wants you to fix one of their Mailboxes located on Folda with a crowbar." />
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<missionstate id="1" description="Kevin wants you to fix one of their Mailboxes located on Folda with a crowbar." />
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<missionstate id="2" description="You have fixed the mailbox, report back to Kevin!" />
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<missionstate id="2" description="You have fixed the mailbox, report back to Kevin!" />
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<missionstate id="3" description="You have reported back that you have completed the mission." />
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<missionstate id="3" description="You have reported back that you have completed the mission." />
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</mission>
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</mission>
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<mission name="Mission 3 - Bill Delivery" storageid="12452" startvalue="1" endvalue="3">
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<mission name="Mission 3 - Bill Delivery" storageid="229" startvalue="1" endvalue="4">
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<missionstate id="1" description="Kevin wants you to deliver a bill to the stage magician David Brassacres. He's hiding from his creditors somewhere in Venore." />
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<missionstate id="1" description="Kevin wants you to deliver a bill to the stage magician David Brassacres. He's hiding from his creditors somewhere in Venore." />
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<missionstate id="2" description="You have delivered the bill to the stage magician David Brassacres, report back to Kevin!" />
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<missionstate id="2" description="You have found the David Brassacres, deliver him the bill!" />
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<missionstate id="3" description="You have reported back that you have completed the mission." />
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<missionstate id="3" description="You have delivered the bill to the stage magician David Brassacres, report back to Kevin!" />
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</mission>
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<mission name="Mission 4 - Aggressive Dogs" storageid="12453" startvalue="1" endvalue="2">
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<missionstate id="1" description="Kevin has asked you to deliver 20 Bones to him." />
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<missionstate id="2" description="You have delivered 20 Bones to Kevin." />
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</mission>
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<mission name="Mission 5 - Present Delivery" storageid="12454" startvalue="1" endvalue="4">
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<missionstate id="1" description="Kevin has asked you to retrieve the present behind the door on the lower right side of his room and deliver it to Dermot in Fibula." />
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<missionstate id="2" description="Deliver the present to Dermot in Fibula." />
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<missionstate id="3" description="You have delivered the present to Dermot, report back to Kevin!" />
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<missionstate id="4" description="You have reported back that you have completed the mission." />
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<missionstate id="4" description="You have reported back that you have completed the mission." />
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</mission>
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</mission>
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<mission name="Mission 6 - New Uniforms" storageid="12455" startvalue="1" endvalue="13">
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<mission name="Mission 4 - Aggressive Dogs" storageid="230" startvalue="1" endvalue="21">
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<missionstate id="1" description="Kevin has asked you to deliver 20 Bones to him." />
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<missionstate id="2" description="Kevin has asked you to deliver 20 Bones to him." />
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<missionstate id="3" description="Kevin has asked you to deliver 20 Bones to him." />
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<missionstate id="4" description="Kevin has asked you to deliver 20 Bones to him." />
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<missionstate id="5" description="Kevin has asked you to deliver 20 Bones to him." />
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<missionstate id="6" description="Kevin has asked you to deliver 20 Bones to him." />
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<missionstate id="7" description="Kevin has asked you to deliver 20 Bones to him." />
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<missionstate id="8" description="Kevin has asked you to deliver 20 Bones to him." />
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<missionstate id="9" description="Kevin has asked you to deliver 20 Bones to him." />
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<missionstate id="10" description="Kevin has asked you to deliver 20 Bones to him." />
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<missionstate id="11" description="Kevin has asked you to deliver 20 Bones to him." />
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<missionstate id="12" description="Kevin has asked you to deliver 20 Bones to him." />
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<missionstate id="13" description="Kevin has asked you to deliver 20 Bones to him." />
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<missionstate id="14" description="Kevin has asked you to deliver 20 Bones to him." />
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<missionstate id="15" description="Kevin has asked you to deliver 20 Bones to him." />
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<missionstate id="16" description="Kevin has asked you to deliver 20 Bones to him." />
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<missionstate id="17" description="Kevin has asked you to deliver 20 Bones to him." />
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<missionstate id="18" description="Kevin has asked you to deliver 20 Bones to him." />
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<missionstate id="19" description="Kevin has asked you to deliver 20 Bones to him." />
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<missionstate id="20" description="Kevin has asked you to deliver 20 Bones to him." />
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<missionstate id="21" description="You have delivered 20 Bones to Kevin." />
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</mission>
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<mission name="Mission 5 - Present Delivery" storageid="231" startvalue="1" endvalue="3">
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<missionstate id="1" description="Kevin has asked you to retrieve the present behind the door on the lower right side of his room and deliver it to Dermot in Fibula." />
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<missionstate id="2" description="You have delivered the present to Dermot, report back to Kevin!" />
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<missionstate id="3" description="You have reported back that you have completed the mission." />
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</mission>
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<mission name="Mission 6 - New Uniforms" storageid="233" startvalue="1" endvalue="11">
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<missionstate id="1" description="Kevin has asked you to travel to Venore and negotiate with Hugo for new uniforms." />
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<missionstate id="1" description="Kevin has asked you to travel to Venore and negotiate with Hugo for new uniforms." />
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<missionstate id="2" description="Hugo said that his dog ate the last dress pattern they used and he has no clue where Kevin Postner got it from, go ask Kevin." />
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<missionstate id="2" description="Hugo said that his dog ate the last dress pattern they used and he has no clue where Kevin Postner got it from, go ask Kevin." />
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<missionstate id="3" description="Kevin wants you to ask the great Technomancer Talphion in Kazordoon for the technical details." />
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<missionstate id="3" description="Kevin wants you to ask the great Technomancer Talphion in Kazordoon for the technical details." />
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@ -954,14 +973,12 @@
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<missionstate id="5" description="Kevin wants you tk ask Queen Eloise of Carlin for the perfect colours." />
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<missionstate id="5" description="Kevin wants you tk ask Queen Eloise of Carlin for the perfect colours." />
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<missionstate id="6" description="Queen Eloise said she will send some color samples via mail to Kevin, report back to Kevin." />
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<missionstate id="6" description="Queen Eloise said she will send some color samples via mail to Kevin, report back to Kevin." />
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<missionstate id="7" description="Kevin has asked you to go to Noodles and find out what he dislikes the most: mouldy cheese, a piece of fur or a banana skin." />
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<missionstate id="7" description="Kevin has asked you to go to Noodles and find out what he dislikes the most: mouldy cheese, a piece of fur or a banana skin." />
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<missionstate id="8" description="Noodles seems to like banana skin, check if he likes dirty fur." />
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<missionstate id="8" description="You have found out what Noodles dislike! Report back to Kevin." />
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<missionstate id="9" description="Noodles seems to like dirty fur, check if he likes mouldy cheese." />
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<missionstate id="9" description="Kevin wants you to tell Hugo that they order those uniforms." />
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<missionstate id="10" description="Noodles dislikes mouldy cheese! Report back to Kevin." />
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<missionstate id="10" description="Hugo has agreed to make the uniforms, report back to Kevin!" />
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<missionstate id="11" description="Kevin wants you to tell Hugo that they order those uniforms." />
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<missionstate id="11" description="You have reported back that you have completed the mission." />
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<missionstate id="12" description="Hugo has agreed to make the uniforms, report back to Kevin!" />
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<missionstate id="13" description="You have reported back that you have completed the mission." />
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</mission>
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</mission>
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<mission name="Mission 7 - Measurements" storageid="12456" startvalue="1" endvalue="8">
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<mission name="Mission 7 - Measurements" storageid="234" startvalue="1" endvalue="8">
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<missionstate id="1" description="Kevin wants you to bring him the measurements of Ben, Lokur, Dove, Liane, Chrystal and Olrik." />
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<missionstate id="1" description="Kevin wants you to bring him the measurements of Ben, Lokur, Dove, Liane, Chrystal and Olrik." />
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<missionstate id="2" description="You have received the measurements from 1 of 6 postofficers." />
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<missionstate id="2" description="You have received the measurements from 1 of 6 postofficers." />
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<missionstate id="3" description="You have received the measurements from 2 of 6 postofficers." />
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<missionstate id="3" description="You have received the measurements from 2 of 6 postofficers." />
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@ -971,23 +988,21 @@
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<missionstate id="7" description="You have received all measurements, report back to Kevin!" />
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<missionstate id="7" description="You have received all measurements, report back to Kevin!" />
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<missionstate id="8" description="You have reported back that you have completed the mission." />
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<missionstate id="8" description="You have reported back that you have completed the mission." />
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</mission>
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</mission>
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<mission name="Mission 8 - Missing Courier" storageid="12457" startvalue="1" endvalue="3">
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<mission name="Mission 8 - Missing Courier" storageid="242" startvalue="1" endvalue="2">
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<missionstate id="1" description="Kevin wants you to find the missing courier Waldo or at least his posthorn." />
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<missionstate id="1" description="Kevin wants you to find the missing courier Waldo or at least his posthorn." />
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<missionstate id="2" description="You have found Waldos posthorn." />
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<missionstate id="2" description="You have reported back that you have completed the mission." />
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</mission>
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<mission name="Mission 9 - Dear Santa" storageid="244" startvalue="1" endvalue="3">
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<missionstate id="1" description="Kevin wants you to deliver som letters to Santa Claus on Vega." />
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<missionstate id="2" description="You have delivered the letters to Santa Claus on Vega." />
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<missionstate id="3" description="You have reported back that you have completed the mission." />
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<missionstate id="3" description="You have reported back that you have completed the mission." />
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</mission>
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</mission>
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<mission name="Mission 9 - Dear Santa" storageid="12458" startvalue="1" endvalue="4">
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<mission name="Mission 10 - Mintwallin" storageid="245" startvalue="1" endvalue="3">
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<missionstate id="1" description="Kevin wants you to deliver som letters to Santa Claus on Vega." />
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<missionstate id="2" description="You have retrieved the letters, deliver them to Santa Claus on Vega." />
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<missionstate id="3" description="You have delivered the letters to Santa Claus on Vega." />
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<missionstate id="4" description="You have reported back that you have completed the mission." />
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</mission>
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<mission name="Mission 10 - Mintwallin" storageid="12459" startvalue="1" endvalue="3">
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<missionstate id="1" description="Kevin wants you to deliver a letter to Markwin, king of Mintwallin from his mother." />
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<missionstate id="1" description="Kevin wants you to deliver a letter to Markwin, king of Mintwallin from his mother." />
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<missionstate id="2" description="You have delivered the letter to Markwin." />
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<missionstate id="2" description="You have delivered the letter to Markwin." />
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<missionstate id="3" description="You have reported back that you have completed the mission." />
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<missionstate id="3" description="You have reported back that you have completed the mission." />
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</mission>
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</mission>
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<mission name="Postman Rank" storageid="12460" startvalue="1" endvalue="5">
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<mission name="Postman Rank" storageid="250" startvalue="1" endvalue="5">
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<missionstate id="1" description="Assistant Postman" />
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<missionstate id="1" description="Assistant Postman" />
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<missionstate id="2" description="Postman" />
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<missionstate id="2" description="Postman" />
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<missionstate id="3" description="Grand Postman" />
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<missionstate id="3" description="Grand Postman" />
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@ -47,18 +47,18 @@ VANISH,! -> "How rude!"
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"mission",QuestValue(248)=1 -> "You have mastered all our current missions. There's nothing left to be done ... for now."
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"mission",QuestValue(248)=1 -> "You have mastered all our current missions. There's nothing left to be done ... for now."
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"mission",QuestValue(245)=1 -> "You are not done with your current mission. Deliver that letter to king Markwin. Please report back when you are ready."
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"mission",QuestValue(245)=1 -> "You are not done with your current mission. Deliver that letter to king Markwin. Please report back when you are ready."
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"mission",QuestValue(245)=2 -> "You have delivered that letter? You are a true postofficer. All over the land bards shall praise your name. There are no missions for you left right now.",SetQuestValue(248,1),SetQuestValue(249,5)
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"mission",QuestValue(245)=2 -> "You have delivered that letter? You are a true postofficer. All over the land bards shall praise your name. There are no missions for you left right now.",SetQuestValue(248,1),SetQuestValue(249,5),SetQuestValue(245,3)
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"mission",QuestValue(244)=1 -> "You are not done with your current mission. Deliver those letters to Santa. Please report back when you are ready."
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"mission",QuestValue(244)=1 -> "You are not done with your current mission. Deliver those letters to Santa. Please report back when you are ready."
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"mission",QuestValue(244)=2 -> "You did it? I hope you did not catch a flu in the cold! However theres another mission for you. Are you interested?",topic=21
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"mission",QuestValue(244)=2 -> "You did it? I hope you did not catch a flu in the cold! However theres another mission for you. Are you interested?",topic=21
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Topic=21,"yes" -> "Excellent. Here is a letter for you to deliver. Well, to be honest, no one else volunteered. It's a letter from the mother of Markwin, the king of Mintwallin. Deliver that letter to him, but note that you will not be welcome there.",SetQuestValue(245,1), Amount=1, Create(3220)
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Topic=21,"yes" -> "Excellent. Here is a letter for you to deliver. Well, to be honest, no one else volunteered. It's a letter from the mother of Markwin, the king of Mintwallin. Deliver that letter to him, but note that you will not be welcome there.",SetQuestValue(245,1),SetQuestValue(244,3), Amount=1, Create(3220)
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Topic=21 -> "Too bad, perhaps another time then."
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Topic=21 -> "Too bad, perhaps another time then."
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"mission",QuestValue(246)=1,QuestValue(244)=0 -> "So are you ready for another Mission?", Topic=20
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"mission",QuestValue(246)=1,QuestValue(244)=0 -> "So are you ready for another Mission?", Topic=20
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"mission",QuestValue(243)=0,QuestValue(242)=1 -> "You are not done with your current mission. Search for the whereabout of Postofficer Waldo. Please report back when you are ready."
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"mission",QuestValue(243)=0,QuestValue(242)=1 -> "You are not done with your current mission. Search for the whereabout of Postofficer Waldo. Please report back when you are ready."
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"mission",QuestValue(243)=1 -> "So Waldo is dead? This is grave news indeed. Did you recover his posthorn?",topic=19,Type=3219, Amount=1
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"mission",QuestValue(243)=1 -> "So Waldo is dead? This is grave news indeed. Did you recover his posthorn?",topic=19,Type=3219, Amount=1
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Topic=19,"yes",Count(Type)>=Amount -> "Thank you. We will honour this. Your next mission will be a very special one. Good thing you are a special person as well. Are you ready?",Delete(Type),SetQuestValue(246,1),SetQuestValue(249,4),Topic=20
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Topic=19,"yes",Count(Type)>=Amount -> "Thank you. We will honour this. Your next mission will be a very special one. Good thing you are a special person as well. Are you ready?",Delete(Type),SetQuestValue(246,1),SetQuestValue(249,4),SetQuestValue(242,2),Topic=20
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Topic=19,"yes" -> "Hm, no, you don't have it. Too bad, go and look for it."
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Topic=19,"yes" -> "Hm, no, you don't have it. Too bad, go and look for it."
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Topic=19 -> "Too bad, go and look for it."
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Topic=19 -> "Too bad, go and look for it."
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Topic=17,"yes" -> "Ok but your next assignment might be dangerous. Our Courier Waldo has been missing for a while. I must assume he is dead. Can you follow me so far?", topic=18
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Topic=17,"yes" -> "Ok but your next assignment might be dangerous. Our Courier Waldo has been missing for a while. I must assume he is dead. Can you follow me so far?", topic=18
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Topic=17 -> "Too bad, perhaps another time then."
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Topic=17 -> "Too bad, perhaps another time then."
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Topic=18,"yes" -> "Find out about his whereabouts and retrieve him or at least his posthorn. He was looking for a new underground passage that is rumoured to be found underneath the troll-infested Mountain east of Thais.",SetQuestValue(242,1)
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Topic=18,"yes" -> "Find out about his whereabouts and retrieve him or at least his posthorn. He was looking for a new underground passage that is rumoured to be found underneath the troll-infested Mountain east of Thais.",SetQuestValue(242,1),SetQuestValue(234,8)
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Topic=18 -> "Too bad, perhaps you will try some other time then."
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Topic=18 -> "Too bad, perhaps you will try some other time then."
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"mission",QuestValue(233)>0,QuestValue(233)<10 -> "You are not done with your current mission. Make sure Hugo chief is tailoring our new uniforms. Please report back when you are ready."
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"mission",QuestValue(233)>0,QuestValue(233)<10 -> "You are not done with your current mission. Make sure Hugo chief is tailoring our new uniforms. Please report back when you are ready."
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"mission",QuestValue(233)=10 -> "Excellent! Another job well done! Would you accept another mission?",SetQuestValue(249,3),topic=16
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"mission",QuestValue(233)=10 -> "Excellent! Another job well done! Would you accept another mission?",SetQuestValue(249,3),topic=16
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Topic=16,"yes",QuestValue(250)<QuestValue(249) -> "Your eagerness is a virtue, young one, but first let's talk about advancement."
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Topic=16,"yes",QuestValue(250)<QuestValue(249) -> "Your eagerness is a virtue, young one, but first let's talk about advancement."
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Topic=16,"yes" -> "Good, so listen. Hugo Chief informed me that he needs the measurements of our postofficers. Go and bring me the measurements of Ben, Lokur, Dove, Liane, Chrystal and Olrik.",SetQuestValue(234,1)
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Topic=16,"yes" -> "Good, so listen. Hugo Chief informed me that he needs the measurements of our postofficers. Go and bring me the measurements of Ben, Lokur, Dove, Liane, Chrystal and Olrik.",SetQuestValue(234,1),SetQuestValue(233,11)
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Topic=16 -> "Too bad, perhaps another time then."
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Topic=16 -> "Too bad, perhaps another time then."
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"dress","pattern",QuestValue(233)=8 -> "Fine, fine. I think that should do it. Tell Hugo that we order those uniforms. The completed dress pattern will soon arrive in Venore. Report to me when you have talked to him.",SetQuestValue(233,9)
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"dress","pattern",QuestValue(233)=8 -> "Fine, fine. I think that should do it. Tell Hugo that we order those uniforms. The completed dress pattern will soon arrive in Venore. Report to me when you have talked to him.",SetQuestValue(233,9)
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"mission",QuestValue(231)=1 -> "You are not done with your current mission. Deliver that present to Fibula. Please report back when you are ready."
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"mission",QuestValue(231)=1 -> "You are not done with your current mission. Deliver that present to Fibula. Please report back when you are ready."
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"mission",QuestValue(231)=2 -> "Splendid, I knew we could trust you. I would like to ask for your help in another matter. Are you interested?",topic=14
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"mission",QuestValue(231)=2 -> "Splendid, I knew we could trust you. I would like to ask for your help in another matter. Are you interested?",topic=14
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Topic=14,"yes" -> "Ok. We need a new set of uniforms, and only the best will do for us. Please travel to Venore and negotiate with Hugo Chief a contract for new uniforms.",SetQuestValue(233,1)
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Topic=14,"yes" -> "Ok. We need a new set of uniforms, and only the best will do for us. Please travel to Venore and negotiate with Hugo Chief a contract for new uniforms.",SetQuestValue(233,1),SetQuestValue(231,3)
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Topic=14 -> "Too bad, perhaps another time then."
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Topic=14 -> "Too bad, perhaps another time then."
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# BEFÖRDERUNG 2
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# BEFÖRDERUNG 2
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@ -124,21 +124,22 @@ Topic=25 -> "You have not enough bones with you. Too bad, but you sure
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"mission",QuestValue(228)=1 -> "You are not done with your current mission. The mailbox is still not fixed. Report if you are ready."
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"mission",QuestValue(228)=1 -> "You are not done with your current mission. The mailbox is still not fixed. Report if you are ready."
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"mission",QuestValue(228)=2 -> "Excellent, you got it fixed! This will teach this mailbox a lesson indeed! Are you interested in another assignment?",Topic=9
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"mission",QuestValue(228)=2 -> "Excellent, you got it fixed! This will teach this mailbox a lesson indeed! Are you interested in another assignment?",Topic=9
|
||||||
|
"mission",QuestValue(228)=3 -> "Are you interested in another assignment?",Topic=10
|
||||||
|
|
||||||
"mission",QuestValue(227)<5 -> "You are not done with your current mission. Make sure all the passages are secure. Report if you are ready."
|
"mission",QuestValue(227)<5 -> "You are not done with your current mission. Make sure all the passages are secure. Report if you are ready."
|
||||||
"mission",QuestValue(227)=5 -> "So you have finally made it! I did not think that you would have it in you ... However: are you ready for another assignment?",Topic=8
|
"mission",QuestValue(227)=5 -> "So you have finally made it! I did not think that you would have it in you ... However: are you ready for another assignment?",Topic=8
|
||||||
|
|
||||||
Topic=11,"yes" -> "Ok, listen: we have some serious trouble with agressive dogs lately. We have accumulated some bones as a sort of pacifier but we need more. Collect 20 Bones like the one in my room to the left and report here.",SetQuestValue(230,1)
|
Topic=11,"yes" -> "Ok, listen: we have some serious trouble with agressive dogs lately. We have accumulated some bones as a sort of pacifier but we need more. Collect 20 Bones like the one in my room to the left and report here.",SetQuestValue(230,1),SetQuestValue(229,4)
|
||||||
Topic=11 -> "Too bad, perhaps another time then."
|
Topic=11 -> "Too bad, perhaps another time then."
|
||||||
|
|
||||||
Topic=9,"yes" -> "For your noble deeds I grant you the title Assistant Postofficer. All Postofficers will charge you less money from now on. After every second mission ask me for an ADVANCEMENT. Your next task will be a bit more challenging. Do you feel ready for it?",SetQuestValue(250,1),SetQuestValue(249,1),Topic=10
|
Topic=9,"yes" -> "For your noble deeds I grant you the title Assistant Postofficer. All Postofficers will charge you less money from now on. After every second mission ask me for an ADVANCEMENT. Your next task will be a bit more challenging. Do you feel ready for it?",SetQuestValue(250,1),SetQuestValue(249,1),SetQuestValue(228,3),Topic=10
|
||||||
Topic=9 -> "Too bad, perhaps another time then."
|
Topic=9 -> "Too bad, perhaps another time then."
|
||||||
|
|
||||||
Topic=10,"yes" -> "I need you to deliver a bill to the stage magician David Brassacres. He's hiding from his creditors somewhere in Venore. It's likely you will have to trick him somehow to reveal his identity. Report back when you delivered this bill.",Amount=1,Create(3216),SetQuestValue(229,1)
|
Topic=10,"yes" -> "I need you to deliver a bill to the stage magician David Brassacres. He's hiding from his creditors somewhere in Venore. It's likely you will have to trick him somehow to reveal his identity. Report back when you delivered this bill.",Amount=1,Create(3216),SetQuestValue(229,1)
|
||||||
Topic=10 -> "Too bad, perhaps another time then."
|
Topic=10 -> "Too bad, perhaps another time then."
|
||||||
|
|
||||||
# Topic=8,"yes" -> "I am glad to hear that. One of our mailboxes was reported to be jammed. It is located on the so called 'mountain' on the isle Folda. Get a crowbar and fix the mailbox. Report about your mission when you have done so.",Topic=9,SetQuestValue(228,1)
|
# Topic=8,"yes" -> "I am glad to hear that. One of our mailboxes was reported to be jammed. It is located on the so called 'mountain' on the isle Folda. Get a crowbar and fix the mailbox. Report about your mission when you have done so.",Topic=9,SetQuestValue(228,1)
|
||||||
Topic=8,"yes" -> "I am glad to hear that. One of our mailboxes was reported to be jammed. It is located on the so called 'mountain' on the isle Folda. Get a crowbar and fix the mailbox. Report about your mission when you have done so.",SetQuestValue(228,1)
|
Topic=8,"yes" -> "I am glad to hear that. One of our mailboxes was reported to be jammed. It is located on the so called 'mountain' on the isle Folda. Get a crowbar and fix the mailbox. Report about your mission when you have done so.",SetQuestValue(228,1), SetQuestValue(227,6)
|
||||||
Topic=8 -> "I thought so. The mail service is not for just anyone."
|
Topic=8 -> "I thought so. The mail service is not for just anyone."
|
||||||
|
|
||||||
Topic=1,"yes" -> "Hm, I might consider your proposal, but first you will have to prove your worth by doing some tasks for us. Are you willing to do that?",Topic=2
|
Topic=1,"yes" -> "Hm, I might consider your proposal, but first you will have to prove your worth by doing some tasks for us. Are you willing to do that?",Topic=2
|
||||||
|
@ -1174,7 +1174,7 @@ int32_t BehaviourDatabase::evaluate(NpcBehaviourNode* node, Player* player, cons
|
|||||||
case BEHAVIOUR_TYPE_RANDOM: {
|
case BEHAVIOUR_TYPE_RANDOM: {
|
||||||
int32_t min = evaluate(node->left, player, message);
|
int32_t min = evaluate(node->left, player, message);
|
||||||
int32_t max = evaluate(node->right, player, message);
|
int32_t max = evaluate(node->right, player, message);
|
||||||
return normal_random(min, max);
|
return uniform_random(min, max);
|
||||||
}
|
}
|
||||||
case BEHAVIOUR_TYPE_QUESTVALUE: {
|
case BEHAVIOUR_TYPE_QUESTVALUE: {
|
||||||
int32_t questNumber = evaluate(node->left, player, message);
|
int32_t questNumber = evaluate(node->left, player, message);
|
||||||
|
Loading…
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Reference in New Issue
Block a user