From 5dd1bee0915211f9f5117944646ecc442bcc6aa7 Mon Sep 17 00:00:00 2001 From: ErikasKontenis Date: Sun, 16 Feb 2020 19:01:27 +0200 Subject: [PATCH] oracle reward first weapon based on vocation --- data/npc/oracle.npc | 26 ++++++++++++++------------ 1 file changed, 14 insertions(+), 12 deletions(-) diff --git a/data/npc/oracle.npc b/data/npc/oracle.npc index 23f5fd4..bbc6f6f 100644 --- a/data/npc/oracle.npc +++ b/data/npc/oracle.npc @@ -28,22 +28,24 @@ VANISH,! -> "COME BACK WHEN YOU ARE PREPARED TO FACE YOUR DES "bye",! -> "COME BACK WHEN YOU ARE PREPARED TO FACE YOUR DESTINY!", Idle -> * -Topic=1,"thais" -> Data=1, "IN THAIS! AND WHAT PROFESSION HAVE YOU CHOSEN: KNIGHT, PALADIN, SORCERER, OR DRUID?", Topic=2 -Topic=1,"carlin" -> Data=2, "IN CARLIN! AND WHAT PROFESSION HAVE YOU CHOSEN: KNIGHT, PALADIN, SORCERER, OR DRUID?", Topic=2 -Topic=1,"venore" -> Data=3, "IN VENORE! AND WHAT PROFESSION HAVE YOU CHOSEN: KNIGHT, PALADIN, SORCERER, OR DRUID?", Topic=2 -Topic=1,"edron",premium -> Data=4, "IN EDRON! AND WHAT PROFESSION HAVE YOU CHOSEN: KNIGHT, PALADIN, SORCERER, OR DRUID?", Topic=2 +Topic=1,"thais" -> Data=1, "IN THAIS! AND WHAT PROFESSION HAVE YOU CHOSEN: KNIGHT, PALADIN, SORCERER, OR DRUID?", Amount=Random(1,3), Topic=2 +Topic=1,"carlin" -> Data=2, "IN CARLIN! AND WHAT PROFESSION HAVE YOU CHOSEN: KNIGHT, PALADIN, SORCERER, OR DRUID?", Amount=Random(1,3), Topic=2 +Topic=1,"venore" -> Data=3, "IN VENORE! AND WHAT PROFESSION HAVE YOU CHOSEN: KNIGHT, PALADIN, SORCERER, OR DRUID?", Amount=Random(1,3), Topic=2 +Topic=1,"edron",premium -> Data=4, "IN EDRON! AND WHAT PROFESSION HAVE YOU CHOSEN: KNIGHT, PALADIN, SORCERER, OR DRUID?", Amount=Random(1,3), Topic=2 Topic=1,"edron" -> "YOU NEED A PREMIUM ACCOUNT IN ORDER TO GO THERE!", Topic=1 Topic=1,premium -> "CARLIN, EDRON, THAIS, OR VENORE?", Topic=1 Topic=1 -> "CARLIN, THAIS, OR VENORE?", Topic=1 -Topic=2,"knight" -> Type=4, "A KNIGHT! ARE YOU SURE? THIS DECISION IS IRREVERSIBLE!", Topic=3 -Topic=2,"paladin" -> Type=3, "A PALADIN! ARE YOU SURE? THIS DECISION IS IRREVERSIBLE!", Topic=3 -Topic=2,"sorcerer" -> Type=1, "A SORCERER! ARE YOU SURE? THIS DECISION IS IRREVERSIBLE!", Topic=3 -Topic=2,"druid" -> Type=2, "A DRUID! ARE YOU SURE? THIS DECISION IS IRREVERSIBLE!", Topic=3 +Topic=2,"knight",Amount=1 -> Type=4, Price=3300, Amount=1, "A KNIGHT! ARE YOU SURE? THIS DECISION IS IRREVERSIBLE!", Topic=3 +Topic=2,"knight",Amount=2 -> Type=4, Price=3286, Amount=1, "A KNIGHT! ARE YOU SURE? THIS DECISION IS IRREVERSIBLE!", Topic=3 +Topic=2,"knight",Amount=3 -> Type=4, Price=3276, Amount=1, "A KNIGHT! ARE YOU SURE? THIS DECISION IS IRREVERSIBLE!", Topic=3 +Topic=2,"paladin" -> Type=3, Price=3277, Amount=5, "A PALADIN! ARE YOU SURE? THIS DECISION IS IRREVERSIBLE!", Topic=3 +Topic=2,"sorcerer" -> Type=1, Price=3074, Amount=1, "A SORCERER! ARE YOU SURE? THIS DECISION IS IRREVERSIBLE!", Topic=3 +Topic=2,"druid" -> Type=2, Price=3066, Amount=1, "A DRUID! ARE YOU SURE? THIS DECISION IS IRREVERSIBLE!", Topic=3 Topic=2 -> "KNIGHT, PALADIN, SORCERER, OR DRUID?", Topic=2 -Topic=3,Data=1,"yes" -> "SO BE IT!", Profession(Type), Town(1), Idle, EffectOpp(11), Teleport(32369,32241,7), EffectOpp(11) -Topic=3,Data=2,"yes" -> "SO BE IT!", Profession(Type), Town(2), Idle, EffectOpp(11), Teleport(32360,31782,7), EffectOpp(11) -Topic=3,Data=3,"yes" -> "SO BE IT!", Profession(Type), Town(7), Idle, EffectOpp(11), Teleport(32957,32076,7), EffectOpp(11) -Topic=3,Data=4,"yes" -> "SO BE IT!", Profession(Type), Town(5), Idle, EffectOpp(11), Teleport(33217,31814,8), EffectOpp(11) +Topic=3,Data=1,"yes" -> "SO BE IT!", Profession(Type), Town(1), Idle, EffectOpp(11), Teleport(32369,32241,7), EffectOpp(11), Create(Price) +Topic=3,Data=2,"yes" -> "SO BE IT!", Profession(Type), Town(2), Idle, EffectOpp(11), Teleport(32360,31782,7), EffectOpp(11), Create(Price) +Topic=3,Data=3,"yes" -> "SO BE IT!", Profession(Type), Town(7), Idle, EffectOpp(11), Teleport(32957,32076,7), EffectOpp(11), Create(Price) +Topic=3,Data=4,"yes" -> "SO BE IT!", Profession(Type), Town(5), Idle, EffectOpp(11), Teleport(33217,31814,8), EffectOpp(11), Create(Price) }