mirror of
https://github.com/ErikasKontenis/SabrehavenServer.git
synced 2025-05-06 20:09:19 +02:00
adding more 781 missing items
This commit is contained in:
parent
3ffe804c07
commit
5845a238a9
@ -26564,7 +26564,7 @@ TypeID = 5883
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Name = "an ape fur"
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Name = "an ape fur"
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Flags = {Cumulative,Take}
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Flags = {Cumulative,Take}
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Attributes = {Weight=120}
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Attributes = {Weight=120}
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# pradeti nuo cia ir nepamirsti implementuoti visiem npc ir monstram
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TypeID = 5884
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TypeID = 5884
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Name = "a spirit container"
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Name = "a spirit container"
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Description = "It contains pure fighting spirit"
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Description = "It contains pure fighting spirit"
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@ -26718,7 +26718,7 @@ TypeID = 5910
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Name = "a green piece of cloth"
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Name = "a green piece of cloth"
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Flags = {Cumulative,Take}
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Flags = {Cumulative,Take}
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Attributes = {Weight=500}
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Attributes = {Weight=500}
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# pradeti nuo cia ir nepamirsti implementuoti visiem npc ir monstram
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TypeID = 5911
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TypeID = 5911
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Name = "a red piece of cloth"
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Name = "a red piece of cloth"
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Flags = {Cumulative,Take}
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Flags = {Cumulative,Take}
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@ -23,4 +23,7 @@
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<voices>
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<voices>
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<voice sentence="Flap! Flap!" />
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<voice sentence="Flap! Flap!" />
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</voices>
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</voices>
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<loot>
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<item id="5894" chance="8" /><!-- bat wing -->
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</loot>
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</monster>
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</monster>
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@ -28,5 +28,7 @@
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<item id="3582" countmax="2" chance="400" /> <!-- ham -->
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<item id="3582" countmax="2" chance="400" /> <!-- ham -->
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<item id="3577" countmax="4" chance="700" /> <!-- meat -->
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<item id="3577" countmax="4" chance="700" /> <!-- meat -->
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<item id="3492" countmax="1" chance="50" /> <!-- a worm -->
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<item id="3492" countmax="1" chance="50" /> <!-- a worm -->
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<item id="5896" countmax="1" chance="10" /> <!-- bear paw -->
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<item id="5902" countmax="1" chance="5" /> <!-- honeycomb -->
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</loot>
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</loot>
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</monster>
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</monster>
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@ -56,5 +56,6 @@
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<item id="3554" countmax="1" chance="4" /> <!-- steel boots -->
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<item id="3554" countmax="1" chance="4" /> <!-- steel boots -->
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<item id="3058" countmax="1" chance="8" /> <!-- a strange symbol -->
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<item id="3058" countmax="1" chance="8" /> <!-- a strange symbol -->
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<item id="3265" countmax="1" chance="40" /> <!-- a two handed sword -->
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<item id="3265" countmax="1" chance="40" /> <!-- a two handed sword -->
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<item id="5893" countmax="1" chance="9" /> <!-- perfect behemoth fang -->
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</loot>
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</loot>
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</monster>
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</monster>
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@ -65,5 +65,6 @@
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<item id="3409" countmax="1" chance="40" /> <!-- a steel shield -->
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<item id="3409" countmax="1" chance="40" /> <!-- a steel shield -->
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<item id="3265" countmax="1" chance="40" /> <!-- a two handed sword -->
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<item id="3265" countmax="1" chance="40" /> <!-- a two handed sword -->
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<item id="3412" countmax="1" chance="30" /> <!-- a wooden shield -->
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<item id="3412" countmax="1" chance="30" /> <!-- a wooden shield -->
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<item id="5898" countmax="1" chance="8" /> <!-- beholder eye -->
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</loot>
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</loot>
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</monster>
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</monster>
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@ -28,5 +28,6 @@
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<item id="3606" countmax="1" chance="10" /> <!-- an egg -->
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<item id="3606" countmax="1" chance="10" /> <!-- an egg -->
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<item id="3577" countmax="2" chance="20" /> <!-- meat -->
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<item id="3577" countmax="2" chance="20" /> <!-- meat -->
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<item id="3492" countmax="3" chance="300" /> <!-- a worm -->
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<item id="3492" countmax="3" chance="300" /> <!-- a worm -->
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<item id="5890" countmax="1" chance="9" /> <!-- chicken feather -->
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</loot>
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</loot>
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</monster>
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</monster>
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@ -75,5 +75,6 @@
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<item id="3032" countmax="2" chance="70" /> <!-- a small emerald -->
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<item id="3032" countmax="2" chance="70" /> <!-- a small emerald -->
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<item id="2933" countmax="1" chance="200" /> <!-- a small oil lamp -->
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<item id="2933" countmax="1" chance="200" /> <!-- a small oil lamp -->
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<item id="3071" countmax="1" chance="5" /> <!-- a wand of inferno -->
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<item id="3071" countmax="1" chance="5" /> <!-- a wand of inferno -->
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<item id="5910" countmax="1" chance="25" /> <!-- green piece of cloth -->
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</loot>
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</loot>
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</monster>
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</monster>
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@ -71,5 +71,6 @@
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<item id="3059" countmax="1" chance="10" /> <!-- a spellbook -->
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<item id="3059" countmax="1" chance="10" /> <!-- a spellbook -->
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<item id="3409" countmax="1" chance="60" /> <!-- a steel shield -->
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<item id="3409" countmax="1" chance="60" /> <!-- a steel shield -->
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<item id="3265" countmax="1" chance="60" /> <!-- a two handed sword -->
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<item id="3265" countmax="1" chance="60" /> <!-- a two handed sword -->
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<item id="5898" countmax="1" chance="8" /> <!-- beholder eye -->
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</loot>
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</loot>
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</monster>
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</monster>
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@ -79,5 +79,6 @@
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<item id="3409" countmax="1" chance="40" /> <!-- a steel shield -->
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<item id="3409" countmax="1" chance="40" /> <!-- a steel shield -->
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<item id="3265" countmax="1" chance="40" /> <!-- a two handed sword -->
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<item id="3265" countmax="1" chance="40" /> <!-- a two handed sword -->
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<item id="3412" countmax="1" chance="15" /> <!-- a wooden shield -->
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<item id="3412" countmax="1" chance="15" /> <!-- a wooden shield -->
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<item id="5898" countmax="1" chance="1000" /> <!-- beholder eye -->
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</loot>
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</loot>
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</monster>
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</monster>
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@ -41,5 +41,6 @@
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<item id="3551" countmax="1" chance="200" /> <!-- sandals -->
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<item id="3551" countmax="1" chance="200" /> <!-- sandals -->
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<item id="3740" countmax="1" chance="150" /> <!-- a shadow herb -->
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<item id="3740" countmax="1" chance="150" /> <!-- a shadow herb -->
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<item id="3049" countmax="1" chance="2" /> <!-- a stealth ring -->
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<item id="3049" countmax="1" chance="2" /> <!-- a stealth ring -->
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<item id="5909" countmax="1" chance="8" /> <!-- white piece of cloth -->
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</loot>
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</loot>
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</monster>
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</monster>
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@ -60,5 +60,6 @@
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<item id="3574" countmax="1" chance="1" /> <!-- a mystic turban -->
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<item id="3574" countmax="1" chance="1" /> <!-- a mystic turban -->
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<item id="3032" countmax="4" chance="27" /> <!-- a small emerald -->
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<item id="3032" countmax="4" chance="27" /> <!-- a small emerald -->
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<item id="2933" countmax="1" chance="75" /> <!-- a small oil lamp -->
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<item id="2933" countmax="1" chance="75" /> <!-- a small oil lamp -->
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<item id="5910" countmax="1" chance="25" /> <!-- green piece of cloth -->
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</loot>
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</loot>
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</monster>
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</monster>
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@ -59,5 +59,6 @@
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<item id="3351" countmax="1" chance="100" /> <!-- a steel helmet -->
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<item id="3351" countmax="1" chance="100" /> <!-- a steel helmet -->
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<item id="3053" countmax="1" chance="14" /> <!-- a time ring -->
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<item id="3053" countmax="1" chance="14" /> <!-- a time ring -->
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<item id="5879" countmax="1" chance="500" /> <!-- spider silk -->
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<item id="5879" countmax="1" chance="500" /> <!-- spider silk -->
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<item id="5886" countmax="1" chance="6" /> <!-- spool of yarn -->
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</loot>
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</loot>
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</monster>
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</monster>
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@ -27,5 +27,6 @@
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<loot>
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<loot>
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<item id="3582" countmax="2" chance="400" /> <!-- ham -->
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<item id="3582" countmax="2" chance="400" /> <!-- ham -->
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<item id="3577" countmax="4" chance="700" /> <!-- meat -->
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<item id="3577" countmax="4" chance="700" /> <!-- meat -->
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<item id="5897" countmax="1" chance="8" /> <!-- wolf paw -->
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</loot>
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</loot>
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</monster>
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</monster>
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@ -26,4 +26,7 @@
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<voices>
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<voices>
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<voice sentence="Bsssssss" />
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<voice sentence="Bsssssss" />
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</voices>
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</voices>
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<loot>
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<item id="5902" countmax="1" chance="15" /> <!-- honeycomb -->
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</loot>
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</monster>
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</monster>
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@ -23,5 +23,6 @@
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<loot>
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<loot>
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<item id="3577" countmax="2" chance="500" /> <!-- meat -->
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<item id="3577" countmax="2" chance="500" /> <!-- meat -->
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<item id="3492" countmax="1" chance="100" /> <!-- a worm -->
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<item id="3492" countmax="1" chance="100" /> <!-- a worm -->
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<item id="5897" countmax="1" chance="8" /> <!-- wolf paw -->
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</loot>
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</loot>
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</monster>
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</monster>
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@ -50,14 +50,35 @@ VANISH,! -> "Hum Humm."
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"cyclops" -> "Me people not live here much. Most are far away."
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"cyclops" -> "Me people not live here much. Most are far away."
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"excalibug" -> "Me wish I could make weapon like it."
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"excalibug" -> "Me wish I could make weapon like it."
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"fire","sword" -> "Do lil' one want to trade a fire sword?", topic=1
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"uth'kean" -> Type=3381, Amount=1, "Very noble. Shiny. Me like. But breaks so fast. Me can make from shiny armour. Lil' one want to trade?", Topic=1
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"bright","word" -> "Do lil' one want to trade a bright sword?", topic=1
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Topic=1,"yes",QuestValue(17500)<2,! -> "Wait. Me work no cheap is. Do favour for me first, yes?", Topic=2
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"warlord","sword" -> "Do lil' one want to trade a warlord sword?", topic=1
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Topic=1,"yes",Count(Type)>=Amount -> "Cling clang!", Delete(Type), Type=5887, Amount=1, Create(Type)
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"sword","of","valor" -> "Do lil' one want to trade a sword of valor?", topic=1
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Topic=1,"yes" -> "You not have stuff me want for."
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"serpent","sword" -> "Do lil' one want to trade a serpent sword?", topic=1
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Topic=1 -> "Silly lil' one you are."
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"enchanted","plate" -> "Do lil' one want to trade an enchanted plate armor?", topic=1
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"dragon","shield" -> "Do lil' one want to trade a dragon shield?", topic=1
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"uth'lokr" -> Type=3416, Amount=1, "Firy steel it is. Need green ones' breath to melt. Or red even better. Me can make from shield. Lil' one want to trade?", Topic=4
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Topic=4,"yes",QuestValue(17500)<2,! -> "Wait. Me work no cheap is. Do favour for me first, yes?", Topic=2
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Topic=4,"yes",Count(Type)>=Amount -> "Cling clang!", Delete(Type), Type=5889, Amount=1, Create(Type)
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Topic=4,"yes" -> "You not have stuff me want for."
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Topic=4 -> "Silly lil' one you are."
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"za'ralator" -> Type=3356, Amount=1, "Hellsteel is. Cursed and evil. Dangerous to work with. Me can make from evil helmet. Lil' one want to trade?", Topic=5
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Topic=5,"yes",QuestValue(17500)<2,! -> "Wait. Me work no cheap is. Do favour for me first, yes?", Topic=2
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Topic=5,"yes",Count(Type)>=Amount -> "Cling clang!", Delete(Type), Type=5888, Amount=1, Create(Type)
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Topic=5,"yes" -> "You not have stuff me want for."
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Topic=5 -> "Silly lil' one you are."
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"uth'prta" -> Type=3281, Amount=1, "Good iron is. Me friends use it much for fight. Me can make from weapon. Lil' one want to trade?", Topic=6
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Topic=6,"yes",QuestValue(17500)<2,! -> "Wait. Me work no cheap is. Do favour for me first, yes?", Topic=2
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Topic=6,"yes",Count(Type)>=Amount -> "Cling clang!", Delete(Type), Type=5892, Amount=1, Create(Type)
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Topic=6,"yes" -> "You not have stuff me want for."
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Topic=6 -> "Silly lil' one you are."
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Topic=2,"yes" -> "Me need gift for woman. We dance, so me want to give her bast skirt. But she big is. So I need many to make big one. Bring three okay? Me wait.", SetQuestValue(17500,1)
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"bast skirt",QuestValue(17500)=1 -> Type=3560, Amount=3, "Lil' one bring three bast skirts?", Topic=3
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Topic=3,"yes",Count(Type)>=Amount -> "Good good! Woman happy will be. Now me happy too and help you.", Delete(Type), SetQuestValue(17500,2)
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Topic=3,"yes" -> "You not have stuff me want for."
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Topic=3 -> "Silly lil' one you are."
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Topic=1,"yes" -> "You not have stuff me want for."
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Topic=1 -> "Silly lil' one you are."
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}
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}
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@ -173,4 +173,32 @@ Topic=11,"yes" -> "You do not have one."
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Topic=11,"yes",Amount>1 -> "You do not have that many."
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Topic=11,"yes",Amount>1 -> "You do not have that many."
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Topic=11 -> "I understand. Perhaps another time then."
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Topic=11 -> "I understand. Perhaps another time then."
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"fighting","spirit" -> Type=3392, Amount=2, "Do you want to trade %A royal helmets for fighting spirit?", Topic=12
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Topic=12,QuestValue(283)<3,! -> "I'm sorry, human. But you need Gabel's permission to trade with me."
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Topic=12,"yes",Count(Type)>=Amount -> "Here you are.", Delete(Type), Type=5884, Amount=1, Create(Type)
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Topic=12,"yes" -> "You do not have one."
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Topic=12,"yes",Amount>1 -> "You do not have that many."
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Topic=12 -> "I understand. Perhaps another time then."
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"magic","sulphur" -> Type=3280, Amount=3, "Do you want to trade %A fire swords for magic sulphur?", Topic=13
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Topic=13,QuestValue(283)<3,! -> "I'm sorry, human. But you need Gabel's permission to trade with me."
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Topic=13,"yes",Count(Type)>=Amount -> "Here you are.", Delete(Type), Type=5904, Amount=1, Create(Type)
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Topic=13,"yes" -> "You do not have one."
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Topic=13,"yes",Amount>1 -> "You do not have that many."
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Topic=13 -> "I understand. Perhaps another time then."
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"warrior","sweat" -> Type=3369, Amount=4, "Do you want to trade %A warrior helmets for flask of warrior's sweat?", Topic=14
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Topic=14,QuestValue(283)<3,! -> "I'm sorry, human. But you need Gabel's permission to trade with me."
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Topic=14,"yes",Count(Type)>=Amount -> "Here you are.", Delete(Type), Type=5885, Amount=1, Create(Type)
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Topic=14,"yes" -> "You do not have one."
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Topic=14,"yes",Amount>1 -> "You do not have that many."
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Topic=14 -> "I understand. Perhaps another time then."
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"chicken","wing" -> Type=3079, Amount=1, "Do you want to trade %A boots of haste for enchanted chicken wing?", Topic=15
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Topic=15,QuestValue(283)<3,! -> "I'm sorry, human. But you need Gabel's permission to trade with me."
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Topic=15,"yes",Count(Type)>=Amount -> "Here you are.", Delete(Type), Type=5891, Amount=1, Create(Type)
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Topic=15,"yes" -> "You do not have one."
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Topic=15,"yes",Amount>1 -> "You do not have that many."
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Topic=15 -> "I understand. Perhaps another time then."
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}
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}
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Topic=11,"yes" -> "You do not have one, human!"
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Topic=11,"yes" -> "You do not have one, human!"
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Topic=11,"yes",Amount>1 -> "You do not have that many, human!"
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Topic=11,"yes",Amount>1 -> "You do not have that many, human!"
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Topic=11 -> "As you wish."
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Topic=11 -> "As you wish."
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"fighting","spirit" -> Type=3392, Amount=2, "Do you want to trade %A royal helmets for fighting spirit?", Topic=12
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Topic=12,QuestValue(288)<3,! -> "I'm sorry, but you don't have Malor's permission to trade with me."
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Topic=12,"yes",Count(Type)>=Amount -> "Good. Here you are.", Delete(Type), Type=5884, Amount=1, Create(Type)
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Topic=12,"yes" -> "You do not have one, human!"
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Topic=12,"yes",Amount>1 -> "You do not have that many, human!"
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Topic=12 -> "As you wish."
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"magic","sulphur" -> Type=3280, Amount=3, "Do you want to trade %A fire swords for magic sulphur?", Topic=13
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Topic=13,QuestValue(288)<3,! -> "I'm sorry, but you don't have Malor's permission to trade with me."
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Topic=13,"yes",Count(Type)>=Amount -> "Good. Here you are.", Delete(Type), Type=5904, Amount=1, Create(Type)
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Topic=13,"yes" -> "You do not have one, human!"
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Topic=13,"yes",Amount>1 -> "You do not have that many, human!"
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Topic=13 -> "As you wish."
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"warrior","sweat" -> Type=3369, Amount=4, "Do you want to trade %A warrior helmets for flask of warrior's sweat?", Topic=14
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Topic=14,QuestValue(288)<3,! -> "I'm sorry, but you don't have Malor's permission to trade with me."
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Topic=14,"yes",Count(Type)>=Amount -> "Good. Here you are.", Delete(Type), Type=5885, Amount=1, Create(Type)
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Topic=14,"yes" -> "You do not have one, human!"
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Topic=14,"yes",Amount>1 -> "You do not have that many, human!"
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Topic=14 -> "As you wish."
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"chicken","wing" -> Type=3079, Amount=1, "Do you want to trade %A boots of haste for enchanted chicken wing?", Topic=15
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Topic=15,QuestValue(288)<3,! -> "I'm sorry, but you don't have Malor's permission to trade with me."
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Topic=15,"yes",Count(Type)>=Amount -> "Good. Here you are.", Delete(Type), Type=5891, Amount=1, Create(Type)
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Topic=15,"yes" -> "You do not have one, human!"
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Topic=15,"yes",Amount>1 -> "You do not have that many, human!"
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Topic=15 -> "As you wish."
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}
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}
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