adding more 781 missing items

This commit is contained in:
ErikasKontenis 2019-12-02 15:25:57 +02:00
parent 3ffe804c07
commit 5845a238a9
18 changed files with 107 additions and 11 deletions

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@ -26564,7 +26564,7 @@ TypeID = 5883
Name = "an ape fur" Name = "an ape fur"
Flags = {Cumulative,Take} Flags = {Cumulative,Take}
Attributes = {Weight=120} Attributes = {Weight=120}
# pradeti nuo cia ir nepamirsti implementuoti visiem npc ir monstram
TypeID = 5884 TypeID = 5884
Name = "a spirit container" Name = "a spirit container"
Description = "It contains pure fighting spirit" Description = "It contains pure fighting spirit"
@ -26718,7 +26718,7 @@ TypeID = 5910
Name = "a green piece of cloth" Name = "a green piece of cloth"
Flags = {Cumulative,Take} Flags = {Cumulative,Take}
Attributes = {Weight=500} Attributes = {Weight=500}
# pradeti nuo cia ir nepamirsti implementuoti visiem npc ir monstram
TypeID = 5911 TypeID = 5911
Name = "a red piece of cloth" Name = "a red piece of cloth"
Flags = {Cumulative,Take} Flags = {Cumulative,Take}

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@ -23,4 +23,7 @@
<voices> <voices>
<voice sentence="Flap! Flap!" /> <voice sentence="Flap! Flap!" />
</voices> </voices>
<loot>
<item id="5894" chance="8" /><!-- bat wing -->
</loot>
</monster> </monster>

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@ -28,5 +28,7 @@
<item id="3582" countmax="2" chance="400" /> <!-- ham --> <item id="3582" countmax="2" chance="400" /> <!-- ham -->
<item id="3577" countmax="4" chance="700" /> <!-- meat --> <item id="3577" countmax="4" chance="700" /> <!-- meat -->
<item id="3492" countmax="1" chance="50" /> <!-- a worm --> <item id="3492" countmax="1" chance="50" /> <!-- a worm -->
<item id="5896" countmax="1" chance="10" /> <!-- bear paw -->
<item id="5902" countmax="1" chance="5" /> <!-- honeycomb -->
</loot> </loot>
</monster> </monster>

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@ -56,5 +56,6 @@
<item id="3554" countmax="1" chance="4" /> <!-- steel boots --> <item id="3554" countmax="1" chance="4" /> <!-- steel boots -->
<item id="3058" countmax="1" chance="8" /> <!-- a strange symbol --> <item id="3058" countmax="1" chance="8" /> <!-- a strange symbol -->
<item id="3265" countmax="1" chance="40" /> <!-- a two handed sword --> <item id="3265" countmax="1" chance="40" /> <!-- a two handed sword -->
<item id="5893" countmax="1" chance="9" /> <!-- perfect behemoth fang -->
</loot> </loot>
</monster> </monster>

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@ -65,5 +65,6 @@
<item id="3409" countmax="1" chance="40" /> <!-- a steel shield --> <item id="3409" countmax="1" chance="40" /> <!-- a steel shield -->
<item id="3265" countmax="1" chance="40" /> <!-- a two handed sword --> <item id="3265" countmax="1" chance="40" /> <!-- a two handed sword -->
<item id="3412" countmax="1" chance="30" /> <!-- a wooden shield --> <item id="3412" countmax="1" chance="30" /> <!-- a wooden shield -->
<item id="5898" countmax="1" chance="8" /> <!-- beholder eye -->
</loot> </loot>
</monster> </monster>

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@ -28,5 +28,6 @@
<item id="3606" countmax="1" chance="10" /> <!-- an egg --> <item id="3606" countmax="1" chance="10" /> <!-- an egg -->
<item id="3577" countmax="2" chance="20" /> <!-- meat --> <item id="3577" countmax="2" chance="20" /> <!-- meat -->
<item id="3492" countmax="3" chance="300" /> <!-- a worm --> <item id="3492" countmax="3" chance="300" /> <!-- a worm -->
<item id="5890" countmax="1" chance="9" /> <!-- chicken feather -->
</loot> </loot>
</monster> </monster>

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@ -75,5 +75,6 @@
<item id="3032" countmax="2" chance="70" /> <!-- a small emerald --> <item id="3032" countmax="2" chance="70" /> <!-- a small emerald -->
<item id="2933" countmax="1" chance="200" /> <!-- a small oil lamp --> <item id="2933" countmax="1" chance="200" /> <!-- a small oil lamp -->
<item id="3071" countmax="1" chance="5" /> <!-- a wand of inferno --> <item id="3071" countmax="1" chance="5" /> <!-- a wand of inferno -->
<item id="5910" countmax="1" chance="25" /> <!-- green piece of cloth -->
</loot> </loot>
</monster> </monster>

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@ -71,5 +71,6 @@
<item id="3059" countmax="1" chance="10" /> <!-- a spellbook --> <item id="3059" countmax="1" chance="10" /> <!-- a spellbook -->
<item id="3409" countmax="1" chance="60" /> <!-- a steel shield --> <item id="3409" countmax="1" chance="60" /> <!-- a steel shield -->
<item id="3265" countmax="1" chance="60" /> <!-- a two handed sword --> <item id="3265" countmax="1" chance="60" /> <!-- a two handed sword -->
<item id="5898" countmax="1" chance="8" /> <!-- beholder eye -->
</loot> </loot>
</monster> </monster>

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@ -79,5 +79,6 @@
<item id="3409" countmax="1" chance="40" /> <!-- a steel shield --> <item id="3409" countmax="1" chance="40" /> <!-- a steel shield -->
<item id="3265" countmax="1" chance="40" /> <!-- a two handed sword --> <item id="3265" countmax="1" chance="40" /> <!-- a two handed sword -->
<item id="3412" countmax="1" chance="15" /> <!-- a wooden shield --> <item id="3412" countmax="1" chance="15" /> <!-- a wooden shield -->
<item id="5898" countmax="1" chance="1000" /> <!-- beholder eye -->
</loot> </loot>
</monster> </monster>

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@ -41,5 +41,6 @@
<item id="3551" countmax="1" chance="200" /> <!-- sandals --> <item id="3551" countmax="1" chance="200" /> <!-- sandals -->
<item id="3740" countmax="1" chance="150" /> <!-- a shadow herb --> <item id="3740" countmax="1" chance="150" /> <!-- a shadow herb -->
<item id="3049" countmax="1" chance="2" /> <!-- a stealth ring --> <item id="3049" countmax="1" chance="2" /> <!-- a stealth ring -->
<item id="5909" countmax="1" chance="8" /> <!-- white piece of cloth -->
</loot> </loot>
</monster> </monster>

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@ -60,5 +60,6 @@
<item id="3574" countmax="1" chance="1" /> <!-- a mystic turban --> <item id="3574" countmax="1" chance="1" /> <!-- a mystic turban -->
<item id="3032" countmax="4" chance="27" /> <!-- a small emerald --> <item id="3032" countmax="4" chance="27" /> <!-- a small emerald -->
<item id="2933" countmax="1" chance="75" /> <!-- a small oil lamp --> <item id="2933" countmax="1" chance="75" /> <!-- a small oil lamp -->
<item id="5910" countmax="1" chance="25" /> <!-- green piece of cloth -->
</loot> </loot>
</monster> </monster>

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@ -59,5 +59,6 @@
<item id="3351" countmax="1" chance="100" /> <!-- a steel helmet --> <item id="3351" countmax="1" chance="100" /> <!-- a steel helmet -->
<item id="3053" countmax="1" chance="14" /> <!-- a time ring --> <item id="3053" countmax="1" chance="14" /> <!-- a time ring -->
<item id="5879" countmax="1" chance="500" /> <!-- spider silk --> <item id="5879" countmax="1" chance="500" /> <!-- spider silk -->
<item id="5886" countmax="1" chance="6" /> <!-- spool of yarn -->
</loot> </loot>
</monster> </monster>

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@ -27,5 +27,6 @@
<loot> <loot>
<item id="3582" countmax="2" chance="400" /> <!-- ham --> <item id="3582" countmax="2" chance="400" /> <!-- ham -->
<item id="3577" countmax="4" chance="700" /> <!-- meat --> <item id="3577" countmax="4" chance="700" /> <!-- meat -->
<item id="5897" countmax="1" chance="8" /> <!-- wolf paw -->
</loot> </loot>
</monster> </monster>

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@ -26,4 +26,7 @@
<voices> <voices>
<voice sentence="Bsssssss" /> <voice sentence="Bsssssss" />
</voices> </voices>
<loot>
<item id="5902" countmax="1" chance="15" /> <!-- honeycomb -->
</loot>
</monster> </monster>

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@ -23,5 +23,6 @@
<loot> <loot>
<item id="3577" countmax="2" chance="500" /> <!-- meat --> <item id="3577" countmax="2" chance="500" /> <!-- meat -->
<item id="3492" countmax="1" chance="100" /> <!-- a worm --> <item id="3492" countmax="1" chance="100" /> <!-- a worm -->
<item id="5897" countmax="1" chance="8" /> <!-- wolf paw -->
</loot> </loot>
</monster> </monster>

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@ -50,14 +50,35 @@ VANISH,! -> "Hum Humm."
"cyclops" -> "Me people not live here much. Most are far away." "cyclops" -> "Me people not live here much. Most are far away."
"excalibug" -> "Me wish I could make weapon like it." "excalibug" -> "Me wish I could make weapon like it."
"fire","sword" -> "Do lil' one want to trade a fire sword?", topic=1 "uth'kean" -> Type=3381, Amount=1, "Very noble. Shiny. Me like. But breaks so fast. Me can make from shiny armour. Lil' one want to trade?", Topic=1
"bright","word" -> "Do lil' one want to trade a bright sword?", topic=1 Topic=1,"yes",QuestValue(17500)<2,! -> "Wait. Me work no cheap is. Do favour for me first, yes?", Topic=2
"warlord","sword" -> "Do lil' one want to trade a warlord sword?", topic=1 Topic=1,"yes",Count(Type)>=Amount -> "Cling clang!", Delete(Type), Type=5887, Amount=1, Create(Type)
"sword","of","valor" -> "Do lil' one want to trade a sword of valor?", topic=1 Topic=1,"yes" -> "You not have stuff me want for."
"serpent","sword" -> "Do lil' one want to trade a serpent sword?", topic=1 Topic=1 -> "Silly lil' one you are."
"enchanted","plate" -> "Do lil' one want to trade an enchanted plate armor?", topic=1
"dragon","shield" -> "Do lil' one want to trade a dragon shield?", topic=1 "uth'lokr" -> Type=3416, Amount=1, "Firy steel it is. Need green ones' breath to melt. Or red even better. Me can make from shield. Lil' one want to trade?", Topic=4
Topic=4,"yes",QuestValue(17500)<2,! -> "Wait. Me work no cheap is. Do favour for me first, yes?", Topic=2
Topic=4,"yes",Count(Type)>=Amount -> "Cling clang!", Delete(Type), Type=5889, Amount=1, Create(Type)
Topic=4,"yes" -> "You not have stuff me want for."
Topic=4 -> "Silly lil' one you are."
"za'ralator" -> Type=3356, Amount=1, "Hellsteel is. Cursed and evil. Dangerous to work with. Me can make from evil helmet. Lil' one want to trade?", Topic=5
Topic=5,"yes",QuestValue(17500)<2,! -> "Wait. Me work no cheap is. Do favour for me first, yes?", Topic=2
Topic=5,"yes",Count(Type)>=Amount -> "Cling clang!", Delete(Type), Type=5888, Amount=1, Create(Type)
Topic=5,"yes" -> "You not have stuff me want for."
Topic=5 -> "Silly lil' one you are."
"uth'prta" -> Type=3281, Amount=1, "Good iron is. Me friends use it much for fight. Me can make from weapon. Lil' one want to trade?", Topic=6
Topic=6,"yes",QuestValue(17500)<2,! -> "Wait. Me work no cheap is. Do favour for me first, yes?", Topic=2
Topic=6,"yes",Count(Type)>=Amount -> "Cling clang!", Delete(Type), Type=5892, Amount=1, Create(Type)
Topic=6,"yes" -> "You not have stuff me want for."
Topic=6 -> "Silly lil' one you are."
Topic=2,"yes" -> "Me need gift for woman. We dance, so me want to give her bast skirt. But she big is. So I need many to make big one. Bring three okay? Me wait.", SetQuestValue(17500,1)
"bast skirt",QuestValue(17500)=1 -> Type=3560, Amount=3, "Lil' one bring three bast skirts?", Topic=3
Topic=3,"yes",Count(Type)>=Amount -> "Good good! Woman happy will be. Now me happy too and help you.", Delete(Type), SetQuestValue(17500,2)
Topic=3,"yes" -> "You not have stuff me want for."
Topic=3 -> "Silly lil' one you are."
Topic=1,"yes" -> "You not have stuff me want for."
Topic=1 -> "Silly lil' one you are."
} }

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@ -173,4 +173,32 @@ Topic=11,"yes" -> "You do not have one."
Topic=11,"yes",Amount>1 -> "You do not have that many." Topic=11,"yes",Amount>1 -> "You do not have that many."
Topic=11 -> "I understand. Perhaps another time then." Topic=11 -> "I understand. Perhaps another time then."
"fighting","spirit" -> Type=3392, Amount=2, "Do you want to trade %A royal helmets for fighting spirit?", Topic=12
Topic=12,QuestValue(283)<3,! -> "I'm sorry, human. But you need Gabel's permission to trade with me."
Topic=12,"yes",Count(Type)>=Amount -> "Here you are.", Delete(Type), Type=5884, Amount=1, Create(Type)
Topic=12,"yes" -> "You do not have one."
Topic=12,"yes",Amount>1 -> "You do not have that many."
Topic=12 -> "I understand. Perhaps another time then."
"magic","sulphur" -> Type=3280, Amount=3, "Do you want to trade %A fire swords for magic sulphur?", Topic=13
Topic=13,QuestValue(283)<3,! -> "I'm sorry, human. But you need Gabel's permission to trade with me."
Topic=13,"yes",Count(Type)>=Amount -> "Here you are.", Delete(Type), Type=5904, Amount=1, Create(Type)
Topic=13,"yes" -> "You do not have one."
Topic=13,"yes",Amount>1 -> "You do not have that many."
Topic=13 -> "I understand. Perhaps another time then."
"warrior","sweat" -> Type=3369, Amount=4, "Do you want to trade %A warrior helmets for flask of warrior's sweat?", Topic=14
Topic=14,QuestValue(283)<3,! -> "I'm sorry, human. But you need Gabel's permission to trade with me."
Topic=14,"yes",Count(Type)>=Amount -> "Here you are.", Delete(Type), Type=5885, Amount=1, Create(Type)
Topic=14,"yes" -> "You do not have one."
Topic=14,"yes",Amount>1 -> "You do not have that many."
Topic=14 -> "I understand. Perhaps another time then."
"chicken","wing" -> Type=3079, Amount=1, "Do you want to trade %A boots of haste for enchanted chicken wing?", Topic=15
Topic=15,QuestValue(283)<3,! -> "I'm sorry, human. But you need Gabel's permission to trade with me."
Topic=15,"yes",Count(Type)>=Amount -> "Here you are.", Delete(Type), Type=5891, Amount=1, Create(Type)
Topic=15,"yes" -> "You do not have one."
Topic=15,"yes",Amount>1 -> "You do not have that many."
Topic=15 -> "I understand. Perhaps another time then."
} }

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@ -158,4 +158,32 @@ Topic=11,"yes",Count(Type)>=Amount -> "Good. Here is your money.", Delete(Type),
Topic=11,"yes" -> "You do not have one, human!" Topic=11,"yes" -> "You do not have one, human!"
Topic=11,"yes",Amount>1 -> "You do not have that many, human!" Topic=11,"yes",Amount>1 -> "You do not have that many, human!"
Topic=11 -> "As you wish." Topic=11 -> "As you wish."
"fighting","spirit" -> Type=3392, Amount=2, "Do you want to trade %A royal helmets for fighting spirit?", Topic=12
Topic=12,QuestValue(288)<3,! -> "I'm sorry, but you don't have Malor's permission to trade with me."
Topic=12,"yes",Count(Type)>=Amount -> "Good. Here you are.", Delete(Type), Type=5884, Amount=1, Create(Type)
Topic=12,"yes" -> "You do not have one, human!"
Topic=12,"yes",Amount>1 -> "You do not have that many, human!"
Topic=12 -> "As you wish."
"magic","sulphur" -> Type=3280, Amount=3, "Do you want to trade %A fire swords for magic sulphur?", Topic=13
Topic=13,QuestValue(288)<3,! -> "I'm sorry, but you don't have Malor's permission to trade with me."
Topic=13,"yes",Count(Type)>=Amount -> "Good. Here you are.", Delete(Type), Type=5904, Amount=1, Create(Type)
Topic=13,"yes" -> "You do not have one, human!"
Topic=13,"yes",Amount>1 -> "You do not have that many, human!"
Topic=13 -> "As you wish."
"warrior","sweat" -> Type=3369, Amount=4, "Do you want to trade %A warrior helmets for flask of warrior's sweat?", Topic=14
Topic=14,QuestValue(288)<3,! -> "I'm sorry, but you don't have Malor's permission to trade with me."
Topic=14,"yes",Count(Type)>=Amount -> "Good. Here you are.", Delete(Type), Type=5885, Amount=1, Create(Type)
Topic=14,"yes" -> "You do not have one, human!"
Topic=14,"yes",Amount>1 -> "You do not have that many, human!"
Topic=14 -> "As you wish."
"chicken","wing" -> Type=3079, Amount=1, "Do you want to trade %A boots of haste for enchanted chicken wing?", Topic=15
Topic=15,QuestValue(288)<3,! -> "I'm sorry, but you don't have Malor's permission to trade with me."
Topic=15,"yes",Count(Type)>=Amount -> "Good. Here you are.", Delete(Type), Type=5891, Amount=1, Create(Type)
Topic=15,"yes" -> "You do not have one, human!"
Topic=15,"yes",Amount>1 -> "You do not have that many, human!"
Topic=15 -> "As you wish."
} }