mirror of
https://github.com/ErikasKontenis/SabrehavenServer.git
synced 2025-04-30 17:49:20 +02:00
serpentine tower update
This commit is contained in:
parent
fa636a5f99
commit
581ee43d98
@ -63,6 +63,7 @@ function onSay(player, words, param)
|
||||
end
|
||||
|
||||
-- TODO: Implement that all people are teleported near serpentine tower and after event finish all teleported to temple and then server save
|
||||
teleportPlayersToSerpentineTower()
|
||||
addEvent(wave1, 10000)
|
||||
addEvent(wave2, 30000)
|
||||
addEvent(wave3, 90000)
|
||||
@ -70,10 +71,19 @@ function onSay(player, words, param)
|
||||
addEvent(wave5, 160000)
|
||||
addEvent(wave6, 165000)
|
||||
addEvent(wave7, 170000)
|
||||
addEvent(wave8, 175000)
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
function teleportPlayersToSerpentineTower()
|
||||
for _, player in ipairs(Game.getPlayers()) do
|
||||
local teleportPosition = availablePlayerTeleportPositions[math.random(#availablePlayerTeleportPositions)]
|
||||
doRelocate(player:getPosition(), teleportPosition)
|
||||
player:getPosition():sendMonsterSay("accersi " .. player:getName())
|
||||
end
|
||||
end
|
||||
|
||||
function wave1()
|
||||
broadcastMessage("LOOK AT MY EYES! ... THE EYES! ... LET ME OUT! ...", MESSAGE_STATUS_WARNING)
|
||||
earthquakeTower(area.fromPos, area.toPos)
|
||||
@ -127,6 +137,43 @@ function wave7()
|
||||
Position(33149, 32868, 7):sendMonsterSay("LET ME OUT!")
|
||||
end
|
||||
|
||||
function wave8()
|
||||
broadcastMessage("Ankrahmun: WE ARE LOST FOREVER!", MESSAGE_STATUS_WARNING)
|
||||
for xx = area.fromPos.x, area.toPos.x do
|
||||
for yy = area.fromPos.y, area.toPos.y do
|
||||
local position = Position(xx, yy, 7)
|
||||
local tile = Tile(position)
|
||||
if tile then
|
||||
local ground = tile:getGround()
|
||||
if ground ~= nil and ground:getId() == 231 then
|
||||
ground:transform(2144)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
Game.createItem(2199, 1, Position(33140, 32859, 7))
|
||||
Position(33140, 32859, 7):sendMagicEffect(CONST_ME_TELEPORT)
|
||||
Game.createItem(2199, 1, Position(33140, 32874, 7))
|
||||
Position(33140, 32874, 7):sendMagicEffect(CONST_ME_TELEPORT)
|
||||
Game.createItem(2199, 1, Position(33155, 32874, 7))
|
||||
Position(33155, 32874, 7):sendMagicEffect(CONST_ME_TELEPORT)
|
||||
Game.createItem(2199, 1, Position(33155, 32859, 7))
|
||||
Position(33155, 32859, 7):sendMagicEffect(CONST_ME_TELEPORT)
|
||||
Game.createItem(2199, 1, Position(33149, 32863, 7))
|
||||
Position(33149, 32863, 7):sendMagicEffect(CONST_ME_TELEPORT)
|
||||
Game.createItem(2199, 1, Position(33153, 32866, 7))
|
||||
Position(33153, 32866, 7):sendMagicEffect(CONST_ME_TELEPORT)
|
||||
Game.createItem(2199, 1, Position(33153, 32871, 7))
|
||||
Position(33153, 32871, 7):sendMagicEffect(CONST_ME_TELEPORT)
|
||||
Game.createItem(2199, 1, Position(33149, 32873, 7))
|
||||
Position(33149, 32873, 7):sendMagicEffect(CONST_ME_TELEPORT)
|
||||
Game.createItem(2199, 1, Position(33145, 32871, 7))
|
||||
Position(33145, 32871, 7):sendMagicEffect(CONST_ME_TELEPORT)
|
||||
Game.createItem(2199, 1, Position(33145, 32866, 7))
|
||||
Position(33145, 32866, 7):sendMagicEffect(CONST_ME_TELEPORT)
|
||||
end
|
||||
|
||||
function earthquakeTower(frompos, topos)
|
||||
for zz = frompos.z, topos.z, -1 do
|
||||
if zz == 6 then
|
||||
|
Binary file not shown.
Loading…
x
Reference in New Issue
Block a user