From 423076bfaa6b4b4e7c67cead442a3979ba7ca600 Mon Sep 17 00:00:00 2001 From: ErikasKontenis Date: Mon, 12 Apr 2021 22:14:29 +0300 Subject: [PATCH] disable setNextAction on walk --- src/player.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/player.cpp b/src/player.cpp index 87f06e0..2592487 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -977,7 +977,8 @@ void Player::onWalk(Direction& dir) { Creature::onWalk(dir); setNextActionTask(nullptr); - setNextAction(OTSYS_TIME() + getStepDuration(dir)); + // TODO: Find out if really nothing brokes. This is for allow players to heal and walk or walk and open backpacks + //setNextAction(OTSYS_TIME() + getStepDuration(dir)); } void Player::onCreatureMove(Creature* creature, const Tile* newTile, const Position& newPos,