few missing items for monsters

This commit is contained in:
ErikasKontenis
2019-11-27 18:49:02 +02:00
parent b697524b3c
commit 3ffe804c07
9 changed files with 10 additions and 3 deletions

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@@ -61,5 +61,6 @@
<item id="3029" countmax="1" chance="50" /> <!-- a small sapphire -->
<item id="3373" countmax="1" chance="4" /> <!-- a strange helmet -->
<item id="3428" countmax="1" chance="3" /> <!-- a tower shield -->
<item id="5882" countmax="1" chance="18" /> <!-- red dragon scale -->
</loot>
</monster>

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@@ -37,5 +37,6 @@
<item id="3357" countmax="1" chance="10" /> <!-- a plate armor -->
<item id="3050" countmax="1" chance="5" /> <!-- a power ring -->
<item id="3084" countmax="1" chance="10" /> <!-- a protection amulet -->
<item id="5883" countmax="1" chance="8" /> <!-- ape fur -->
</loot>
</monster>

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@@ -40,5 +40,6 @@
<item id="3028" countmax="1" chance="1" /> <!-- a small diamond -->
<item id="3277" countmax="3" chance="100" /> <!-- a spear -->
<item id="5876" countmax="1" chance="9" /> <!-- lizard leather -->
<item id="5881" countmax="1" chance="9" /><!-- lizard scale -->
</loot>
</monster>

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@@ -55,5 +55,6 @@
<item id="3066" countmax="1" chance="1" /> <!-- a snakebite rod -->
<item id="3037" countmax="1" chance="2" /> <!-- a yellow gem -->
<item id="5876" countmax="1" chance="9" /> <!-- lizard leather -->
<item id="5881" countmax="1" chance="9" /><!-- lizard scale -->
</loot>
</monster>

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@@ -37,5 +37,6 @@
<item id="3264" countmax="1" chance="50" /> <!-- a sword -->
<item id="3345" countmax="1" chance="5" /> <!-- a templar scytheblade -->
<item id="5876" countmax="1" chance="10" /> <!-- lizard leather -->
<item id="5881" countmax="1" chance="10" /><!-- lizard scale -->
</loot>
</monster>

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@@ -52,5 +52,6 @@
<item id="3586" countmax="5" chance="10" /> <!-- an orange -->
<item id="3033" countmax="1" chance="5" /> <!-- a small amethyst -->
<item id="3072" countmax="1" chance="10" /> <!-- a wand of plague -->
<item id="5883" countmax="1" chance="8" /> <!-- ape fur -->
</loot>
</monster>

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@@ -43,5 +43,6 @@
<item id="3593" countmax="1" chance="100" /> <!-- a melon -->
<item id="3586" countmax="5" chance="200" /> <!-- an orange -->
<item id="1781" countmax="3" chance="300" /> <!-- a small stone -->
<item id="5883" countmax="1" chance="8" /> <!-- ape fur -->
</loot>
</monster>