fix vial issue to count properly when using on hotkey

This commit is contained in:
ErikasKontenis 2020-01-12 20:00:49 +02:00
parent 391970ea79
commit 3eaee10d1e

View File

@ -324,7 +324,7 @@ bool Actions::useItem(Player* player, const Position& pos, uint8_t index, Item*
player->stopWalk();
if (isHotkey) {
showUseHotkeyMessage(player, item, player->getItemTypeCount(item->getID(), -1));
showUseHotkeyMessage(player, item, player->getItemTypeCount(item->getID(), (!item->getFluidType() ? -1 : item->getSubType())));
}
ReturnValue ret = internalUseItem(player, pos, index, item, isHotkey);
@ -354,7 +354,7 @@ bool Actions::useItemEx(Player* player, const Position& fromPos, const Position&
}
if (isHotkey) {
showUseHotkeyMessage(player, item, player->getItemTypeCount(item->getID(), -1));
showUseHotkeyMessage(player, item, player->getItemTypeCount(item->getID(), (!item->getFluidType() ? -1 : item->getSubType())));
}
if (!action->executeUse(player, item, fromPos, action->getTarget(player, creature, toPos, toStackPos), toPos, isHotkey)) {