finish many new 7.92 items and missing todo items from 7.8

This commit is contained in:
ErikasKontenis
2020-03-03 20:16:20 +02:00
parent d8c1eed4f0
commit 3cb71f9127
9 changed files with 190 additions and 60 deletions

View File

@@ -26816,7 +26816,7 @@ Flags = {Container,Take}
Attributes = {Capacity=8,Weight=800,SlotType=BACKPACK}
TypeID = 5928
Name = "an empty goldfish bowl" # TODO: implement functionality like in tibia wiki
Name = "an empty goldfish bowl"
Flags = {Take}
Attributes = {Weight=3200}
@@ -26971,7 +26971,7 @@ Attributes = {Weight=200}
TypeID = 5957
Name = "a lottery ticket"
Description = "It has not been used yet" # TODO: Implement like in tibia wiki
Description = "It has not been used yet"
Flags = {Take}
Attributes = {Weight=120}
@@ -27649,7 +27649,7 @@ Attributes = {Weight=50}
TypeID = 6092
Name = "a very noble-looking watch"
Flags = {Take,Expire}
Attributes = {Weight=50,ExpireTarget=6091,TotalExpireTime=259200} # TODO: Implement functionality like in tibia wiki
Attributes = {Weight=50,ExpireTarget=6091,TotalExpireTime=259200}
TypeID = 6093
Name = "a crystal ring"
@@ -27762,13 +27762,13 @@ Attributes = {Weight=50}
TypeID = 6114
Name = "an armor rack kit"
Description = "Use it in your house to construct an armor rack" # TODO: Implement like in tibia wiki
Description = "Use it in your house to construct an armor rack"
Flags = {Take,Unpass}
Attributes = {Weight=3500}
TypeID = 6115
Name = "a weapon rack kit"
Description = "Use it in your house to construct a weapon rack" # TODO: Implement like in tibia wiki
Description = "Use it in your house to construct a weapon rack"
Flags = {Take,Unpass}
Attributes = {Weight=3500}
@@ -28030,30 +28030,29 @@ TypeID = 6174
Name = "a tree archway"
Flags = {Top,Unmove}
# TODO: nuo cia reikia pradeti tikrinti
TypeID = 6175
Name = "a tree archway"
Flags = {Top,Unmove}
TypeID = 6176
Name = "a branch"
Flags = {Bottom,Unpass,Unmove}
Flags = {Bottom,Unpass,Unmove,Unlay}
TypeID = 6177
Name = "a tree hole"
Flags = {Bottom,Unpass,Unmove}
Flags = {Bottom,Unpass,Unmove,Unlay}
TypeID = 6178
Name = "a tree hole"
Flags = {Bottom,Unpass,Unmove}
Flags = {Bottom,Unpass,Unmove,Unlay}
TypeID = 6179
Name = "a tree"
Flags = {Unpass,Unmove}
Flags = {Unpass,Unmove,Unlay}
TypeID = 6180
Name = "a tree"
Flags = {Unpass,Unmove}
Flags = {Unpass,Unmove,Unlay}
TypeID = 6181
Name = "a large branch"
@@ -28089,83 +28088,89 @@ Flags = {Top,Unmove}
TypeID = 6189
Name = "a branch"
Flags = {Bottom,Unpass,Unmove}
Flags = {Bottom,Unpass,Unmove,Unlay}
TypeID = 6190
Name = "a branch"
Flags = {Bottom,Unpass,Unmove}
Flags = {Bottom,Unpass,Unmove,Unlay}
TypeID = 6191
Name = "a closed door"
Flags = {Unpass,Unmove}
Description = "It is locked"
Flags = {UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
TypeID = 6192
Name = "a closed door"
Flags = {Unpass,Unmove}
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
TypeID = 6193
Name = "an open door"
Flags = {Top,Unmove}
Flags = {Top,Door,Unmove}
TypeID = 6194
Name = "a closed door"
Flags = {Unpass,Unmove}
Description = "It is locked"
Flags = {UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
TypeID = 6195
Name = "a closed door"
Flags = {Unpass,Unmove}
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
TypeID = 6196
Name = "an open door"
Flags = {Top,Unmove}
Flags = {Top,Door,Unmove}
TypeID = 6197
Name = "a closed door"
Flags = {Unpass,Unmove}
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
TypeID = 6198
Name = "an open door"
Flags = {Top,Unmove}
Flags = {Top,Door,Unmove}
TypeID = 6199
Name = "a closed door"
Flags = {Unpass,Unmove}
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
TypeID = 6200
Name = "an open door"
Flags = {Top,Unmove}
Flags = {Top,Door,Unmove}
TypeID = 6201
Name = "a closed door"
Flags = {Unpass,Unmove}
Description = "The door seems to be sealed against unwanted intruders"
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
TypeID = 6202
Name = "an open door"
Flags = {Top,Unmove}
Flags = {Top,SeparationEvent,Door,Unmove}
TypeID = 6203
Name = "a closed door"
Flags = {Unpass,Unmove}
Description = "The door seems to be sealed against unwanted intruders"
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
TypeID = 6204
Name = "an open door"
Flags = {Top,Unmove}
Flags = {Top,SeparationEvent,Door,Unmove}
TypeID = 6205
Name = "a gate of expertise"
Flags = {Unpass,Unmove}
Description = "Only the worthy may pass"
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
TypeID = 6206
Name = "a gate of expertise"
Flags = {Top,Unmove}
Flags = {Door,Top,SeparationEvent,Unmove}
TypeID = 6207
Name = "a gate of expertise"
Flags = {Unpass,Unmove}
Description = "Only the worthy may pass"
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
TypeID = 6208
Name = "a gate of expertise"
Flags = {Top,Unmove}
Flags = {Door,Top,SeparationEvent,Unmove}
TypeID = 6209
Name = "a rope bridge"
@@ -28174,11 +28179,11 @@ Attributes = {Waypoints=100}
TypeID = 6210
Name = "a rope bridge"
Flags = {Clip,Unpass,Unmove}
Flags = {Clip,Unpass,Unmove,Unlay}
TypeID = 6211
Name = "a rope bridge"
Flags = {Clip,Unpass,Unmove}
Flags = {Clip,Unpass,Unmove,Unlay}
TypeID = 6212
Name = "a rope bridge"
@@ -28187,11 +28192,11 @@ Attributes = {Waypoints=100}
TypeID = 6213
Name = "a rope bridge"
Flags = {Clip,Unpass,Unmove}
Flags = {Clip,Unpass,Unmove,Unlay}
TypeID = 6214
Name = "a rope bridge"
Flags = {Clip,Unpass,Unmove}
Flags = {Clip,Unpass,Unmove,Unlay}
TypeID = 6215
Name = "grass"
@@ -28327,75 +28332,81 @@ Flags = {Bottom,Unpass,Unmove,Unthrow,Unlay}
TypeID = 6248
Name = "a closed door"
Flags = {Unpass,Unmove}
Description = "It is locked"
Flags = {UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
TypeID = 6249
Name = "a closed door"
Flags = {Unpass,Unmove}
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
TypeID = 6250
Name = "an open door"
Flags = {Top,Unmove}
Flags = {Top,Door,Unmove}
TypeID = 6251
Name = "a closed door"
Flags = {Unpass,Unmove}
Description = "It is locked"
Flags = {UseEvent,Door,Unpass,Unmove,Unthrow,Unlay}
TypeID = 6252
Name = "a closed door"
Flags = {Unpass,Unmove}
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
TypeID = 6253
Name = "an open door"
Flags = {Top,Unmove}
Flags = {Top,Door,Unmove}
TypeID = 6254
Name = "a closed door"
Flags = {Unpass,Unmove}
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
TypeID = 6255
Name = "an open door"
Flags = {Top,Unmove}
Flags = {Top,Door,Unmove}
TypeID = 6256
Name = "a closed door"
Flags = {Unpass,Unmove}
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
TypeID = 6257
Name = "an open door"
Flags = {Top,Unmove}
Flags = {Top,Door,Unmove}
TypeID = 6258
Name = "a closed door"
Flags = {Unpass,Unmove}
Description = "The door seems to be sealed against unwanted intruders"
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
TypeID = 6259
Name = "an open door"
Flags = {Top,Unmove}
Flags = {Top,SeparationEvent,Door,Unmove}
TypeID = 6260
Name = "a closed door"
Flags = {Unpass,Unmove}
Description = "The door seems to be sealed against unwanted intruders"
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
TypeID = 6261
Name = "an open door"
Flags = {Top,Unmove}
Flags = {Top,SeparationEvent,Door,Unmove}
TypeID = 6262
Name = "a gate of expertise"
Flags = {Unpass,Unmove}
Description = "Only the worthy may pass"
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
TypeID = 6263
Name = "a gate of expertise"
Flags = {Top,Unmove}
Flags = {Door,Top,SeparationEvent,Unmove}
TypeID = 6264
Name = "a gate of expertise"
Flags = {Unpass,Unmove}
Description = "Only the worthy may pass"
Flags = {Door,Unpass,Unmove,Unthrow,Unlay}
TypeID = 6265
Name = "a gate of expertise"
Flags = {Top,Unmove}
Flags = {Door,Top,SeparationEvent,Unmove}
TypeID = 6266
Name = "metal trash"
@@ -28437,6 +28448,8 @@ TypeID = 6275
Name = "an archway"
Flags = {Top,Unmove}
# TODO: pradeti nuo cia
TypeID = 6276
Name = "a lump of cake dough"
Flags = {Cumulative,Take}