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https://github.com/ErikasKontenis/SabrehavenServer.git
synced 2025-10-17 07:43:27 +02:00
fix items, map, protocls
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58
800OTClient/modules/game_stats/stats.lua
Normal file
58
800OTClient/modules/game_stats/stats.lua
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@@ -0,0 +1,58 @@
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ui = nil
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updateEvent = nil
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function init()
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ui = g_ui.loadUI('stats', modules.game_interface.getMapPanel())
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if not modules.client_options.getOption("showPing") then
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ui.fps:hide()
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end
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if not modules.client_options.getOption("showFps") then
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ui.ping:hide()
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end
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updateEvent = scheduleEvent(update, 200)
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end
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function terminate()
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removeEvent(updateEvent)
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end
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function update()
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updateEvent = scheduleEvent(update, 500)
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if ui:isHidden() then return end
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text = 'FPS: ' .. g_app.getFps()
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ui.fps:setText(text)
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local ping = g_game.getPing()
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if g_proxy and g_proxy.getPing() > 0 then
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ping = g_proxy.getPing()
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end
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local text = 'Ping: '
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local color
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if ping < 0 then
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text = text .. "??"
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color = 'yellow'
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else
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text = text .. ping .. ' ms'
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if ping >= 500 then
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color = 'red'
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elseif ping >= 250 then
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color = 'yellow'
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else
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color = 'green'
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end
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end
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ui.ping:setText(text)
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ui.ping:setColor(color)
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end
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function show()
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ui:setVisible(true)
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end
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function hide()
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ui:setVisible(false)
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end
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