fix items, map, protocls

This commit is contained in:
ErikasKontenis
2022-04-09 13:45:27 +03:00
parent 18bd56496e
commit 396464b940
933 changed files with 215171 additions and 1 deletions

View File

@@ -0,0 +1,11 @@
varying vec2 v_TexCoord;
uniform vec4 u_Color;
uniform sampler2D u_Tex0;
void main()
{
gl_FragColor = texture2D(u_Tex0, v_TexCoord) * u_Color;
if(gl_FragColor.a < 0.01)
discard;
}