introduce POI until entrance until the DL spawn

This commit is contained in:
ErikasKontenis
2020-04-08 23:26:51 +03:00
parent 6e2fb1d34d
commit 332a88ae50
8 changed files with 120 additions and 2 deletions

View File

@@ -90,7 +90,11 @@ function onUse(player, item, fromPosition, target, toPosition)
elseif item:getFluidType() == FLUID_NONE then
player:sendTextMessage(MESSAGE_STATUS_SMALL, "It is empty.")
else
if item:getFluidType() == FLUID_BLOOD and target:getActionId() == 17639 then
doRelocate({x = 32791, y = 32334, z = 09}, {x = 32791, y = 32332, z = 10})
Position({x = 32791, y = 32332, z = 10}):sendMonsterSay("Muahahahaha...")
end
Game.createItem(2886, item.type, toPosition):decay()
item:transform(item:getId(), 0)
end