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finish guildwar system
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@@ -140,6 +140,7 @@ class ProtocolGame final : public Protocol
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void parseCloseChannel(NetworkMessage& msg);
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//Send functions
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void sendChannelMessage(const std::string& author, const std::string& text, SpeakClasses type, uint16_t channel);
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void sendClosePrivate(uint16_t channelId);
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void sendCreatePrivateChannel(uint16_t channelId, const std::string& channelName);
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void sendChannelsDialog();
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