refactor tasks to be rewarded on monster death not on kill because on kill rewarded all players who does simple hit

This commit is contained in:
ErikasKontenis
2020-11-09 13:57:15 +02:00
parent 0666223787
commit 1d4e7413ea
83 changed files with 283 additions and 63 deletions

View File

@@ -42,4 +42,7 @@
<item id="3492" countmax="6" chance="800" /> <!-- a worm -->
<item id="5913" countmax="1" chance="10" /> <!-- a brown piece of cloth -->
</loot>
<script>
<event name="KillingInTheNameOf" />
</script>
</monster>