mirror of
https://github.com/ErikasKontenis/SabrehavenServer.git
synced 2025-10-20 17:23:25 +02:00
refactor tasks to be rewarded on monster death not on kill because on kill rewarded all players who does simple hit
This commit is contained in:
@@ -26,8 +26,11 @@
|
||||
<immunity invisible="0" />
|
||||
</immunities>
|
||||
<loot>
|
||||
<item id="3031" countmax="45" chance="187" /><!-- gold coin -->
|
||||
<item id="3492" countmax="2" chance="22" /><!-- worm -->
|
||||
<item id="3577" chance="100" /><!-- meat -->
|
||||
</loot>
|
||||
<item id="3031" countmax="45" chance="187" /><!-- gold coin -->
|
||||
<item id="3492" countmax="2" chance="22" /><!-- worm -->
|
||||
<item id="3577" chance="100" /><!-- meat -->
|
||||
</loot>
|
||||
<script>
|
||||
<event name="KillingInTheNameOf" />
|
||||
</script>
|
||||
</monster>
|
Reference in New Issue
Block a user