From 154d82a9c28c2220c8a3b93327e3fc450ff7ca28 Mon Sep 17 00:00:00 2001 From: rasanpedromujica Date: Wed, 16 Jan 2019 22:24:06 -0500 Subject: [PATCH] Bug fix related to Dipthrath Tomb This bug was recently discovered in nostalrius.com.br, how did I miss such a small detail?! OH GOD! --- data/movements/scripts/nostalrius/75.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/data/movements/scripts/nostalrius/75.lua b/data/movements/scripts/nostalrius/75.lua index 2922049..c092580 100644 --- a/data/movements/scripts/nostalrius/75.lua +++ b/data/movements/scripts/nostalrius/75.lua @@ -3,7 +3,7 @@ function onStepIn(creature, item, position, fromPosition) doRelocate(item:getPosition(),{x = 33349, y = 32830, z = 14}) item:getPosition():sendMagicEffect(11) Game.sendMagicEffect({x = 33349, y = 32830, z = 14}, 11) - player:removeItem(3238, 1) + creature:getPlayer():removeItem(3238, 1) else doRelocate(item:getPosition(),{x = 33280, y = 32740, z = 10}) item:getPosition():sendMagicEffect(11)