introduce multiple client version support in config.lua and NPCs

This commit is contained in:
ErikasKontenis
2020-02-08 19:22:56 +02:00
parent ff7636b945
commit 0cd1af211e
18 changed files with 118 additions and 14 deletions

View File

@@ -76,6 +76,11 @@ void Game::setWorldType(WorldType_t type)
worldType = type;
}
void Game::setClientVersion(ClientVersion_t version)
{
clientVersion = version;
}
void Game::setGameState(GameState_t newState)
{
if (gameState == GAME_STATE_SHUTDOWN) {