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https://github.com/ErikasKontenis/SabrehavenServer.git
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finish serpentine tower event and quest
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85
data/monster/790/the imperor.xml
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85
data/monster/790/the imperor.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<monster name="The Imperor" nameDescription="The Imperor" race="fire" experience="8000" speed="330" manacost="0">
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<health now="15000" max="15000" />
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<look type="237" corpse="8635" />
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<targetchange interval="5000" chance="5" />
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<flags>
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<flag summonable="0" />
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<flag attackable="1" />
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<flag hostile="1" />
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<flag illusionable="1" />
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<flag convinceable="0" />
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<flag pushable="0" />
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<flag canpushitems="1" />
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<flag canpushcreatures="1" />
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<flag targetdistance="4" />
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<flag staticattack="90" />
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<flag runonhealth="0" />
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</flags>
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<attacks>
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<attack name="melee" interval="2000" skill="110" attack="110" />
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<attack name="fire" interval="1000" chance="13" range="1" target="1" min="-50" max="-800">
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<attribute key="shootEffect" value="fire" />
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<attribute key="areaEffect" value="fireattack" />
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</attack>
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<attack name="fire" interval="2000" chance="20" range="7" radius="6" target="1" min="-50" max="-800">
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<attribute key="shootEffect" value="fire" />
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<attribute key="areaEffect" value="firearea" />
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</attack>
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<attack name="fire" interval="2000" chance="30" length="4" spread="2" target="1" min="-90" max="-350">
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<attribute key="shootEffect" value="fire" />
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<attribute key="areaEffect" value="firearea" />
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</attack>
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</attacks>
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<defenses armor="15" defense="15">
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<defense name="healing" interval="2000" chance="50" min="175" max="505">
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<attribute key="areaEffect" value="blueshimmer" />
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</defense>
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<defense name="speed" interval="2000" chance="12" speedchange="380" duration="4000">
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<attribute key="areaEffect" value="redshimmer" />
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</defense>
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<defense name="invisible" interval="3000" chance="20" duration="5000">
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<attribute key="areaEffect" value="redshimmer" />
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</defense>
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</defenses>
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<elements>
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<element icePercent="-20" />
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<element holyPercent="-20" />
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<element deathPercent="20" />
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</elements>
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<immunities>
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<immunity fire="1" />
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<immunity poison="1" />
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<immunity lifedrain="1" />
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<immunity paralyze="1" />
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<immunity invisible="1" />
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</immunities>
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<summons maxSummons="2">
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<summon name="diabolic imp" interval="5500" chance="30" />
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</summons>
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<voices interval="2000" chance="7">
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<voice sentence="Muahaha!" />
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<voice sentence="He he he!" />
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</voices>
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<loot>
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<item id="2148" countmax="79" chance="100000" /><!-- gold coin -->
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<item id="2050" chance="15000" /><!-- torch -->
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<item id="6558" chance="2222" /><!-- concentrated demonic blood -->
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<item id="2260" chance="18000" /><!-- blank rune -->
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<item id="6534" chance="100000" /><!-- the imperor's trident -->
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<item id="6300" chance="999" /><!-- death ring -->
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<item id="2465" chance="6577" /><!-- brass armor -->
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<item id="2548" chance="20000" /><!-- pitchfork -->
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<item id="6529" countmax="5" chance="5000" /><!-- infernal bolts -->
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<item id="2465" chance="6577" /><!-- brass armor -->
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<item id="2185" chance="833" /><!-- volcanic rod -->
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<item id="2464" chance="7887" /><!-- chain armor -->
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<item id="5944" chance="5666" /><!-- soul orb -->
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<item id="7899" chance="2000" /><!-- magma coat -->
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<item id="7900" chance="2000" /><!-- magma monocle -->
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<item id="7891" chance="2000" /><!-- magma boots -->
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<item id="6500" countmax="1" chance="7777" /><!-- demonic essence -->
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<item id="2150" countmax="1" chance="8888" /><!-- small amethyst -->
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<item id="2165" chance="4555" /><!-- stealth ring -->
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</loot>
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</monster>
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