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https://github.com/ErikasKontenis/SabrehavenServer.git
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finish serpentine tower event and quest
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60
data/monster/790/son of verminor.xml
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60
data/monster/790/son of verminor.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<monster name="Son Of Verminor" nameDescription="a son of verminor" race="venom" experience="5900" speed="240" manacost="0">
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<health now="8500" max="8500" />
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<look type="19" corpse="1490" />
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<targetchange interval="4000" chance="10" />
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<flags>
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<flag summonable="0" />
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<flag attackable="1" />
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<flag hostile="1" />
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<flag illusionable="0" />
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<flag convinceable="0" />
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<flag pushable="0" />
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<flag canpushitems="1" />
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<flag canpushcreatures="1" />
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<flag targetdistance="1" />
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<flag staticattack="70" />
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<flag runonhealth="0" />
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</flags>
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<attacks>
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<attack name="melee" interval="2000" skill="95" attack="90" poison="450" />
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<attack name="earth" interval="2000" chance="20" range="7" target="1" min="-150" max="-200">
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<attribute key="shootEffect" value="poison" />
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</attack>
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<attack name="earth" interval="2000" chance="15" radius="3" target="0" min="-350" max="-390">
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<attribute key="areaEffect" value="poison" />
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</attack>
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<attack name="death" interval="2000" chance="15" radius="3" target="0" min="-220" max="-270">
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<attribute key="areaEffect" value="smallclouds" />
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</attack>
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</attacks>
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<defenses armor="20" defense="20">
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<defense name="healing" interval="2000" chance="20" min="250" max="350">
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<attribute key="areaEffect" value="blueshimmer" />
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</defense>
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<defense name="outfit" interval="5000" chance="10" monster="rat" duration="6000">
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<attribute key="areaEffect" value="blueshimmer" />
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</defense>
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<defense name="outfit" interval="5000" chance="10" monster="larva" duration="6000">
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<attribute key="areaEffect" value="blueshimmer" />
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</defense>
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<defense name="outfit" interval="5000" chance="10" monster="scorpion" duration="6000">
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<attribute key="areaEffect" value="blueshimmer" />
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</defense>
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<defense name="outfit" interval="5000" chance="10" monster="slime" duration="6000">
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<attribute key="areaEffect" value="blueshimmer" />
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</defense>
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</defenses>
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<elements>
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<element firePercent="10" />
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<element energyPercent="20" />
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</elements>
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<immunities>
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<immunity earth="1" />
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<immunity paralyze="1" />
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<immunity invisible="1" />
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</immunities>
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<voices interval="2000" chance="7">
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<voice sentence="Blubb" />
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</voices>
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</monster>
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