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https://github.com/ErikasKontenis/SabrehavenServer.git
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finish serpentine tower event and quest
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85
data/monster/790/juggernaut.xml
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85
data/monster/790/juggernaut.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<monster name="Juggernaut" nameDescription="a juggernaut" race="blood" experience="14000" speed="290" manacost="0">
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<health now="20000" max="20000" />
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<look type="244" corpse="6336" />
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<targetchange interval="4000" chance="10" />
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<flags>
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<flag summonable="0" />
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<flag attackable="1" />
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<flag hostile="1" />
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<flag illusionable="1" />
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<flag convinceable="0" />
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<flag pushable="0" />
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<flag canpushitems="1" />
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<flag canpushcreatures="1" />
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<flag targetdistance="1" />
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<flag staticattack="60" />
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<flag runonhealth="0" />
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</flags>
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<attacks>
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<attack name="melee" interval="2000" skill="200" attack="140" />
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<attack name="physical" interval="2000" chance="15" range="7" min="0" max="-780">
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<attribute key="shootEffect" value="largerock" />
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</attack>
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</attacks>
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<defenses armor="60" defense="60">
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<defense name="speed" interval="2000" chance="15" speedchange="520" duration="5000">
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<attribute key="areaEffect" value="redshimmer" />
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</defense>
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<defense name="healing" interval="2000" chance="15" min="400" max="900">
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<attribute key="areaEffect" value="blueshimmer" />
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</defense>
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</defenses>
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<elements>
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<element physicalPercent="40" />
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<element firePercent="30" />
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<element icePercent="10" />
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<element earthPercent="20" />
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<element energyPercent="-10" />
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<element holyPercent="-5" />
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</elements>
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<immunities>
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<immunity paralyze="1" />
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<immunity invisible="1" />
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</immunities>
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<voices interval="2000" chance="7">
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<voice sentence="RAAARRR!" />
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<voice sentence="GRRRRRR!" />
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<voice sentence="WAHHHH!" />
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</voices>
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<loot>
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<item id="2148" countmax="100" chance="100000" /><!-- gold coin -->
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<item id="2148" countmax="100" chance="100000" /><!-- gold coin -->
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<item id="2148" countmax="100" chance="100000" /><!-- gold coin -->
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<item id="2148" countmax="100" chance="100000" /><!-- gold coin -->
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<item id="2152" countmax="15" chance="100000" /><!-- platinum coin -->
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<item id="2671" countmax="8" chance="60000" /><!-- ham -->
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<item id="6500" chance="45333" /><!-- demonic essence -->
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<item id="5944" chance="33333" /><!-- soul orb -->
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<item id="6558" countmax="4" chance="25000" /><!-- concentrated demonic blood -->
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<item id="7591" chance="32000" /><!-- great health potion -->
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<item id="2147" countmax="4" chance="20000" /><!-- small ruby -->
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<item id="7368" countmax="10" chance="25000" /><!-- assassin star -->
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<item id="7590" chance="35000" /><!-- great mana potion -->
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<item id="2149" countmax="5" chance="20000" /><!-- small emerald -->
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<item id="9810" chance="3000" /><!-- rusty armor -->
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<item id="7365" countmax="15" chance="11111" /><!-- onyx arrow -->
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<item id="2156" chance="13850" /><!-- red gem -->
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<item id="9971" countmax="2" chance="7692" /><!-- gold ingot -->
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<item id="7452" chance="7761" /><!-- spiked squelcher -->
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<item id="2153" chance="830" /><!-- violet gem -->
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<item id="2136" chance="550" /><!-- demonbone amulet -->
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<item id="2466" chance="550" /><!-- golden armor -->
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<item id="2155" chance="869" /><!-- green gem -->
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<item id="2578" chance="280" /><!-- closed trap -->
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<item id="2476" chance="4990" /><!-- knight armor -->
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<item id="2514" chance="800" /><!-- mastermind shield -->
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<item id="2434" chance="9000" /><!-- dragon hammer -->
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<item id="7413" chance="4430" /><!-- titan axe -->
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<item id="2470" chance="500" /><!-- golden legs -->
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<item id="2228" chance="600" /><!-- broken pottery -->
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<item id="8889" chance="400" /><!-- skullcracker armor-->
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<item id="2452" chance="400" /><!-- heavy mace -->
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<item id="2454" chance="400" /><!-- war axe -->
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</loot>
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</monster>
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