finish serpentine tower event and quest

This commit is contained in:
ErikasKontenis
2020-03-20 00:17:07 +02:00
parent d9686f1d07
commit 0a680a4c0b
84 changed files with 4845 additions and 28 deletions

View File

@@ -0,0 +1,22 @@
function onUse(player, item, fromPosition, target, toPosition)
if item:getId() == 2772 and Game.isItemThere ({x = 33148, y = 32868, z = 09}, 2129) and Game.isItemThere ({x = 33149, y = 32868, z = 09}, 2129) then
item:transform(2773, 1)
item:decay()
Game.removeItemOnMap({x = 33148, y = 32868, z = 09}, 2129)
Game.removeItemOnMap({x = 33149, y = 32868, z = 09}, 2129)
elseif item:getId() == 2772 then
item:transform(2773, 1)
item:decay()
elseif item:getId() == 2773 and Game.isItemThere({x = 33148, y = 32868, z = 9}, 2129) then
item:transform(2772, 1)
item:decay()
elseif item:getId() == 2773 then
item:transform(2772, 1)
item:decay()
doRelocate({x = 33148, y = 32868, z = 09}, {x = 33148, y = 32869, z = 09})
doRelocate({x = 33149, y = 32868, z = 09},{x = 33149, y = 32869, z = 09})
Game.createItem(2129, 1, {x = 33148, y = 32868, z = 09})
Game.createItem(2129, 1, {x = 33149, y = 32868, z = 09})
end
return true
end